This commit fixes 2 things:
1. A redundant check that was completely unnecessary
2. A loophole in my original bugfix commit I didn't initially discover until afterwards which enables players to do the same thing except with right clicking instead
The block inspector should be completely rewritten in the future, but for now it works.
Here's a list of things I've fixed/mitigated:
- Range bans in ban-related commands (FS-209)
- Bug in /tempban where the duration in the broadcast is always wrong
- Over-complicated handling of /tempban durations (instead of trying to process them and silently fail, it'll flat out say that an invalid duration is well, invalid)
- Inconsistent "player not found" messages in banning commands
- (Mitigates) weird issue with case-sensitive usernames in banning commands when the server has restarted since a player last joined
- (Mitigates) banned IPs being inaccurate when a player was banned offline whilst containing multiple IPs in their playerdata
- Redoing how MovementValidator handled positive and negative infinity exploit items, completely removing the need for Mojangson in the first place and allowing the plugin to run without Essentials once more in the process (related to FS-406)
Here is what I've done in addition:
- Merged /tban and /noob into /tempban, which now bans for 5 minutes by default (FS-205)
* Upgrade Test
Going to see if switching to the new repo that went live 3 days ago and updating TFM to pull the latest version of Essentials is going to help things here. TFM is building locally so I haven't a fucking scooby doo why Github can't run the build because I've even tried dropping the M2 folder...
* Let's try again
Utter bullshit so far.
* Apparently we don't even use essentials...
No idea where the imports for EssentialsBridge are coming from...
* Various tweaks
Hopefully this might give some more joy, but if not it's removed a command I didn't want anyway and reduced our dependency tree.
I have also switched it to using the ATLAS Artafactory which will serve as an ongoing cache for dependencies and should start to speed up our Github builds as Maven is rubbish with many repo's.
To quote Ryan:
> If /exp works (and we've said it has) then the scope of this ticket will be to just go remove the TFM command...
This does exactly that.
* Temporarily re-naming /clearchat to /cleanchat
Due to another plugin which currently doesn't quite have all the permissions working, this command is not currently able to be executed as it stands.
* Shhh I know I'm an idiot
- Fixes FS-309 by checking if a material provided is actually a block before caging someone.
- Fixes a bug that causes the command to throw an ArrayOutOfBoundsException if one were to use a command like `/cage player1 block`.
* Create Command_seed.java
* Addresses requested changes
* My IDE decided to try to "fix" things with *s in imports
Co-authored-by: Ryan <Wild1145@users.noreply.github.com>
Here's what I've changed in this commit:
- Adds /blockcmd to the punishment log (FS-239)
- Adds /blockedit and /blockpvp to the punishment log (FS-240)
- Adds /cage to the punishment log (FS-241)
- Adds /orbit to the punishment log (FS-242)
- Changes the order of operations in some commands to be a bit more consistent
To kill two birds with one stone, I've done two fixes in this commit.
- Fixes issue that caused quiet warns to behave improperly (e.g. the warnings wouldn't increment if quiet)
- Added WARN to the PunishmentType list.
Updating this to be based off of the dev server as it seems this has not been updated in some time. Primary purpose is to add the crackshot bypass removal for everyone (Though allow admins to bypass) and to add a start of network manager perms in the hopes it makes it more usable going forward.
I forgot to remove the dependency after I removed the code that used JSONMessage. This fixes that by removing both the repository and the dependency from the pom file.