TotalFreedomMod/src/config.yml
unknown 4903f009b3 Add Pet Protection.
Cleaned up config file a bit.
2013-07-11 14:51:08 -04:00

131 lines
3.9 KiB
YAML

# TotalFreedomMod v2.21 Configuration
# by Madgeek1450 and DarthSalamon
# Block placement prevention:
allow_fire_place: false
allow_fire_spread: false
allow_lava_damage: false
allow_lava_place: false
allow_water_place: false
allow_fluid_spread: false
allow_tnt_minecarts: false
# Explosion management:
allow_explosions: false
explosiveRadius: 4.0
# Blocked commands:
#
# How blocked commands work:
# All sections described below are delimited by colon-characters.
# Make sure that you block a command by it's main command name, not an alias
# -as all aliases are blocked by default. Commands are case-insensitive ofcourse.
# You can block specific subcommands aswell. eg: /mail sendall
#
# * The first section is a letter which indicates which rank may use this command
# Valid ranks:
# n - Nobody (Completely disabled)
# c - Senior Admins (Console)
# t - Telnet Admins (Console)
# s - SuperAdmins
# o - Ops (Non-Ops won't be able to use it)
#
# * The second section is a letter which indicates what to do when a player executes that command.
# Valid actions:
# b - Block the command
# a - Block the command and auto-eject that player (for ops and below)
# u - Block the command and Return an "Unknown command" message (Used to hide commands)
#
# * The third section is the command to be blocked, prefixed with a slash
#
# * The fourth section is the message to send to the player when executing that command.
# This should be ommited if unwanted. ChatColors are supported with the &-key. By default
# -the starting ChatColor is set to gray. You can use the default 'That command is blocked.' message
# by using a single underscore.
#
# Examples:
# - 'n:b:/mail sendall:&4You can't send mails to everyone!'
# - 's:a:/stop'
# - 'n:b:/ban:_'
#
blocked_commands:
# Disabled commands
- n:b:/time:Server-side time changing is disabled. Please use /ptime to set your own personal time.
- n:b:/md:This server now uses DisguiseCraft instead of MobDisguise. Type /d to disguise and /u to undisguise.
- n:b:/gamemode:Use /creative and /survival to set your gamemode.
- n:b:/ban:_
- n:b:/pardon:_
- n:b:/toggledownfall:_
# Superadmin commands
- s:b:/kick:_
- s:b:/socialspy:_
- s:b:/kill:_
- s:b:/clearhistory:_
- s:a:/stop
- s:a:/reload
- s:a:/nuke
- s:a:/save-all
- s:a:/save-on
- s:a:/save-off
# Automatically wipe dropped objects:
auto_wipe: true
# Nuking prevention:
nuke_monitor: true
nuke_monitor_count_break: 100
nuke_monitor_count_place: 25
nuke_monitor_range: 10.0
freecam_trigger_count: 10
# Show all attempted commands in the log, will result in duplicate log messages:
preprocess_log: true
# Disable nighttime:
disable_night: true
# Disable weather:
disable_weather: true
# Enable misc. features:
landmines_enabled: false
mp44_enabled: false
tossmob_enabled: false
# Moblimiter:
mob_limiter_enabled: true
# Max per world:
mob_limiter_max: 50
mob_limiter_disable_dragon: true
mob_limiter_disable_ghast: true
mob_limiter_disable_slime: true
mob_limiter_disable_giant: true
# Flatlands
generate_flatlands: true
# Flatlands generation parameters, uses CleanroomGenerator syntax - http://dev.bukkit.org/server-mods/cleanroomgenerator/
flatlands_generation_params: 16,stone,32,dirt,1,grass
# Admin-Only Mode
admin_only_mode: false
# Protected Areas - Protect areas so that only superadmins can directly modify blocks in those areas. WorldEdit and other such plugins might bypass this.
protected_areas_enabled: true
auto_protect_spawnpoints: true
auto_protect_radius: 25.0
# Host Sender Names - Names that indicate automated services or host-based consoles you want to block from using some commands.
# Make sure these are all lower-case.
host_sender_names:
- rcon
- remotebukkit
# TwitterBot - Used to allow superadmins to verify themselves using twitter
twitterbot_enabled: false
twitterbot_url:
twitterbot_secret:
# Pet Protect - Prevent tamed pets from being killed.
pet_protect_enabled: true