Commit Graph

9 Commits

Author SHA1 Message Date
Video
2698cbf46d Too much shit to list in the commit name
- Removes ancient unused code
- General code cleanup in some places
- Rewrites a few components to use Adventure (testing needed)
- Rewrites a few commands to use more modern Java features like Streams
- Fixes oversight where vanishing still worked by names and not UUIDs
- Removes unused Pterodactyl integration
- Removes AutoEject's IP range banning functionality
- Does some minor cleanup to HTTPD's list & players modules
- Fixes ages-old bug in the AntiSpam that caused it to falsely mute players
2022-11-17 01:34:45 -07:00
speed
b9606fa0e3 admin chat discord formatting (FS-59) 2020-12-26 18:54:15 -05:00
speed
293ea04c56 staff -> admins
* rename everything containing staff back to admin (as requested by ryan i've renamed commands like slconfig to saconfig but left "slconfig" as an alias)
* format almost every file correctly
* a few other improvements
2020-12-03 19:28:53 -05:00
speedxx
78b73b3b63 stuff seth missed
admin -> staff
2020-08-15 12:35:48 -04:00
Seth
f5b5fcd5ef
Admins are now known as staff
To other developers: If you find places where staff are refered to as only admins pls fix it for me.
2020-08-14 23:44:57 -07:00
Lemon
d878fd2458 Patches 2017-10-13 23:38:05 +05:00
Jerom van der Sar
aca3398d21 TotalFreedomMod Electrum
Version 5.0

This TotalFreedomMod release implements many changes. Most notably, the
internals have been completely revamped. TotalFreedomMod now relies on the
Aero library for core mechanics such as command handling and services.

Another important change is the UUID system. In TotalFreedomMod Electrum,
it has been completely removed. The core reason for this is that the
system as a whole was very bugged. Additionally, it did not solve the
primary reason for its conception: preserving player data when the player
changes their username. This is because TotalFreedomMod servers usually
run in offline-mode. This meaning that some of the players joining do not
have a registerd Mojang UUID whatsoever. All in all, the UUID system was
buggy, and it did not fix the reason it was implemented, so it has been
completely removed. The admin list and the ban list now use usernames and
IPs again.

Lastly, many smaller changes have been implemented. Due to the amount of
changes, they have not been named individualy. Please refer to the issues
below for more details.

Fixes #342
Fixes #350
Fixes #380
Fixes #684
Fixes #704
Fixes #716
Fixes #735
Fixes #745
Fixes #784
Fixes #765
Fixes #791
Fixes #805
Fixes #826
Fixes #883
Fixes #1524
Fixes #1534
Fixes #1536
Fixes #1538
Fixes #1545
Fixes #1546
Fixes #1568
Fixes #1627
Resolves #403
Resolves #435
Resolves #597
Resolves #603
Resolves #628
Resolves #690
Resolves #708
Resolves #747
Resolves #748
Resolves #749
Resolves #764
Resolves #767
Resolves #782
Resolves #809
Resolves #803
Resolves #811
Resolves #813
Resolves #830
Resolves #848
Resolves #856
Resolves #876
Resolves #908
Resolves #992
Resolves #1018
Resolves #1432
Resolves #1446
Resolves #1494
Resolves #1501
Resolves #1526
Resolves #1540
Resolves #1550
Resolves #1560
Resolves #1561
Resolves #1578
Resolves #1613
2016-05-12 21:51:58 +02:00
JeromSar
924f718d5a Fixed bugs in TFM 5.0
Added /saconfig setrank
Added /saconfig reload
Small changes
2016-03-07 21:32:05 +01:00
JeromSar
89a317b7df Mavenized project 2015-11-18 21:41:51 +01:00