mirror of
https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-19 22:05:01 +00:00
5c0f77c7c5
Lombok implementation removal. I have also gone through and replaced things with inline methods and variables, lambdas, and simplified loops down, removed unnecessary guard clauses, and overall cleaned up every single class. This took a long time, please do remember to follow proper naming conventions, don't include unnecessary guard clauses, follow exception rules and comment rules, and please PLEASE remember to use the DIAMOND OPERATOR rather than just inferring RAW TYPES!!! Thank you!!
73 lines
2.5 KiB
Java
73 lines
2.5 KiB
Java
package me.totalfreedom.totalfreedommod.command;
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import me.totalfreedom.totalfreedommod.player.FPlayer;
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import me.totalfreedom.totalfreedommod.rank.Rank;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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@CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME)
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@CommandParameters(description = "Look into another player's inventory, or optionally take items out.", usage = "/<command> <player> [offhand | armor]", aliases = "inv,insee")
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public class Command_invsee extends FreedomCommand
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{
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@Override
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public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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if (args.length < 1)
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{
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return false;
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}
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Player player = getPlayer(args[0], true);
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if (player == null)
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{
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msg(PLAYER_NOT_FOUND);
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return false;
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}
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if (playerSender == player)
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{
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msg("You cannot run this command on yourself.", ChatColor.RED);
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return true;
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}
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if (plugin.al.isAdmin(player) && !plugin.al.isAdmin(playerSender))
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{
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msg("You cannot see the inventory of admins.", ChatColor.RED);
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return true;
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}
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Inventory inv;
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if (args.length > 1)
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{
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if (args[1].equals("offhand"))
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{
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ItemStack offhand = player.getInventory().getItemInOffHand();
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Inventory inventory = server.createInventory(null, 9, player.getName() + "'s offhand");
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inventory.setItem(1, offhand);
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playerSender.openInventory(inventory);
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return true;
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}
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else if (args[1].equals("armor"))
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{
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Inventory inventory = server.createInventory(null, 9, player.getName() + "'s armor");
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inventory.setContents(player.getInventory().getArmorContents());
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playerSender.openInventory(inventory);
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return true;
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}
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}
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inv = player.getInventory();
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playerSender.closeInventory();
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if (!plugin.al.isAdmin(player))
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{
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FPlayer fPlayer = plugin.pl.getPlayer(playerSender);
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fPlayer.setInvSee(true);
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}
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playerSender.openInventory(inv);
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return true;
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}
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} |