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To other developers: If you find places where staff are refered to as only admins pls fix it for me.
64 lines
1.9 KiB
Java
64 lines
1.9 KiB
Java
package me.totalfreedom.totalfreedommod.bridge;
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import de.myzelyam.api.vanish.PlayerHideEvent;
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import de.myzelyam.api.vanish.PlayerShowEvent;
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import me.totalfreedom.totalfreedommod.FreedomService;
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import me.totalfreedom.totalfreedommod.player.PlayerData;
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import me.totalfreedom.totalfreedommod.rank.Displayable;
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import me.totalfreedom.totalfreedommod.util.FUtil;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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public class VanishBridge extends FreedomService
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{
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@Override
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public void onStart()
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{
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}
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@Override
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public void onStop()
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{
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}
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@EventHandler
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public void onPlayerUnvanish(PlayerShowEvent event)
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{
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Player player = event.getPlayer();
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Displayable display = plugin.rm.getDisplay(player);
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String tag = display.getColoredTag();
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if (event.isSilent())
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{
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plugin.sl.messageAllAdmins(ChatColor.GOLD + player.getName() + " silently unvanished.");
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}
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else
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{
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plugin.sl.messageAllAdmins(ChatColor.GOLD + player.getName() + " unvanished and is now visible to all players.");
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FUtil.bcastMsg(plugin.rm.craftLoginMessage(event.getPlayer(), null));
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plugin.dc.messageChatChannel("**" + player.getName() + " joined the server" + "**");
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}
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PlayerData playerData = plugin.pl.getData(player);
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if (playerData.getTag() != null)
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{
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tag = FUtil.colorize(playerData.getTag());
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}
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playerData.setTag(tag);
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}
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@EventHandler
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public void onPlayerVanish(PlayerHideEvent event)
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{
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Player player = event.getPlayer();
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if (event.isSilent())
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{
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plugin.sl.messageAllAdmins(ChatColor.GOLD + player.getName() + " vanished and is now only visible to admins.");
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}
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else
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{
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plugin.dc.messageChatChannel("**" + player.getName() + " left the server" + "**");
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}
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}
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} |