Commit Graph

1610 Commits

Author SHA1 Message Date
StevenLawson
1bf1267b49 Remove extra lines. 2014-08-15 16:29:40 -04:00
StevenLawson
d2f6f7f51a Make '/tfm reload' update blocked commands. Resolves #265.
Config must be reloaded in order to pull in any changes to blocked commands list.
2014-08-15 16:16:45 -04:00
StevenLawson
dc2c996516 Block tags containing "console", fixes #260. 2014-08-15 15:59:43 -04:00
StevenLawson
f502e44764 Added /nickclean - mass remove distracting things from player nicknames. 2014-08-14 19:07:52 -04:00
Ryan
c490a3d62e Now made qdeop require you to be op else it wont try to deop the player. 2014-08-14 22:37:20 +01:00
Ryan
9a2dc52e87 Using qop should now only op those who are not op.
This will further reduce the amount of spam and doesn't spam everyone with "you are now op".
2014-08-14 22:32:45 +01:00
StevenLawson
a1c11f4e0f Using playerMsg(final String message) instead of playerMsg(final CommandSender sender, final String message) when possible. 2014-08-14 15:49:48 -04:00
StevenLawson
48fd4c590d Use TFM_Command.playerMsg instead of TFM_Util.playerMsg for commands. 2014-08-13 20:56:04 -04:00
StevenLawson
97cde0cfd4 Modified /qop and /qdeop to be a bit less spammy when multiple matches are found. 2014-08-13 20:11:12 -04:00
StevenLawson
429269d8d2 Partial fix for #267.
Still need to implement method to kick people off telnet if they are deactivated while connected.

