TotalFreedomMod/commons/src/main/java/me/totalfreedom/totalfreedommod/blocking/PotionBlocker.java

86 lines
2.5 KiB
Java

package me.totalfreedom.totalfreedommod.blocking;
import me.totalfreedom.totalfreedommod.FreedomService;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.LingeringPotionSplashEvent;
import org.bukkit.event.entity.PotionSplashEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
import java.util.Collection;
public class PotionBlocker extends FreedomService
{
public static final int POTION_BLOCK_RADIUS_SQUARED = 20 * 20;
@Override
public void onStart()
{
}
@Override
public void onStop()
{
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onThrowPotion(PotionSplashEvent event)
{
ThrownPotion potion = event.getEntity();
ProjectileSource projectileSource = potion.getShooter();
Player player = null;
if (projectileSource instanceof Player)
{
player = (Player) projectileSource;
}
if (isDeathPotion(potion.getEffects()))
{
if (player != null)
{
player.sendMessage(ChatColor.RED + "You are not allowed to use death potions.");
}
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onThrowLingeringPotion(LingeringPotionSplashEvent event)
{
ThrownPotion potion = event.getEntity();
ProjectileSource projectileSource = potion.getShooter();
Player player = null;
if (projectileSource instanceof Player)
{
player = (Player) projectileSource;
}
if (isDeathPotion(potion.getEffects()))
{
if (player != null)
{
player.sendMessage(ChatColor.RED + "You are not allowed to use death potions.");
}
event.setCancelled(true);
}
}
public boolean isDeathPotion(Collection<PotionEffect> effects)
{
for (PotionEffect effect : effects)
{
int amplifier = effect.getAmplifier();
if (effect.getType().equals(PotionEffectType.HEAL) && (amplifier == 29 || amplifier == 61 || amplifier == 93 || amplifier == 125))
{
return true;
}
}
return false;
}
}