package me.totalfreedom.totalfreedommod.commands; import me.totalfreedom.totalfreedommod.rank.PlayerRank; import me.totalfreedom.totalfreedommod.util.FUtil; import org.bukkit.GameMode; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; @CommandPermissions(level = PlayerRank.OP, source = SourceType.BOTH) @CommandParameters(description = "Quickly change your own gamemode to survival, or define someone's username to change theirs.", usage = "/ <[partialname] | -a>", aliases = "gms") public class Command_survival extends FreedomCommand { @Override public boolean run(CommandSender sender, Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) { if (senderIsConsole) { if (args.length == 0) { playerMsg("When used from the console, you must define a target user to change gamemode on."); return true; } } Player player; if (args.length == 0) { player = sender_p; } else { if (args[0].equalsIgnoreCase("-a")) { if (!plugin.al.isAdmin(sender) || senderIsConsole) { noPerms(); return true; } for (Player targetPlayer : server.getOnlinePlayers()) { targetPlayer.setGameMode(GameMode.SURVIVAL); } FUtil.adminAction(sender.getName(), "Changing everyone's gamemode to survival", false); return true; } if (senderIsConsole || plugin.al.isAdmin(sender)) { player = getPlayer(args[0]); if (player == null) { playerMsg(FreedomCommand.PLAYER_NOT_FOUND); return true; } } else { playerMsg("Only superadmins can change other user's gamemode."); return true; } } playerMsg("Setting " + player.getName() + " to game mode 'Survival'."); player.sendMessage(sender.getName() + " set your game mode to 'Survival'."); player.setGameMode(GameMode.SURVIVAL); return true; } }