mirror of
https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-18 05:16:12 +00:00
92 lines
2.7 KiB
Java
92 lines
2.7 KiB
Java
package me.totalfreedom.totalfreedommod.command;
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import java.util.List;
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import java.util.Set;
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import me.totalfreedom.totalfreedommod.rank.Rank;
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import org.apache.commons.lang.StringUtils;
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import org.apache.commons.lang3.EnumUtils;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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@CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME)
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@CommandParameters(description = "Spawns the specified entity.", usage = "/<command> <entitytype> [amount]", aliases = "spawnentity")
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public class Command_spawnmob extends FreedomCommand
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{
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@Override
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public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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if (args.length > 0 && args[0].equalsIgnoreCase("list"))
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{
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List<EntityType> types = EnumUtils.getEnumList(EntityType.class);
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String typeList = StringUtils.join(types, ", ").toLowerCase();
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msg(typeList);
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return true;
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}
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if (args.length < 1)
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{
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return false;
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}
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EntityType type = null;
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for (EntityType loop : EntityType.values())
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{
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if (loop != null && loop.name().equalsIgnoreCase(args[0]))
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{
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type = loop;
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break;
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}
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}
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if (type == null)
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{
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msg("Unknown entity type: " + args[0], ChatColor.RED);
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return true;
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}
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if (!type.isSpawnable() || !type.isAlive())
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{
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msg("Can not spawn entity type: " + type.name().toLowerCase());
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return true;
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}
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int amount = 1;
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if (args.length > 1)
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{
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try
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{
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amount = Integer.parseInt(args[1]);
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}
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catch (NumberFormatException nfex)
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{
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msg("Invalid amount: " + args[1], ChatColor.RED);
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return true;
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}
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}
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if (amount > 10 || amount < 1)
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{
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msg("Invalid amount: " + args[1] + ". Must be 1-10.", ChatColor.RED);
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return true;
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}
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Location l = playerSender.getTargetBlock((Set<Material>)null, 30).getLocation().add(0, 1, 0);
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World w = playerSender.getWorld();
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msg("Spawning " + amount + " " + type.name().toLowerCase() + (amount > 1 ? "s." : "."));
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for (int i = 0; i < amount; i++)
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{
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w.spawnEntity(l, type);
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}
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return true;
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}
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}
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