This bug is hard to decipher mainly due to the thread being terminated somewhere before the thread.join is called. this may be due to the safeClose method defined with serverSocket, but again, I'm not too sure what's up here. This may also be because something failed to execute in one of the try catch statements, causing the thread to never be initialized in the first place.
Lombok implementation removal.
I have also gone through and replaced things with inline methods and variables, lambdas, and simplified loops down, removed unnecessary guard clauses, and overall cleaned up every single class. This took a long time, please do remember to follow proper naming conventions, don't include unnecessary guard clauses, follow exception rules and comment rules, and please PLEASE remember to use the DIAMOND OPERATOR rather than just inferring RAW TYPES!!!
Thank you!!
* rename everything containing staff back to admin (as requested by ryan i've renamed commands like slconfig to saconfig but left "slconfig" as an alias)
* format almost every file correctly
* a few other improvements
- Update dependencies in pom.xml
- Replace TotalFreedomMod's vanish system with SuperVanish. It's widely supported by many major plugins and does a better job vanishing players
- Fixed a typo in the SQL command for creating admin tables, where the table would not be created on a clean install of TFM
- Update bStats Metrics to latest version
- Remove the VanishHandler
- Sync the permissions.yml from whats on the server. Entries for Essentials and SuperVanish will be added soon
KNOWN BUG:
- Plugins override TFM commands (e.g. Essentials takes over /list instead of giving it to TFM). I noticed that there is a semicolon before every TFM command. (:/ban, :/list), which is the actual TFM command. I have no idea where / how this bug came from. Urgently needs to be fixed.