# # TotalFreedomMod 5.5 Permissions # by ZeroEpoch1969 # # Note that every group inherits the previous groups' permissions # Meaning Telnet Admins have the permissions of Operators and Super Admins, and etc # This is used to remove all permission begging with the root node # This is useful when a plugin gives all permissions to a player because they are opped remove: - "coreprotect" # Operator permission nodes operators: # WorldEdit - "worldedit.help" - "worldedit.history.undo.self" - "worldedit.history.redo.self" - "worldedit.history.clear" - "worldedit.limit" - "worldedit.reorder" - "worldedit.drawsel" - "worldedit.searchitem" - "worldedit.navigation.*" - "worldedit.selection.*" - "worldedit.wand" - "worldedit.wand.*" - "worldedit.region.*" - "worldedit.generation.*" - "worldedit.clipboard.*" - "worldedit.tool.info" - "worldedit.biome.*" - "worldedit.removeabove" - "worldedit.removebelow" - "worldedit.removenear" - "worldedit.replacenear" - "worldedit.clipboard.save" - "worldedit.clipboard.load" - "worldedit.schematic.save" - "worldedit.schematic.load" - "worldedit.schematic.formats" # CoreProtect - "coreprotect.inspect" - "coreprotect.lookup" - "coreprotect.help" - "coreprotect.status" - "coreprotect.lookup.block" - "coreprotect.lookup.click" - "coreprotect.lookup.container" - "coreprotect.container" - "coreprotect.core" - "coreprotect.coreprotect" - "coreprotect.co" # WorldGuard - "worldguard.region.list.own" - "worldguard.region.addmember.own.*" - "worldguard.region.removemember.own.*" - "worldguard.region.info.*" # Master Builder permission nodes master_builders: - "worldedit.tool.*" - "worldedit.brush.*" - "worldedit.snow" - "worldedit.green" - "worldedit.extinguish" - "worldedit.thaw" - "worldguard.region.bypass.hubworld" - "worldguard.region.bypass.masterbuilderworld" # Super Admin permission nodes super_admins: - "coreprotect.*" - "worldedit.*" - "worldguard.*" # Telnet Admin permission nodes telnet_admins: [] # Senior Admin permission nodes senior_admins: []