- Fixes multiple issues that were preventing the project from building
- Fixes an issue that was causing project build class files to be included in git commits
Lombok implementation removal.
I have also gone through and replaced things with inline methods and variables, lambdas, and simplified loops down, removed unnecessary guard clauses, and overall cleaned up every single class. This took a long time, please do remember to follow proper naming conventions, don't include unnecessary guard clauses, follow exception rules and comment rules, and please PLEASE remember to use the DIAMOND OPERATOR rather than just inferring RAW TYPES!!!
Thank you!!
- Ignore totalfreedom.iml (people who clone from Git get this instead of TotalFreedomMod)
- Essentials check before running /denick
- Revise grammar in /invis
- WorldEdit check for /setl (since W/E is no longer a required dependency)
- WorldEdit check for /gtfo
- WorldEdit check for /unban
- Refactor -> LibsDisguiseBridge: isPluginEnabled -> isEnabled
- Remove unneccesary ChatColor in /wiperegions
- Use BlockData in Trailer
- Revise /wiewarps grammar
- Now only requires CoreProtect in /lib
- WorldEditListener and LibsDisguiseBridge updated
- Releaseparrots will now check if there are any parrots
- Fix some red lines in playerdata
build.properties replaces buildcreator.properties, buildcreator.default.properties annd buildnumber.properties, but is untracked.
'git describe --tags --always HEAD' is now used to identify the build version, and its result is stored in the build properties file, included with the build. appinfo.properties is removed in favour of build.properties in the compiled jar.
The build number is still tracked, but offline, allowing TFM commits to more easily be merged