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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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Update Command_smite.java
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parent
cffe0a6db5
commit
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@ -16,58 +16,73 @@ import org.bukkit.entity.Player;
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public class Command_smite extends FreedomCommand
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public class Command_smite extends FreedomCommand
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{
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{
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public boolean run(final CommandSender sender, final Player playerSender, final Command cmd, final String commandLabel, final String[] args, final boolean senderIsConsole)
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@Override
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public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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{
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if (args.length < 1)
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if (args.length < 1)
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{
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{
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return false;
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return false;
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}
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}
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final Player player = this.getPlayer(args[0]);
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final Player player = getPlayer(args[0]);
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String reason = null;
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String reason = null;
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if (args.length > 1)
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if (args.length > 1)
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{
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{
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reason = StringUtils.join((Object[]) args, " ", 1, args.length);
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reason = StringUtils.join(args, " ", 1, args.length);
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}
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}
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if (player == null)
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if (player == null)
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{
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{
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this.msg(FreedomCommand.PLAYER_NOT_FOUND);
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msg(FreedomCommand.PLAYER_NOT_FOUND);
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return true;
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return true;
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}
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}
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smite(player, sender, reason);
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smite(player, reason);
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return true;
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return true;
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}
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}
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public static void smite(final Player player, final CommandSender sender)
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public static void smite(Player player)
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{
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{
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smite(player, sender, null);
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smite(player, null);
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}
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}
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public static void smite(final Player player, final CommandSender sender, final String reason)
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public static void smite(Player player, String reason)
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{
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{
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FUtil.bcastMsg(player.getName() + " has been a naughty, naughty boy.", ChatColor.RED);
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FUtil.bcastMsg(player.getName() + " has been a naughty, naughty boy.", ChatColor.RED);
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if (reason != null)
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if (reason != null)
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{
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{
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FUtil.bcastMsg(ChatColor.RED + " Reason: " + ChatColor.YELLOW + FUtil.StrictColorize(reason));
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FUtil.bcastMsg(" Reason: " + reason, ChatColor.YELLOW);
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}
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}
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FUtil.bcastMsg(ChatColor.RED + " Smitten by: " + ChatColor.YELLOW + sender.getName());
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// Deop
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player.setOp(false);
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player.setOp(false);
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// Set gamemode to survival
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player.setGameMode(GameMode.SURVIVAL);
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player.setGameMode(GameMode.SURVIVAL);
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// Clear inventory
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player.getInventory().clear();
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player.getInventory().clear();
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// Strike with lightning effect
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final Location targetPos = player.getLocation();
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final Location targetPos = player.getLocation();
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final World world = player.getWorld();
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final World world = player.getWorld();
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for (int x = -1; x <= 1; ++x)
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for (int x = -1; x <= 1; x++)
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{
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{
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for (int z = -1; z <= 1; ++z)
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for (int z = -1; z <= 1; z++)
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{
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{
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final Location strike_pos = new Location(world, (double) (targetPos.getBlockX() + x), (double) targetPos.getBlockY(), (double) (targetPos.getBlockZ() + z));
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final Location strike_pos = new Location(world, targetPos.getBlockX() + x, targetPos.getBlockY(), targetPos.getBlockZ() + z);
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world.strikeLightningEffect(strike_pos);
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world.strikeLightning(strike_pos);
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}
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}
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}
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}
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// Kill
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player.setHealth(0.0);
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player.setHealth(0.0);
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player.sendMessage(ChatColor.RED + "You've been smitten by: " + ChatColor.YELLOW + sender.getName());
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if (reason != null)
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if (reason != null)
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{
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{
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player.sendMessage(ChatColor.RED + "Reason: " + ChatColor.YELLOW + FUtil.StrictColorize(reason));
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player.sendMessage(ChatColor.RED + "You've been smitten. Reason: " + ChatColor.YELLOW + reason);
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}
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}
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}
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}
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}
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}
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