TotalFreedomMod/commons/src/main/resources/permissions.yml
Paul Reilly 2265783afb Part 1 / 2
Only thing left is to fix all the code issues from moving out the discord and shop implementations.
2023-03-09 01:42:18 -06:00

181 lines
4.9 KiB
YAML

#
# TotalFreedomMod 5.5 Permissions
# by ZeroEpoch1969
#
# Note that every group inherits the previous groups' permissions
# Meaning Telnet Admins have the permissions of Operators and Super Admins, and etc
# This is used to remove all permission begging with the root node
# This is useful when a plugin gives all permissions to a player because they are opped
remove:
- "voxelsniper"
- "bending.admin"
- "bending.ability.Cleanse"
- "worldedit.brush.apply"
- "essentials.near.exclude"
- "plots.admin"
- "plots.debugroadregen"
- "plots.debugclaimtest"
- "plots.debugpaste"
- "plots.debugallowunsafe"
- "plots.debugloadtest"
- "plots.debugsavetest"
- "plots.cluster"
#Crackshot
- "crackshot.bypass.all"
#NetworkManager
- "networkmanager.*"
- "networkmanager.notify.joinbanned"
- "networkmanager.notify.*"
- "networkmanager.announce.global"
- "networkmanager.announce"
- "networkmanager.chatlock"
- "networkmanager.clearchat.bypass"
- "networkmanager.clearchat.*"
- "networkmanager.notify.ticket.new"
- "networkmanager.lookup"
- "networkmanager.maintenance.*"
- "networkmanager.permissions"
- "networkmanager.reports"
- "networkmanager.tickets"
- "networkmanager.chatlock.bypass"
- "networkmanager.anticaps.bypass"
- "networkmanager.antispam.bypass"
- "networkmanager.commandblocker.bypass"
- "networkmanager.tags.*"
# Operator permission nodes
operators:
# WorldEdit
- "worldedit.help"
- "worldedit.history.undo.self"
- "worldedit.history.redo.self"
- "worldedit.history.clear"
- "worldedit.limit"
- "worldedit.reorder"
- "worldedit.drawsel"
- "worldedit.searchitem"
- "worldedit.navigation.*"
- "worldedit.selection.*"
- "worldedit.wand"
- "worldedit.wand.*"
- "worldedit.region.*"
- "worldedit.generation.*"
- "worldedit.clipboard.*"
- "worldedit.tool.info"
- "worldedit.biome.*"
- "worldedit.removeabove"
- "worldedit.removebelow"
- "worldedit.removenear"
- "worldedit.replacenear"
- "worldedit.brush.*"
- "worldedit.global-mask"
- "worldedit.fill"
- "worldedit.fill.recursive"
# LibsDisguises
- "libsdisguises.noactionbar"
# WorldGuard
- "worldguard.region.list.own"
- "worldguard.region.addmember.own.*"
- "worldguard.region.removemember.own.*"
- "worldguard.region.info.*"
# Bending
- "bending.command.add"
- "bending.command.bind"
- "bending.command.check"
- "bending.command.choose"
- "bending.command.rechoose"
- "bending.command.clear"
- "bending.command.copy"
- "bending.command.display"
- "bending.command.help"
- "bending.command.invincible"
- "bending.command.preset"
- "bending.command.preset.list"
- "bending.command.preset.create"
- "bending.command.preset.delete"
- "bending.command.preset.bind"
- "bending.command.preset.bind.assign"
- "bending.command.preset.bind.external"
- "bending.command.toggle"
- "bending.command.version"
- "bending.command.who"
- "bending.earth"
- "bending.air"
- "bending.fire"
- "bending.water"
- "bending.water.bloodbending.anytime"
- "bending.ability.AvatarState"
- "bending.command.add.chi"
- "bending.command.choose.chi"
- "bending.ability.Paralyze"
- "bending.ability.RapidPunch"
- "bending.ability.Smokescreen"
- "bending.ability.WarriorStance"
- "bending.ability.AcrobatStance"
- "bending.ability.QuickStrike"
- "bending.ability.SwiftKick"
- "bending.ability.ChiCombo"
- "bending.chi.passive"
- "bending.ability.MetalClips.throw"
- "bending.ability.AirCombo"
- "bending.ability.Flight"
- "bending.ability.WaterCombo"
- "bending.ability.EarthCombo"
- "bending.ability.FireCombo"
- "bending.ability.ChiCombo"
- "bending.air.passive"
- "bending.chi.passive"
- "bending.earth.passive"
- "bending.fire.passive"
- "bending.water.passive"
# NetworkManager
- "networkmanager.chatlog"
- "networkmanager.find"
- "networkmanager.gtps"
- "networkmanager.lookup"
- "networkmanager.slashserver.*"
- "networkmanager.notification.join"
- "networkmanager.party.nolimit"
- "networkmanager.tabcompletechat"
# Master Builder permission nodes
master_builders:
- "worldedit.tool.*"
- "worldedit.brush.*"
- "worldedit.snow"
- "worldedit.green"
- "worldedit.extinguish"
- "worldedit.thaw"
- "worldguard.region.bypass.hubworld"
- "worldguard.region.bypass.masterbuilderworld"
- "voxelsniper.sniper"
- "voxelsniper.goto"
- "voxelsniper.brush.*"
# Admin permission nodes
admins:
- "worldedit.*"
- "worldguard.*"
- "bending.admin.remove"
- "bending.command.toggle.all"
- "bending.admin.toggle"
- "bending.command.reload"
- "plots.cluster"
- "networkmanager.adminchat"
- "networkmanager.announce.server"
- "networkmanager.socialspy"
- "networkmanager.fullproxy.bypass"
- "networkmanager.lookup.ip"
#Crackshot
- "crackshot.bypass.all"
# Senior Admin permission nodes
senior_admins:
- "bending.admin.permaremove"
- "bending.ability.Cleanse"