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[Bleeding] First compile of new playerdata system. Resolves #223
The new TFM_PlayerList stores player under /players/[uuid].yml and only caches online players. When players log in, their playerdata will be loaded.
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@ -70,7 +70,7 @@ public class TFM_ServerInterface
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final Player player = event.getPlayer();
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final String username = player.getName();
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final UUID uuid = TFM_Util.getUuid(username);
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final UUID uuid = TFM_Util.getUniqueId(username);
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final String ip = event.getAddress().getHostAddress().trim();
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if (username.length() < 3 || username.length() > 20)
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