Admins are now known as staff

To other developers: If you find places where staff are refered to as only admins pls fix it for me.
This commit is contained in:
Seth
2020-08-14 23:44:57 -07:00
parent f42e047723
commit f5b5fcd5ef
187 changed files with 1228 additions and 1787 deletions

View File

@ -1,12 +1,12 @@
package me.totalfreedom.totalfreedommod.command;
import me.totalfreedom.totalfreedommod.admin.Admin;
import me.totalfreedom.totalfreedommod.staff.StaffMember;
import me.totalfreedom.totalfreedommod.rank.Rank;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.SUPER_ADMIN, source = SourceType.ONLY_IN_GAME)
@CommandPermissions(level = Rank.TRIAL_MOD, source = SourceType.ONLY_IN_GAME)
@CommandParameters(description = "Spy on commands", usage = "/<command>", aliases = "commandspy")
public class Command_cmdspy extends FreedomCommand
{
@ -14,11 +14,11 @@ public class Command_cmdspy extends FreedomCommand
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
Admin admin = plugin.al.getAdmin(playerSender);
admin.setCommandSpy(!admin.getCommandSpy());
msg("CommandSpy " + (admin.getCommandSpy() ? "enabled." : "disabled."));
plugin.al.save(admin);
plugin.al.updateTables();
StaffMember staffMember = plugin.sl.getAdmin(playerSender);
staffMember.setCommandSpy(!staffMember.getCommandSpy());
msg("CommandSpy " + (staffMember.getCommandSpy() ? "enabled." : "disabled."));
plugin.sl.save(staffMember);
plugin.sl.updateTables();
return true;
}