package me.totalfreedom.totalfreedommod.util; import java.util.Arrays; import java.util.List; import org.bukkit.Material; import org.bukkit.entity.EntityType; public class Groups { public static final List WOOL_COLORS = Arrays.asList( Material.WHITE_WOOL, Material.RED_WOOL, Material.ORANGE_WOOL, Material.YELLOW_WOOL, Material.GREEN_WOOL, Material.LIME_WOOL, Material.LIGHT_BLUE_WOOL, Material.CYAN_WOOL, Material.BLUE_WOOL, Material.PURPLE_WOOL, Material.MAGENTA_WOOL, Material.PINK_WOOL, Material.BROWN_WOOL, Material.GRAY_WOOL, Material.LIGHT_GRAY_WOOL, Material.BLACK_WOOL); public static final List SHULKER_BOXES = Arrays.asList( Material.SHULKER_BOX, Material.WHITE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.ORANGE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIME_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.PINK_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX, Material.BLACK_SHULKER_BOX); public static final List MOB_TYPES = Arrays.asList( EntityType.BAT, EntityType.BLAZE, EntityType.CAVE_SPIDER, EntityType.CHICKEN, EntityType.CAT, EntityType.COD, EntityType.COW, EntityType.CREEPER, EntityType.DOLPHIN, EntityType.DROWNED, EntityType.ENDER_DRAGON, EntityType.ENDERMAN, EntityType.EVOKER, EntityType.FOX, EntityType.GHAST, EntityType.GIANT, EntityType.HUSK, EntityType.ILLUSIONER, EntityType.IRON_GOLEM, EntityType.HORSE, EntityType.LLAMA, EntityType.MAGMA_CUBE, EntityType.MUSHROOM_COW, EntityType.OCELOT, EntityType.PANDA, EntityType.PARROT, EntityType.PILLAGER, EntityType.PHANTOM, EntityType.PIG, EntityType.PIG_ZOMBIE, EntityType.POLAR_BEAR, EntityType.PUFFERFISH, EntityType.RAVAGER, EntityType.SHEEP, EntityType.SHULKER, EntityType.SILVERFISH, EntityType.SKELETON, EntityType.SLIME, EntityType.SNOWMAN, EntityType.SPIDER, EntityType.SQUID, EntityType.STRAY, EntityType.TROPICAL_FISH, EntityType.TRADER_LLAMA, EntityType.TURTLE, EntityType.VEX, EntityType.VILLAGER, EntityType.WITCH, EntityType.WITHER, EntityType.WITHER_SKELETON, EntityType.VINDICATOR, EntityType.WANDERING_TRADER, EntityType.WOLF, EntityType.ZOMBIE); }