Admins are now known as staff

To other developers: If you find places where staff are refered to as only admins pls fix it for me.
This commit is contained in:
Seth
2020-08-14 23:44:57 -07:00
parent f42e047723
commit f5b5fcd5ef
187 changed files with 1228 additions and 1787 deletions

View File

@ -15,7 +15,7 @@ import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.SUPER_ADMIN, source = SourceType.BOTH)
@CommandPermissions(level = Rank.TRIAL_MOD, source = SourceType.BOTH)
@CommandParameters(description = "Place a cage around someone with certain blocks, or someone's player head.", usage = "/<command> <purge | <partialname> [head | block] [playername | blockname]")
public class Command_cage extends FreedomCommand
{
@ -30,7 +30,7 @@ public class Command_cage extends FreedomCommand
String skullName = null;
if ("purge".equals(args[0]))
{
FUtil.adminAction(sender.getName(), "Uncaging all players", true);
FUtil.staffAction(sender.getName(), "Uncaging all players", true);
for (Player player : server.getOnlinePlayers())
{
final FPlayer fPlayer = plugin.pl.getPlayer(player);
@ -101,11 +101,11 @@ public class Command_cage extends FreedomCommand
if (outerMaterial == Material.PLAYER_HEAD)
{
FUtil.adminAction(sender.getName(), "Caging " + player.getName() + " in " + skullName, true);
FUtil.staffAction(sender.getName(), "Caging " + player.getName() + " in " + skullName, true);
}
else
{
FUtil.adminAction(sender.getName(), "Caging " + player.getName(), true);
FUtil.staffAction(sender.getName(), "Caging " + player.getName(), true);
}
return true;
}
@ -113,7 +113,7 @@ public class Command_cage extends FreedomCommand
@Override
public List<String> getTabCompleteOptions(CommandSender sender, Command command, String alias, String[] args)
{
if (!plugin.al.isAdmin(sender))
if (!plugin.sl.isStaff(sender))
{
return null;
}