TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/world/MasterBuilderWorld.java
Paldiu 5c0f77c7c5 Removal of Lombok
Lombok implementation removal.

I have also gone through and replaced things with inline methods and variables, lambdas, and simplified loops down, removed unnecessary guard clauses, and overall cleaned up every single class. This took a long time, please do remember to follow proper naming conventions, don't include unnecessary guard clauses, follow exception rules and comment rules, and please PLEASE remember to use the DIAMOND OPERATOR rather than just inferring RAW TYPES!!!

Thank you!!
2020-12-25 14:46:43 -05:00

103 lines
2.8 KiB
Java

package me.totalfreedom.totalfreedommod.world;
import me.totalfreedom.totalfreedommod.config.ConfigEntry;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.WorldCreator;
import org.bukkit.WorldType;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
public final class MasterBuilderWorld extends CustomWorld
{
private static final String GENERATION_PARAMETERS = ConfigEntry.FLATLANDS_GENERATE_PARAMS.getString();
//
private WorldWeather weather = WorldWeather.OFF;
private WorldTime time = WorldTime.INHERIT;
public MasterBuilderWorld()
{
super("masterbuilderworld");
}
@Override
public void sendToWorld(Player player)
{
super.sendToWorld(player);
}
// TODO: Replace org.bukkit.Sign with a non deprecated version. This may require extra boilerplate.
@SuppressWarnings("deprecation")
@Override
protected World generateWorld()
{
final WorldCreator worldCreator = new WorldCreator(getName());
worldCreator.generateStructures(false);
worldCreator.type(WorldType.NORMAL);
worldCreator.environment(World.Environment.NORMAL);
worldCreator.generator(new CleanroomChunkGenerator(GENERATION_PARAMETERS));
final World world = server.createWorld(worldCreator);
assert world != null;
world.setSpawnFlags(false, false);
world.setSpawnLocation(0, 50, 0);
final Block welcomeSignBlock = world.getBlockAt(0, 50, 0);
welcomeSignBlock.setType(Material.OAK_SIGN);
org.bukkit.block.Sign welcomeSign = (org.bukkit.block.Sign)welcomeSignBlock.getState();
org.bukkit.material.Sign signData = (org.bukkit.material.Sign)welcomeSign.getData();
signData.setFacingDirection(BlockFace.NORTH);
welcomeSign.setLine(0, ChatColor.GREEN + "MB World");
welcomeSign.setLine(1, ChatColor.DARK_GRAY + "---");
welcomeSign.setLine(2, ChatColor.YELLOW + "Spawn Point");
welcomeSign.setLine(3, ChatColor.DARK_GRAY + "---");
welcomeSign.update();
plugin.gr.commitGameRules();
return world;
}
public WorldWeather getWeatherMode()
{
return weather;
}
public void setWeatherMode(final WorldWeather weatherMode)
{
this.weather = weatherMode;
try
{
weatherMode.setWorldToWeather(getWorld());
}
catch (Exception ignored)
{
}
}
public WorldTime getTimeOfDay()
{
return time;
}
public void setTimeOfDay(final WorldTime timeOfDay)
{
this.time = timeOfDay;
try
{
timeOfDay.setWorldToTime(getWorld());
}
catch (Exception ignored)
{
}
}
}