Commit Graph

20 Commits

Author SHA1 Message Date
Seth
81eb333b6a
Pterodactyl 2020-09-14 02:36:25 -07:00
speedxx
78b73b3b63 stuff seth missed
admin -> staff
2020-08-15 12:35:48 -04:00
Seth
c87e1b3d64
Read description lol
- Re-added premium
- Made the clown fish a shop item
- Thank fuck I caught this DB bug with setting null values
2020-07-09 15:18:29 -07:00
Seth
aac791d768
Removal of premium 2020-07-02 01:41:40 -07:00
Seth
35b4990f0c
bruh 2020-06-30 02:00:33 -07:00
Seth
b4b1128905
fuck 2020-06-30 02:00:06 -07:00
Seth
eb58419a3a
1.16, overhaul of player data 2020-06-30 00:25:38 -07:00
ZeroEpoch1969
4ddcc3b8d7
SQL DB is a WIP 2020-05-29 03:14:21 -07:00
ZeroEpoch1969
af935cb824
shops stuffs 2020-04-07 19:20:01 -07:00
Ivan
4a5032bb4c Changes with chat, add some commands 2020-03-27 18:16:28 -04:00
ZeroEpoch1969
e0bbbbdda8
assistant executive title now exists 2019-11-24 11:56:32 -07:00
ZeroEpoch1969
dffd9f8c3c
couldnt give it a better name 2019-08-03 19:50:31 -07:00
ZeroEpoch1969
59cbc05a4a
chee 2019-02-22 16:16:08 -07:00
Lemon
56b712729a
might as well shorten that 2018-06-02 02:28:44 +05:00
ZeroEpoch1969
f7f6c47a1a
Some color changes 2018-05-24 16:25:22 -07:00
ZeroEpoch1969
6853baebdd
Master Builder world 2018-05-13 12:49:13 -07:00
ZeroEpoch1969
1371e23d59
Master builder title, resolves #36 2018-05-11 20:09:23 -07:00
ZeroEpoch1969
ffbe71f5dd
Old admin mode and commandspy saving 2018-04-19 07:29:19 -07:00
Jerom van der Sar
aca3398d21 TotalFreedomMod Electrum
Version 5.0

This TotalFreedomMod release implements many changes. Most notably, the
internals have been completely revamped. TotalFreedomMod now relies on the
Aero library for core mechanics such as command handling and services.

Another important change is the UUID system. In TotalFreedomMod Electrum,
it has been completely removed. The core reason for this is that the
system as a whole was very bugged. Additionally, it did not solve the
primary reason for its conception: preserving player data when the player
changes their username. This is because TotalFreedomMod servers usually
run in offline-mode. This meaning that some of the players joining do not
have a registerd Mojang UUID whatsoever. All in all, the UUID system was
buggy, and it did not fix the reason it was implemented, so it has been
completely removed. The admin list and the ban list now use usernames and
IPs again.

Lastly, many smaller changes have been implemented. Due to the amount of
changes, they have not been named individualy. Please refer to the issues
below for more details.

Fixes #342
Fixes #350
Fixes #380
Fixes #684
Fixes #704
Fixes #716
Fixes #735
Fixes #745
Fixes #784
Fixes #765
Fixes #791
Fixes #805
Fixes #826
Fixes #883
Fixes #1524
Fixes #1534
Fixes #1536
Fixes #1538
Fixes #1545
Fixes #1546
Fixes #1568
Fixes #1627
Resolves #403
Resolves #435
Resolves #597
Resolves #603
Resolves #628
Resolves #690
Resolves #708
Resolves #747
Resolves #748
Resolves #749
Resolves #764
Resolves #767
Resolves #782
Resolves #809
Resolves #803
Resolves #811
Resolves #813
Resolves #830
Resolves #848
Resolves #856
Resolves #876
Resolves #908
Resolves #992
Resolves #1018
Resolves #1432
Resolves #1446
Resolves #1494
Resolves #1501
Resolves #1526
Resolves #1540
Resolves #1550
Resolves #1560
Resolves #1561
Resolves #1578
Resolves #1613
2016-05-12 21:51:58 +02:00
Jerom van der Sar
6edb6be7d9 Many changes for TFM 5.0
Improved admin system
Improved Rank system
Implemented config converter
Improved command handling
Updated Aero
2016-03-06 16:58:59 +01:00