Medina/src/main/resources/messages.yml

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YAML

# Medina Messages File
# This file uses the MiniMessage system.
# Documentation available at https://docs.adventure.kyori.net/minimessage/format.html
# Messages in here will be placed in for certain commands, actions, etc.
# Warning: not all commands have customizable messages
# Variables {number} - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
# If any of these variables are supposed to be used within a message, some documentation is provided to give more context to what the variables indicate.
# If you are wishing to change these messages it's recommended you use the same amount of variables as stated in the documentation, however it's not required.
playerNotFound: "<red>Player not found!"
specifyPlayer: "<red>You must specify a player!"
# 0 - The permission node required to use the command
noPermissionNode: "<red>You must have the permission: {0} <red>to use this command!"
noPermissionInGame: "<red>You must be in console to use this command!"
noPermissionConsole: "<red>You must be in-game to use this command!"
consoleOnly: "<red>This command can only be executed by the console."
# 0 - the reported player's username
reportSubmitted: "<green>Your report against {0} was submitted."
noReports: "<red>This player has no existing reports."
# 0 - Player who is having their reports fetched
reportHeader: "<gold>Player reports for: <yellow>{0}"
# 0 - Report ID
# 1 - Author of the note
# 2 - Timestamp
reportPrefix: "<gold><!italic>{0} - Reported by: {1} on {2}"
# 0 - The content of the report
reportLine: "<newline><yellow># {0}"
# 0 - the Report ID
deletedReport: "<green>Report ID: {0} deleted"
reportDoesntExist: "<red>There is no report with this ID belonging to that player."
# 0 - The person who initiated the report
# 1 - The person being reported
# 2 - The reason for the report
notifyReport: "<dark_gray>[<yellow>REPORT<dark_gray>] <gold>{0} reported {1} for {2}"
cantReportYourself: "<red>You cannot report yourself."
# 0 - The report ID
resolvedReport: "<green>Report with ID: {0} has been resolved!"
unresolvedReports: "<gold>--- Unresolved Reports ---"
# 0 - The report ID
# 1 - The reporter name
# 2 - The reported name
reportSummary: "<gold>ID: <yellow>{0}<gold>, <yellow>{1}<gold> reported <yellow>{2}<gold> - <green><click:run_command:/reports {2} read {0}>Click to view</click>"
noUnresolvedReports: "<red>There are no unresolved reports."
# 0 - The report ID
clickToResolve: "<green><click:run_command:/reports resolve {0}>Click to resolve</click>"