TotalFreedomMod/src/main/resources/permissions.yml
Ryan 06025b2e69
Updated permissions to re-baseline with the dev server (#75)
Updating this to be based off of the dev server as it seems this has not been updated in some time. Primary purpose is to add the crackshot bypass removal for everyone (Though allow admins to bypass) and to add a start of network manager perms in the hopes it makes it more usable going forward.
2021-06-13 19:51:27 +01:00

181 lines
4.9 KiB
YAML

#
# TotalFreedomMod 5.5 Permissions
# by ZeroEpoch1969
#
# Note that every group inherits the previous groups' permissions
# Meaning Telnet Admins have the permissions of Operators and Super Admins, and etc
# This is used to remove all permission begging with the root node
# This is useful when a plugin gives all permissions to a player because they are opped
remove:
- "voxelsniper"
- "bending.admin"
- "bending.ability.Cleanse"
- "worldedit.brush.apply"
- "essentials.near.exclude"
- "plots.admin"
- "plots.debugroadregen"
- "plots.debugclaimtest"
- "plots.debugpaste"
- "plots.debugallowunsafe"
- "plots.debugloadtest"
- "plots.debugsavetest"
- "plots.cluster"
#Crackshot
- "crackshot.bypass.all"
#NetworkManager
- "networkmanager.*"
- "networkmanager.notify.joinbanned"
- "networkmanager.notify.*"
- "networkmanager.announce.global"
- "networkmanager.announce"
- "networkmanager.chatlock"
- "networkmanager.clearchat.bypass"
- "networkmanager.clearchat.*"
- "networkmanager.notify.ticket.new"
- "networkmanager.lookup"
- "networkmanager.maintenance.*"
- "networkmanager.permissions"
- "networkmanager.reports"
- "networkmanager.tickets"
- "networkmanager.chatlock.bypass"
- "networkmanager.anticaps.bypass"
- "networkmanager.antispam.bypass"
- "networkmanager.commandblocker.bypass"
- "networkmanager.tags.*"
# Operator permission nodes
operators:
# WorldEdit
- "worldedit.help"
- "worldedit.history.undo.self"
- "worldedit.history.redo.self"
- "worldedit.history.clear"
- "worldedit.limit"
- "worldedit.reorder"
- "worldedit.drawsel"
- "worldedit.searchitem"
- "worldedit.navigation.*"
- "worldedit.selection.*"
- "worldedit.wand"
- "worldedit.wand.*"
- "worldedit.region.*"
- "worldedit.generation.*"
- "worldedit.clipboard.*"
- "worldedit.tool.info"
- "worldedit.biome.*"
- "worldedit.removeabove"
- "worldedit.removebelow"
- "worldedit.removenear"
- "worldedit.replacenear"
- "worldedit.brush.*"
- "worldedit.global-mask"
- "worldedit.fill"
- "worldedit.fill.recursive"
# LibsDisguises
- "libsdisguises.noactionbar"
# WorldGuard
- "worldguard.region.list.own"
- "worldguard.region.addmember.own.*"
- "worldguard.region.removemember.own.*"
- "worldguard.region.info.*"
# Bending
- "bending.command.add"
- "bending.command.bind"
- "bending.command.check"
- "bending.command.choose"
- "bending.command.rechoose"
- "bending.command.clear"
- "bending.command.copy"
- "bending.command.display"
- "bending.command.help"
- "bending.command.invincible"
- "bending.command.preset"
- "bending.command.preset.list"
- "bending.command.preset.create"
- "bending.command.preset.delete"
- "bending.command.preset.bind"
- "bending.command.preset.bind.assign"
- "bending.command.preset.bind.external"
- "bending.command.toggle"
- "bending.command.version"
- "bending.command.who"
- "bending.earth"
- "bending.air"
- "bending.fire"
- "bending.water"
- "bending.water.bloodbending.anytime"
- "bending.ability.AvatarState"
- "bending.command.add.chi"
- "bending.command.choose.chi"
- "bending.ability.Paralyze"
- "bending.ability.RapidPunch"
- "bending.ability.Smokescreen"
- "bending.ability.WarriorStance"
- "bending.ability.AcrobatStance"
- "bending.ability.QuickStrike"
- "bending.ability.SwiftKick"
- "bending.ability.ChiCombo"
- "bending.chi.passive"
- "bending.ability.MetalClips.throw"
- "bending.ability.AirCombo"
- "bending.ability.Flight"
- "bending.ability.WaterCombo"
- "bending.ability.EarthCombo"
- "bending.ability.FireCombo"
- "bending.ability.ChiCombo"
- "bending.air.passive"
- "bending.chi.passive"
- "bending.earth.passive"
- "bending.fire.passive"
- "bending.water.passive"
# NetworkManager
- "networkmanager.chatlog"
- "networkmanager.find"
- "networkmanager.gtps"
- "networkmanager.lookup"
- "networkmanager.slashserver.*"
- "networkmanager.notification.join"
- "networkmanager.party.nolimit"
- "networkmanager.tabcompletechat"
# Master Builder permission nodes
master_builders:
- "worldedit.tool.*"
- "worldedit.brush.*"
- "worldedit.snow"
- "worldedit.green"
- "worldedit.extinguish"
- "worldedit.thaw"
- "worldguard.region.bypass.hubworld"
- "worldguard.region.bypass.masterbuilderworld"
- "voxelsniper.sniper"
- "voxelsniper.goto"
- "voxelsniper.brush.*"
# Admin permission nodes
admins:
- "worldedit.*"
- "worldguard.*"
- "bending.admin.remove"
- "bending.command.toggle.all"
- "bending.admin.toggle"
- "bending.command.reload"
- "plots.cluster"
- "networkmanager.adminchat"
- "networkmanager.announce.server"
- "networkmanager.socialspy"
- "networkmanager.fullproxy.bypass"
- "networkmanager.lookup.ip"
#Crackshot
- "crackshot.bypass.all"
# Senior Admin permission nodes
senior_admins:
- "bending.admin.permaremove"
- "bending.ability.Cleanse"