mirror of
https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-18 05:16:12 +00:00
eb9759f2d8
SplittableRandom is faster (negligable) than Random and is also able to recursively return new instances of itself for an even more complex pseudo random generator compared to the default Random supplied by Java.
267 lines
9.6 KiB
Java
267 lines
9.6 KiB
Java
package me.totalfreedom.totalfreedommod.command;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.SplittableRandom;
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import me.totalfreedom.totalfreedommod.rank.Rank;
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import me.totalfreedom.totalfreedommod.util.FUtil;
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import net.minecraft.server.v1_16_R3.NBTTagCompound;
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import net.minecraft.server.v1_16_R3.NBTTagList;
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import org.apache.commons.lang.StringUtils;
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import org.bukkit.Material;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftItemStack;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.PotionMeta;
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import org.bukkit.potion.PotionEffectType;
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@CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME)
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@CommandParameters(description = "Modify the current item you are holding.", usage = "/<command> <name <message> | lore <message> | enchant <enchantment> <level> | potion <effect> <duration> <amplifier> | attribute <name> <amount> | clear>", aliases = "mi")
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public class Command_modifyitem extends FreedomCommand
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{
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@SuppressWarnings("deprecation")
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@Override
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public boolean run(final CommandSender sender, final Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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if (args.length < 1)
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{
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return false;
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}
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ItemStack item = playerSender.getInventory().getItemInMainHand();
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if (item.getType().equals(Material.AIR))
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{
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msg("You must have an item in your hand!");
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return true;
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}
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if (args[0].equalsIgnoreCase("clear"))
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{
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item.setItemMeta(null);
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playerSender.getInventory().setItemInMainHand(item);
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return true;
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}
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if (args.length < 2)
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{
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return false;
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}
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ItemMeta meta = item.getItemMeta();
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assert meta != null;
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switch (args[0])
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{
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case "name":
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String name = FUtil.colorize(StringUtils.join(args, " ", 1, args.length));
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meta.setDisplayName(name);
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item.setItemMeta(meta);
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break;
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case "lore":
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List<String> lore = new ArrayList<>();
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for (String line : StringUtils.join(args, " ", 1, args.length).split("\\\\n"))
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{
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lore.add(FUtil.colorize(line));
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}
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meta.setLore(lore);
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item.setItemMeta(meta);
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break;
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case "enchant":
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if (args.length < 3)
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{
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return false;
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}
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Enchantment enchantment = Enchantment.getByName(args[1].toUpperCase());
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if (enchantment == null)
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{
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msg("Invalid enchantment. Please run /enchant list for a list of valid enchantments.");
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return true;
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}
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int level;
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try
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{
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level = Integer.parseInt(args[2]);
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}
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catch (NumberFormatException ex)
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{
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msg("The level specified is not a valid integer.");
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return true;
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}
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meta.addEnchant(enchantment, level, true);
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item.setItemMeta(meta);
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break;
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case "potion":
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{
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if (!item.getType().equals(Material.POTION) & !item.getType().equals(Material.SPLASH_POTION) & !item.getType().equals(Material.LINGERING_POTION) & !item.getType().equals(Material.TIPPED_ARROW))
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{
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msg("This item can not have potion effects added to it.");
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return true;
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}
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if (args.length < 4)
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{
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return false;
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}
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PotionEffectType type = PotionEffectType.getByName(args[1]);
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if (type == null)
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{
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msg("Invalid potion effect. Please run /potion list for a list of valid potion effects.");
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return true;
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}
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int duration;
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try
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{
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duration = Math.max(1, Math.min(1000000, Integer.parseInt(args[2])));
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}
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catch (NumberFormatException ex)
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{
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msg("The duration specified is not a valid integer.");
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return true;
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}
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int amplifier;
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try
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{
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amplifier = Math.max(1, Math.min(256, Integer.parseInt(args[2])));
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}
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catch (NumberFormatException ex)
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{
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msg("The amplifier specified is not a valid integer.");
