package me.totalfreedom.totalfreedommod.command; import me.totalfreedom.totalfreedommod.rank.Rank; import me.totalfreedom.totalfreedommod.util.FUtil; import org.bukkit.GameMode; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; @CommandPermissions(level = Rank.SUPER_ADMIN, source = SourceType.BOTH) @CommandParameters(description = "Op everyone on the server, optionally change everyone's gamemode at the same time.", usage = "/ [-c | -s | -a]") public class Command_opall extends FreedomCommand { @Override public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) { FUtil.adminAction(sender.getName(), "Opping all players on the server", false); boolean doSetGamemode = false; GameMode targetGamemode = GameMode.CREATIVE; if (args.length != 0) { if (args[0].equals("-c")) { doSetGamemode = true; targetGamemode = GameMode.CREATIVE; } else if (args[0].equals("-s")) { doSetGamemode = true; targetGamemode = GameMode.SURVIVAL; } else if (args[0].equals("-a")) { doSetGamemode = true; targetGamemode = GameMode.ADVENTURE; } } for (Player player : server.getOnlinePlayers()) { player.setOp(true); player.sendMessage(FreedomCommand.YOU_ARE_OP); if (doSetGamemode && !player.getGameMode().equals(GameMode.SPECTATOR)) { player.setGameMode(targetGamemode); } } return true; } }