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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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c4fce3f0f9
* Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
85 lines
3.1 KiB
Java
85 lines
3.1 KiB
Java
package me.totalfreedom.totalfreedommod.command;
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import me.totalfreedom.totalfreedommod.GameRuleHandler;
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import me.totalfreedom.totalfreedommod.config.ConfigEntry;
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import me.totalfreedom.totalfreedommod.rank.Rank;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@CommandPermissions(level = Rank.ADMIN, source = SourceType.BOTH)
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@CommandParameters(description = "Control mob limiting parameters.", usage = "/<command> <on|off|setmax <count>|dragon|giant|ghast|slime>")
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public class Command_moblimiter extends FreedomCommand
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{
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@Override
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public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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if (args.length < 1)
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{
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return false;
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}
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if (args[0].equalsIgnoreCase("on"))
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{
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ConfigEntry.MOB_LIMITER_ENABLED.setBoolean(true);
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}
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else if (args[0].equalsIgnoreCase("off"))
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{
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ConfigEntry.MOB_LIMITER_ENABLED.setBoolean(false);
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}
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else if (args[0].equalsIgnoreCase("dragon"))
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{
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ConfigEntry.MOB_LIMITER_DISABLE_DRAGON.setBoolean(!ConfigEntry.MOB_LIMITER_DISABLE_DRAGON.getBoolean());
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}
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else if (args[0].equalsIgnoreCase("giant"))
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{
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ConfigEntry.MOB_LIMITER_DISABLE_GIANT.setBoolean(!ConfigEntry.MOB_LIMITER_DISABLE_GIANT.getBoolean());
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}
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else if (args[0].equalsIgnoreCase("slime"))
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{
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ConfigEntry.MOB_LIMITER_DISABLE_SLIME.setBoolean(!ConfigEntry.MOB_LIMITER_DISABLE_SLIME.getBoolean());
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}
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else if (args[0].equalsIgnoreCase("ghast"))
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{
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ConfigEntry.MOB_LIMITER_DISABLE_GHAST.setBoolean(!ConfigEntry.MOB_LIMITER_DISABLE_GHAST.getBoolean());
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}
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else
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{
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if (args.length < 2)
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{
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return false;
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}
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if (args[0].equalsIgnoreCase("setmax"))
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{
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try
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{
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ConfigEntry.MOB_LIMITER_MAX.setInteger(Math.max(0, Math.min(2000, Integer.parseInt(args[1]))));
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}
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catch (NumberFormatException ignored)
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{
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}
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}
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}
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if (ConfigEntry.MOB_LIMITER_ENABLED.getBoolean())
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{
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msg("Moblimiter enabled. Maximum mobcount set to: " + ConfigEntry.MOB_LIMITER_MAX.getInteger() + ".");
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msg("Dragon: " + (ConfigEntry.MOB_LIMITER_DISABLE_DRAGON.getBoolean() ? "disabled" : "enabled") + ".");
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msg("Giant: " + (ConfigEntry.MOB_LIMITER_DISABLE_GIANT.getBoolean() ? "disabled" : "enabled") + ".");
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msg("Slime: " + (ConfigEntry.MOB_LIMITER_DISABLE_SLIME.getBoolean() ? "disabled" : "enabled") + ".");
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msg("Ghast: " + (ConfigEntry.MOB_LIMITER_DISABLE_GHAST.getBoolean() ? "disabled" : "enabled") + ".");
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}
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else
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{
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msg("Moblimiter is disabled. No mob restrictions are in effect.");
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}
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plugin.gr.setGameRule(GameRuleHandler.GameRule.DO_MOB_SPAWNING, !ConfigEntry.MOB_LIMITER_ENABLED.getBoolean());
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return true;
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}
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}
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