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return true;
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}
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PotionMeta potionMeta = (PotionMeta)meta;
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potionMeta.addCustomEffect(type.createEffect(duration, amplifier), true);
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item.setItemMeta(potionMeta);
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break;
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}
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case "attribute":
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if (args.length < 3)
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{
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return false;
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}
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net.minecraft.server.v1_16_R3.ItemStack nmsStack = CraftItemStack.asNMSCopy(item);
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NBTTagCompound compound = (nmsStack.hasTag()) ? nmsStack.getTag() : new NBTTagCompound();
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NBTTagList modifiers = getAttributeList(nmsStack);
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NBTTagCompound cmpnd = new NBTTagCompound();
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Attribute attribute = Attribute.getByName(args[1].toUpperCase());
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if (attribute == null)
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{
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msg("Invalid attribute. Please run /attributelist for a list of valid attributes.");
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return true;
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}
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cmpnd.setString("AttributeName", attribute.getAttribute());
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cmpnd.setString("Name", attribute.getAttribute());
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double amount;
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try
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{
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amount = Double.parseDouble(args[2]);
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}
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catch (NumberFormatException ex)
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{
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msg("The amount specified is not a valid integer.");
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return true;
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}
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if (Double.isNaN(amount))
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{
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msg("The amount specified is illegal.");
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return true;
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}
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cmpnd.setDouble("Amount", amount);
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cmpnd.setInt("Operation", 0);
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SplittableRandom random = new SplittableRandom();
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cmpnd.setIntArray("UUID", new int[]
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{
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random.nextInt(),
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random.nextInt(),
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random.nextInt(),
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random.nextInt()
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});
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cmpnd.setString("Slot", "mainhand");
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modifiers.add(cmpnd);
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assert compound != null;
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compound.set("AttributeModifiers", modifiers);
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nmsStack.setTag(compound);
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item = CraftItemStack.asBukkitCopy(nmsStack);
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break;
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default:
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return false;
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}
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playerSender.getInventory().setItemInMainHand(item);
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return true;
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}
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private NBTTagList getAttributeList(net.minecraft.server.v1_16_R3.ItemStack stack)
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{
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if (stack.getTag() == null)
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{
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stack.setTag(new NBTTagCompound());
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}
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NBTTagList attr = stack.getTag().getList("AttributeModifiers", 10);
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if (attr == null)
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{
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stack.getTag().set("AttributeModifiers", new NBTTagList());
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}
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return stack.getTag().getList("AttributeModifiers", 10);
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}
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private enum Attribute
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{
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GENERIC_MAX_HEALTH("GENERIC_MAX_HEALTH", "generic.max_health"),
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GENERIC_FOLLOW_RANGE("GENERIC_FOLLOW_RANGE", "generic.follow_range"),
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GENERIC_KNOCKBACK_RESISTANCE("GENERIC_KNOCKBACK_RESISTANCE", "generic.knockback_resistance"),
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GENERIC_MOVEMENT_SPEED("GENERIC_MOVEMENT_SPEED", "generic.movement_speed"),
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GENERIC_FLYING_SPEED("GENERIC_FLYING_SPEED", "generic.flying_speed"),
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GENERIC_ATTACK_DAMAGE("GENERIC_ATTACK_DAMAGE", "generic.attack_damage"),
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GENERIC_ATTACK_SPEED("GENERIC_ATTACK_SPEED", "generic.attack_speed"),
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GENERIC_ARMOR("GENERIC_ARMOR", "generic.armor"),
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GENERIC_ARMOR_TOUGHNESS("GENERIC_ARMOR_TOUGHNESS", "generic.armor_toughmess"),
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GENERIC_LUCK("GENERIC_LUCK", "generic.luck"),
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HORSE_JUMP_STRENGTH("GENERIC_MAX_HEALTH", "horse.jump_strength"),
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ZOMBIE_SPAWN_REINFORCEMENTS("ZOMBIE_SPAWN_REINFORCEMENTS", "zombie.spawn_reinforcements");
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private final String name;
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private final String attribute;
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Attribute(String name, String attribute)
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{
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this.name = name;
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this.attribute = attribute;
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}
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public static Attribute getByName(String name)
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{
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for (Attribute attr : Attribute.values())
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{
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if (attr.toString().toUpperCase().equals(name))
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{
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return attr;
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}
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}
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return null;
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}
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public String getAttribute()
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{
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return attribute;
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}
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@Override
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public String toString()
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{
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return name;
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}
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}
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}
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