Also - 800th commit! Woohoo!
2014-08-12 19:38:32 -04:00
StevenLawson
1a50c16d9a Rework tags (now they won't duplicate when Essentials changes display name). 2014-08-12 18:25:57 -04:00
StevenLawson
891d8d178f Use commons' substring function to avoid IndexOutOfBoundsExceptions. 2014-08-12 15:32:56 -04:00
Jerom van der Sar
fc1c487dce Woops 2014-08-09 18:53:54 +02:00
Jerom van der Sar
e2cc14370a Added /forestgen to blocked commands 2014-08-09 18:13:15 +02:00
StevenLawson
d5d6f18fb4 Truncate string argument on calls calls to setPlayerListName. Resolves #262. 2014-08-07 20:47:15 -04:00
Jerom van der Sar
00e22dc56e Formatting fix for CONTRIBUTING.md 2014-08-02 21:58:57 +02:00
Jerom van der Sar
40b475ea0c Merge branch 'master' of https://github.com/TotalFreedom/TotalFreedomMod 2014-08-02 21:55:03 +02:00
Jerom van der Sar
65eabbdba4 Added links 2014-08-02 21:54:18 +02:00
Jerom van der Sar
cb4a47d812 Made some changes to CONTRIBUTING.md 2014-08-02 21:45:57 +02:00
StevenLawson
ecbd70493b Merge branch 'master' of https://github.com/TotalFreedom/TotalFreedomMod 2014-08-02 11:14:55 -04:00
StevenLawson
4988140268 Fixed mixed string concatenation / String.format usage.
Doesn't make much sense to use string concatenation and a String.format to generate the same output. I believe this method is much more readable.
2014-08-02 11:14:37 -04:00
Jerom van der Sar
57b0aadb9b Added some comments regarding the license 2014-08-02 17:10:54 +02:00
Jerom van der Sar
ef9ce2a9a7 [Bleeding] First compile of new playerdata system. Resolves #223
The new TFM_PlayerList stores player under /players/[uuid].yml and only caches online players. When players log in, their playerdata will be loaded.
2014-08-02 16:27:43 +02:00
Jerom van der Sar
2c92b0874e Merge pull request #253 from PacksGamingHD/patch-2
Fixed compile error.
2014-08-02 14:05:20 +02:00
PacksGamingHD
927560ad75 TotalFreedomMod won't compile like that. 2014-08-01 23:01:04 -07:00
Jerom van der Sar
c8dbc8a623 Merge pull request #251 from LevnettUKRonit/patch-2
Add ban reason to /gtfo
2014-08-01 17:58:10 +02:00
Ronit Sajeey (LevnettUK_Ronit)
11eef83a65 Fixed the ban reason on the same line as the actual ban
Resolves https://github.com/TotalFreedom/TotalFreedomMod/pull/250
2014-08-01 15:39:07 +01:00
Jerom van der Sar
a2439a7093 Merge pull request #249 from LevnettUKRonit/patch-1
Update config.yml
2014-07-30 14:12:07 +01:00
Ronit Sajeey (LevnettUK_Ronit)
d8697590a7 Update config.yml
Closes https://github.com/TotalFreedom/TotalFreedomMod/issues/233
2014-07-30 14:07:31 +01:00
Ronit Sajeey (LevnettUK_Ronit)
6d98604cf0 Update config.yml 2014-07-30 09:27:21 +01:00
StevenLawson
3d6be1cd51 Significantly speed up player list loading. 2014-07-29 22:38:08 -04:00
StevenLawson
01edfed307 Tweak /whohas. Note the change from bitwise & to logical && resolving possible bug. 2014-07-26 11:48:17 -04:00
StevenLawson
5e4d1d0d6d Limit duration and amplifier for /potion command. Resolves #243 2014-07-26 11:47:23 -04:00
StevenLawson
86f61f1487 Restructure gadmin. Resolves #245 2014-07-25 23:11:44 -04:00
StevenLawson
461cfa7bdc Switched from Essentials' StringUtil to Apache Commons StringUtils. 2014-07-20 17:40:06 -04:00
StevenLawson
75b296496e Removed DisguiseCraft support. 2014-07-20 17:25:45 -04:00
StevenLawson
183277db21 Clean up sources of compile warnings.
Move anything that causes deprecation warnings into TFM_DepreciationAggregator if no alternative implementation possible.
2014-07-19 21:02:00 -04:00
StevenLawson
2b597867f0 Eliminate usage of deprecated org.bukkit.Server.matchPlayer
Suppress unchecked cast warnings in Module_players.
2014-07-19 17:39:42 -04:00
StevenLawson
7f7312c0a2 Fix landmine. 2014-07-19 17:34:12 -04:00
StevenLawson
73214165a5 Fix glitch in clownfish smacker. 2014-07-19 15:29:07 -04:00
StevenLawson
54be4f7e88 Added clownfish smacker. 2014-07-19 14:59:02 -04:00
StevenLawson
3ccab5f534 Fixed exploit that allows command blocker to be bypassed. 2014-07-17 17:28:32 -04:00
StevenLawson
f635af5f95 Fix error when using /ops purge. 2014-07-16 20:41:14 -04:00
StevenLawson
cc3a183cac Fixed toggle message for /toggle fluidspread. 2014-07-13 22:43:27 -04:00
StevenLawson
173b686658 Add HTTPD Module_logs, resolves #238 2014-07-13 18:04:08 -04:00
unknown
a0d5743232 Ensure UUID is never null at login. Amends #214 and fixes #229 2014-06-30 19:09:26 +02:00
unknown
7598d211cd Correctly display permban URL. Fixes #228 2014-06-30 17:51:13 +02:00
unknown
6b064d0e68 Correctly reference static members in TFM_Jumppads. Fixes #225 2014-06-30 17:35:58 +02:00
unknown
8fc0673bb2 /tfm: Return true when the player doesn't have permission. Fixes #227 2014-06-30 17:30:16 +02:00
unknown
aa062a9d11 Ensure UUID is never null for non-existing players
Currently, the player's name is SHA-1'ed and the first 32 hexadecimal
characters are formed into a 'spoofed UUID'. I think this is the best solution
2014-06-29 16:40:53 +02:00