TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_spawnmob.java

91 lines
2.7 KiB
Java

package me.totalfreedom.totalfreedommod.command;
import java.util.Arrays;
import java.util.List;
import me.totalfreedom.totalfreedommod.config.ConfigEntry;
import me.totalfreedom.totalfreedommod.rank.Rank;
import org.apache.commons.lang.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME)
@CommandParameters(description = "Spawns the specified entity.", usage = "/<command> <entitytype> [amount]", aliases = "spawnentity")
public class Command_spawnmob extends FreedomCommand
{
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length > 0 && args[0].equalsIgnoreCase("list"))
{
List<EntityType> types = Arrays.stream(EntityType.values()).toList();
String typeList = StringUtils.join(types, ", ").toLowerCase();
msg(typeList);
return true;
}
if (args.length < 1)
{
return false;
}
EntityType type = null;
for (EntityType loop : EntityType.values())
{
if (loop != null && loop.name().equalsIgnoreCase(args[0]))
{
type = loop;
break;
}
}
if (type == null)
{
msg("Unknown entity type: " + args[0], ChatColor.RED);
return true;
}
if (!type.isSpawnable() || !type.isAlive())
{
msg("Can not spawn entity type: " + type.name().toLowerCase());
return true;
}
int max = ConfigEntry.SPAWNMOB_MAX.getInteger();
int amount = 1;
if (args.length > 1)
{
try
{
amount = Integer.parseInt(args[1]);
}
catch (NumberFormatException nfex)
{
msg("Invalid amount: " + args[1], ChatColor.RED);
return true;
}
}
if (amount > max || amount < 1)
{
msg("Invalid amount: " + args[1] + ". Must be 1-" + max + ".", ChatColor.RED);
return true;
}
Location l = playerSender.getTargetBlock(null, 30).getLocation().add(0, 1, 0);
World w = playerSender.getWorld();
msg("Spawning " + amount + " " + type.name().toLowerCase() + (amount > 1 ? "s." : "."));
for (int i = 0; i < amount; i++)
{
w.spawnEntity(l, type);
}
return true;
}
}