mirror of
https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-01 13:57:10 +00:00
2265783afb
Only thing left is to fix all the code issues from moving out the discord and shop implementations.
181 lines
4.9 KiB
YAML
181 lines
4.9 KiB
YAML
#
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# TotalFreedomMod 5.5 Permissions
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# by ZeroEpoch1969
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#
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# Note that every group inherits the previous groups' permissions
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# Meaning Telnet Admins have the permissions of Operators and Super Admins, and etc
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# This is used to remove all permission begging with the root node
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# This is useful when a plugin gives all permissions to a player because they are opped
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remove:
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- "voxelsniper"
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- "bending.admin"
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- "bending.ability.Cleanse"
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- "worldedit.brush.apply"
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- "essentials.near.exclude"
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- "plots.admin"
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- "plots.debugroadregen"
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- "plots.debugclaimtest"
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- "plots.debugpaste"
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- "plots.debugallowunsafe"
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- "plots.debugloadtest"
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- "plots.debugsavetest"
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- "plots.cluster"
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#Crackshot
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- "crackshot.bypass.all"
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#NetworkManager
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- "networkmanager.*"
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- "networkmanager.notify.joinbanned"
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- "networkmanager.notify.*"
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- "networkmanager.announce.global"
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- "networkmanager.announce"
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- "networkmanager.chatlock"
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- "networkmanager.clearchat.bypass"
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- "networkmanager.clearchat.*"
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- "networkmanager.notify.ticket.new"
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- "networkmanager.lookup"
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- "networkmanager.maintenance.*"
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- "networkmanager.permissions"
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- "networkmanager.reports"
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- "networkmanager.tickets"
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- "networkmanager.chatlock.bypass"
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- "networkmanager.anticaps.bypass"
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- "networkmanager.antispam.bypass"
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- "networkmanager.commandblocker.bypass"
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- "networkmanager.tags.*"
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# Operator permission nodes
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operators:
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# WorldEdit
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- "worldedit.help"
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- "worldedit.history.undo.self"
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- "worldedit.history.redo.self"
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- "worldedit.history.clear"
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- "worldedit.limit"
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- "worldedit.reorder"
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- "worldedit.drawsel"
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- "worldedit.searchitem"
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- "worldedit.navigation.*"
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- "worldedit.selection.*"
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- "worldedit.wand"
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- "worldedit.wand.*"
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- "worldedit.region.*"
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- "worldedit.generation.*"
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- "worldedit.clipboard.*"
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- "worldedit.tool.info"
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- "worldedit.biome.*"
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- "worldedit.removeabove"
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- "worldedit.removebelow"
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- "worldedit.removenear"
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- "worldedit.replacenear"
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- "worldedit.brush.*"
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- "worldedit.global-mask"
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- "worldedit.fill"
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- "worldedit.fill.recursive"
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# LibsDisguises
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- "libsdisguises.noactionbar"
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# WorldGuard
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- "worldguard.region.list.own"
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- "worldguard.region.addmember.own.*"
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- "worldguard.region.removemember.own.*"
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- "worldguard.region.info.*"
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# Bending
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- "bending.command.add"
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- "bending.command.bind"
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- "bending.command.check"
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- "bending.command.choose"
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- "bending.command.rechoose"
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- "bending.command.clear"
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- "bending.command.copy"
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- "bending.command.display"
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- "bending.command.help"
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- "bending.command.invincible"
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- "bending.command.preset"
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- "bending.command.preset.list"
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- "bending.command.preset.create"
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- "bending.command.preset.delete"
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- "bending.command.preset.bind"
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- "bending.command.preset.bind.assign"
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- "bending.command.preset.bind.external"
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- "bending.command.toggle"
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- "bending.command.version"
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- "bending.command.who"
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- "bending.earth"
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- "bending.air"
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- "bending.fire"
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- "bending.water"
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- "bending.water.bloodbending.anytime"
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- "bending.ability.AvatarState"
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- "bending.command.add.chi"
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- "bending.command.choose.chi"
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- "bending.ability.Paralyze"
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- "bending.ability.RapidPunch"
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- "bending.ability.Smokescreen"
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- "bending.ability.WarriorStance"
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- "bending.ability.AcrobatStance"
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- "bending.ability.QuickStrike"
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- "bending.ability.SwiftKick"
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- "bending.ability.ChiCombo"
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- "bending.chi.passive"
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- "bending.ability.MetalClips.throw"
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- "bending.ability.AirCombo"
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- "bending.ability.Flight"
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- "bending.ability.WaterCombo"
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- "bending.ability.EarthCombo"
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- "bending.ability.FireCombo"
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- "bending.ability.ChiCombo"
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- "bending.air.passive"
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- "bending.chi.passive"
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- "bending.earth.passive"
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- "bending.fire.passive"
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- "bending.water.passive"
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# NetworkManager
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- "networkmanager.chatlog"
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- "networkmanager.find"
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- "networkmanager.gtps"
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- "networkmanager.lookup"
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- "networkmanager.slashserver.*"
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- "networkmanager.notification.join"
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- "networkmanager.party.nolimit"
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- "networkmanager.tabcompletechat"
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# Master Builder permission nodes
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master_builders:
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- "worldedit.tool.*"
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- "worldedit.brush.*"
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- "worldedit.snow"
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- "worldedit.green"
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- "worldedit.extinguish"
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- "worldedit.thaw"
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- "worldguard.region.bypass.hubworld"
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- "worldguard.region.bypass.masterbuilderworld"
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- "voxelsniper.sniper"
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- "voxelsniper.goto"
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- "voxelsniper.brush.*"
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# Admin permission nodes
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admins:
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- "worldedit.*"
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- "worldguard.*"
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- "bending.admin.remove"
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- "bending.command.toggle.all"
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- "bending.admin.toggle"
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- "bending.command.reload"
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- "plots.cluster"
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- "networkmanager.adminchat"
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- "networkmanager.announce.server"
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- "networkmanager.socialspy"
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- "networkmanager.fullproxy.bypass"
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- "networkmanager.lookup.ip"
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#Crackshot
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- "crackshot.bypass.all"
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# Senior Admin permission nodes
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senior_admins:
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- "bending.admin.permaremove"
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- "bending.ability.Cleanse"
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