package me.totalfreedom.totalfreedommod.command; import java.util.List; import me.totalfreedom.totalfreedommod.config.ConfigEntry; import me.totalfreedom.totalfreedommod.rank.Rank; import org.apache.commons.lang.StringUtils; import org.apache.commons.lang3.EnumUtils; import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.World; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.EntityType; import org.bukkit.entity.Player; @CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME) @CommandParameters(description = "Spawns the specified entity.", usage = "/ [amount]", aliases = "spawnentity") public class Command_spawnmob extends FreedomCommand { @Override public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) { if (args.length > 0 && args[0].equalsIgnoreCase("list")) { List types = EnumUtils.getEnumList(EntityType.class); String typeList = StringUtils.join(types, ", ").toLowerCase(); msg(typeList); return true; } if (args.length < 1) { return false; } EntityType type = null; for (EntityType loop : EntityType.values()) { if (loop != null && loop.name().equalsIgnoreCase(args[0])) { type = loop; break; } } if (type == null) { msg("Unknown entity type: " + args[0], ChatColor.RED); return true; } if (!type.isSpawnable() || !type.isAlive()) { msg("Can not spawn entity type: " + type.name().toLowerCase()); return true; } int max = ConfigEntry.SPAWNMOB_MAX.getInteger(); int amount = 1; if (args.length > 1) { try { amount = Integer.parseInt(args[1]); } catch (NumberFormatException nfex) { msg("Invalid amount: " + args[1], ChatColor.RED); return true; } } if (amount > max || amount < 1) { msg("Invalid amount: " + args[1] + ". Must be 1-" + max + ".", ChatColor.RED); return true; } Location l = playerSender.getTargetBlock(null, 30).getLocation().add(0, 1, 0); World w = playerSender.getWorld(); msg("Spawning " + amount + " " + type.name().toLowerCase() + (amount > 1 ? "s." : ".")); for (int i = 0; i < amount; i++) { w.spawnEntity(l, type); } return true; } }