- Update dependencies in pom.xml
- Replace TotalFreedomMod's vanish system with SuperVanish. It's widely supported by many major plugins and does a better job vanishing players
- Fixed a typo in the SQL command for creating admin tables, where the table would not be created on a clean install of TFM
- Update bStats Metrics to latest version
- Remove the VanishHandler
- Sync the permissions.yml from whats on the server. Entries for Essentials and SuperVanish will be added soon
KNOWN BUG:
- Plugins override TFM commands (e.g. Essentials takes over /list instead of giving it to TFM). I noticed that there is a semicolon before every TFM command. (:/ban, :/list), which is the actual TFM command. I have no idea where / how this bug came from. Urgently needs to be fixed.
* Fix bat spawning and POM updates
- Update POM for latest versions available
- Fix bats and giants bypassing spawn rules
- Update usages for /invis from /invis (clear) to /invis [clear]
- Add /mob as an alias to /spawnmob
- Remove redundant variables from POM
* Spelling error and addition of forgotten checks
* Fix tag nyan
* this is what happens when you don't sleep for 2 days
* d
* Merge /verifyplayer into /verify
- Now only requires CoreProtect in /lib
- WorldEditListener and LibsDisguiseBridge updated
- Releaseparrots will now check if there are any parrots
- Fix some red lines in playerdata
Version 5.0
This TotalFreedomMod release implements many changes. Most notably, the
internals have been completely revamped. TotalFreedomMod now relies on the
Aero library for core mechanics such as command handling and services.
Another important change is the UUID system. In TotalFreedomMod Electrum,
it has been completely removed. The core reason for this is that the
system as a whole was very bugged. Additionally, it did not solve the
primary reason for its conception: preserving player data when the player
changes their username. This is because TotalFreedomMod servers usually
run in offline-mode. This meaning that some of the players joining do not
have a registerd Mojang UUID whatsoever. All in all, the UUID system was
buggy, and it did not fix the reason it was implemented, so it has been
completely removed. The admin list and the ban list now use usernames and
IPs again.
Lastly, many smaller changes have been implemented. Due to the amount of
changes, they have not been named individualy. Please refer to the issues
below for more details.
Fixes#342Fixes#350Fixes#380Fixes#684Fixes#704Fixes#716Fixes#735Fixes#745Fixes#784Fixes#765Fixes#791Fixes#805Fixes#826Fixes#883Fixes#1524Fixes#1534Fixes#1536Fixes#1538Fixes#1545Fixes#1546Fixes#1568Fixes#1627Resolves#403Resolves#435Resolves#597Resolves#603Resolves#628Resolves#690Resolves#708Resolves#747Resolves#748Resolves#749Resolves#764Resolves#767Resolves#782Resolves#809Resolves#803Resolves#811Resolves#813Resolves#830Resolves#848Resolves#856Resolves#876Resolves#908Resolves#992Resolves#1018Resolves#1432Resolves#1446Resolves#1494Resolves#1501Resolves#1526Resolves#1540Resolves#1550Resolves#1560Resolves#1561Resolves#1578Resolves#1613
Refractoring
Reworked /saconfig
Reworked part of the command system
Removed unused config sections
Refractored part of the config
Fixed bugs with admin list
Actually allow CONSOLE to have senior perms