package me.totalfreedom.totalfreedommod.util; import java.util.Arrays; import java.util.List; import org.bukkit.Material; import org.bukkit.block.Biome; import org.bukkit.entity.EntityType; public class Groups { public static final List WOOL_COLORS = Arrays.asList( Material.WHITE_WOOL, Material.RED_WOOL, Material.ORANGE_WOOL, Material.YELLOW_WOOL, Material.GREEN_WOOL, Material.LIME_WOOL, Material.LIGHT_BLUE_WOOL, Material.CYAN_WOOL, Material.BLUE_WOOL, Material.PURPLE_WOOL, Material.MAGENTA_WOOL, Material.PINK_WOOL, Material.BROWN_WOOL, Material.GRAY_WOOL, Material.LIGHT_GRAY_WOOL, Material.BLACK_WOOL); public static final List SHULKER_BOXES = Arrays.asList( Material.SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.BLACK_SHULKER_BOX); public static final List MOB_TYPES = Arrays.asList( EntityType.BAT, EntityType.BEE, EntityType.BLAZE, EntityType.CAVE_SPIDER, EntityType.CHICKEN, EntityType.CAT, EntityType.COD, EntityType.COW, EntityType.CREEPER, EntityType.DOLPHIN, EntityType.DONKEY, EntityType.DROWNED, EntityType.ELDER_GUARDIAN, EntityType.ENDERMAN, EntityType.ENDERMITE, EntityType.EVOKER, EntityType.FOX, EntityType.GHAST, EntityType.GUARDIAN, EntityType.HOGLIN, EntityType.HORSE, EntityType.HUSK, EntityType.LLAMA, EntityType.MAGMA_CUBE, EntityType.MUSHROOM_COW, EntityType.MULE, EntityType.OCELOT, EntityType.PANDA, EntityType.PARROT, EntityType.PHANTOM, EntityType.PIG, EntityType.PILLAGER, EntityType.POLAR_BEAR, EntityType.PUFFERFISH, EntityType.RABBIT, EntityType.RAVAGER, EntityType.SALMON, EntityType.SHEEP, EntityType.SHULKER, EntityType.SILVERFISH, EntityType.SKELETON, EntityType.SKELETON_HORSE, EntityType.SLIME, EntityType.SPIDER, EntityType.SQUID, EntityType.STRAY, EntityType.STRIDER, EntityType.TRADER_LLAMA, EntityType.TROPICAL_FISH, EntityType.TURTLE, EntityType.VEX, EntityType.VILLAGER, EntityType.VINDICATOR, EntityType.WANDERING_TRADER, EntityType.WITCH, EntityType.WITHER_SKELETON, EntityType.WOLF, EntityType.ZOGLIN, EntityType.ZOMBIE, EntityType.ZOMBIE_HORSE, EntityType.ZOMBIFIED_PIGLIN, EntityType.ZOMBIE_VILLAGER); public static final List SPAWN_EGGS = Arrays.asList( Material.BAT_SPAWN_EGG, Material.BEE_SPAWN_EGG, Material.BLAZE_SPAWN_EGG, Material.CAVE_SPIDER_SPAWN_EGG, Material.CHICKEN_SPAWN_EGG, Material.CAT_SPAWN_EGG, Material.COD_SPAWN_EGG, Material.COW_SPAWN_EGG, Material.CREEPER_SPAWN_EGG, Material.DOLPHIN_SPAWN_EGG, Material.DONKEY_SPAWN_EGG, Material.DROWNED_SPAWN_EGG, Material.ELDER_GUARDIAN_SPAWN_EGG, Material.ENDERMAN_SPAWN_EGG, Material.ENDERMITE_SPAWN_EGG, Material.EVOKER_SPAWN_EGG, Material.FOX_SPAWN_EGG, Material.GHAST_SPAWN_EGG, Material.GUARDIAN_SPAWN_EGG, Material.HOGLIN_SPAWN_EGG, Material.HORSE_SPAWN_EGG, Material.HUSK_SPAWN_EGG, Material.LLAMA_SPAWN_EGG, Material.MAGMA_CUBE_SPAWN_EGG, Material.MOOSHROOM_SPAWN_EGG, Material.MULE_SPAWN_EGG, Material.OCELOT_SPAWN_EGG, Material.PANDA_SPAWN_EGG, Material.PARROT_SPAWN_EGG, Material.PHANTOM_SPAWN_EGG, Material.PIG_SPAWN_EGG, Material.PIGLIN_SPAWN_EGG, Material.PILLAGER_SPAWN_EGG, Material.POLAR_BEAR_SPAWN_EGG, Material.PUFFERFISH_SPAWN_EGG, Material.RABBIT_SPAWN_EGG, Material.RAVAGER_SPAWN_EGG, Material.SALMON_SPAWN_EGG, Material.SHEEP_SPAWN_EGG, Material.SHULKER_SPAWN_EGG, Material.SILVERFISH_SPAWN_EGG, Material.SKELETON_SPAWN_EGG, Material.SKELETON_HORSE_SPAWN_EGG, Material.SLIME_SPAWN_EGG, Material.SPIDER_SPAWN_EGG, Material.SQUID_SPAWN_EGG, Material.STRAY_SPAWN_EGG, Material.STRIDER_SPAWN_EGG, Material.TRADER_LLAMA_SPAWN_EGG, Material.TROPICAL_FISH_SPAWN_EGG, Material.TURTLE_SPAWN_EGG, Material.VEX_SPAWN_EGG, Material.VILLAGER_SPAWN_EGG, Material.VINDICATOR_SPAWN_EGG, Material.WANDERING_TRADER_SPAWN_EGG, Material.WITCH_SPAWN_EGG, Material.WITHER_SKELETON_SPAWN_EGG, Material.WOLF_SPAWN_EGG, Material.ZOGLIN_SPAWN_EGG, Material.ZOMBIE_SPAWN_EGG, Material.ZOMBIE_HORSE_SPAWN_EGG, Material.ZOMBIFIED_PIGLIN_SPAWN_EGG, Material.ZOMBIE_VILLAGER_SPAWN_EGG); public static final List BANNERS = Arrays.asList( Material.BLACK_BANNER, Material.BLACK_WALL_BANNER, Material.BLUE_BANNER, Material.BLUE_WALL_BANNER, Material.BROWN_BANNER, Material.BROWN_WALL_BANNER, Material.CYAN_BANNER, Material.CYAN_WALL_BANNER, Material.GRAY_BANNER, Material.GRAY_WALL_BANNER, Material.GREEN_BANNER, Material.GREEN_WALL_BANNER, Material.LIGHT_BLUE_BANNER, Material.LIGHT_BLUE_WALL_BANNER, Material.LIGHT_GRAY_BANNER, Material.LIGHT_GRAY_WALL_BANNER, Material.LIME_BANNER, Material.LIME_WALL_BANNER, Material.MAGENTA_BANNER, Material.MAGENTA_WALL_BANNER, Material.ORANGE_BANNER, Material.ORANGE_WALL_BANNER, Material.PINK_BANNER, Material.PINK_WALL_BANNER, Material.PURPLE_BANNER, Material.PURPLE_WALL_BANNER, Material.RED_BANNER, Material.RED_WALL_BANNER, Material.WHITE_BANNER, Material.WHITE_WALL_BANNER, Material.YELLOW_BANNER, Material.YELLOW_WALL_BANNER); public static final List EXPLOSIVE_BED_BIOMES = Arrays.asList( Biome.NETHER_WASTES, Biome.CRIMSON_FOREST, Biome.SOUL_SAND_VALLEY, Biome.WARPED_FOREST, Biome.BASALT_DELTAS, Biome.END_BARRENS, Biome.END_HIGHLANDS, Biome.END_MIDLANDS, Biome.THE_END, Biome.SMALL_END_ISLANDS); }