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https://github.com/plexusorg/Module-FalseOp.git
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Initial commit
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23
src/main/java/dev/plex/FalseOp.java
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23
src/main/java/dev/plex/FalseOp.java
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package dev.plex;
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import dev.plex.listener.PlayerListener;
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import dev.plex.module.PlexModule;
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import dev.plex.util.PlexLog;
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import org.bukkit.Bukkit;
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public class FalseOp extends PlexModule {
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@Override
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public void enable() {
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if (!Bukkit.getPluginManager().isPluginEnabled("ProtocolLib")) {
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PlexLog.error("The Plex-FalseOp module requires the ProtocolLib plugin to work.");
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return;
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}
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registerListener(new PlayerListener());
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}
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@Override
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public void disable() {
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//
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}
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}
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126
src/main/java/dev/plex/listener/PlayerListener.java
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126
src/main/java/dev/plex/listener/PlayerListener.java
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package dev.plex.listener;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.ProtocolManager;
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import com.comphenix.protocol.events.*;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Tag;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.event.Event;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.util.Vector;
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public class PlayerListener extends PlexListener {
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private final ProtocolManager protocolManager;
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public PlayerListener() {
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protocolManager = ProtocolLibrary.getProtocolManager();
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}
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@EventHandler
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public void onJoin(PlayerJoinEvent event) {
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PacketContainer packet = new PacketContainer(PacketType.Play.Server.ENTITY_STATUS);
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packet.getIntegers().write(0, event.getPlayer().getEntityId());
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packet.getBytes().write(0, (byte) 28);
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protocolManager.sendServerPacket(event.getPlayer(), packet);
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}
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@EventHandler
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private void onBlock(PlayerInteractEvent event) {
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if (event.useInteractedBlock() == Event.Result.DENY) return;
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var type = event.getMaterial();
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var player = event.getPlayer();
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Block clicked = event.getClickedBlock();
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if (clicked == null) return;
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boolean canPlace = player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SURVIVAL;
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boolean canBreak = player.getGameMode() == GameMode.CREATIVE;
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if (player.getGameMode() == GameMode.ADVENTURE) {
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ItemStack item = event.getItem();
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if (item != null) {
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ItemMeta meta = item.getItemMeta();
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if (meta != null) {
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canPlace = meta.getPlaceableKeys().contains(clicked.getType().getKey());
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canBreak = meta.getDestroyableKeys().contains(clicked.getType().getKey());
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}
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}
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}
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boolean clickedTargetBlock = clicked.getType() == Material.COMMAND_BLOCK || clicked.getType() == Material.CHAIN_COMMAND_BLOCK || clicked.getType() == Material.REPEATING_COMMAND_BLOCK || clicked.getType() == Material.STRUCTURE_BLOCK || clicked.getType() == Material.JIGSAW;
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK && (type == Material.COMMAND_BLOCK || type == Material.CHAIN_COMMAND_BLOCK || type == Material.REPEATING_COMMAND_BLOCK || type == Material.STRUCTURE_BLOCK || type == Material.JIGSAW) && (!clickedTargetBlock || player.isSneaking())) {
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if (!canPlace) return;
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if (isInteractable(clicked.getType()) && !player.isSneaking()) return;
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Location loc = clicked.isReplaceable() ? clicked.getLocation() : clicked.getLocation().add(event.getBlockFace().getDirection());
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Block block = loc.getBlock();
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if (!block.isReplaceable()) return;
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if (!block.getWorld().getNearbyEntities(block.getLocation().add(0.5, 0.5, 0.5), 0.5, 0.5, 0.5).isEmpty()) return;
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Material oldType = block.getType();
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BlockData oldData = block.getBlockData();
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block.setType(type);
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BlockFace face = calcVecBlockFace(player.getLocation().getDirection());
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if (block.getBlockData() instanceof Directional directional) {
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directional.setFacing(face.getOppositeFace());
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block.setBlockData(directional);
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}
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BlockPlaceEvent placeEvent = new BlockPlaceEvent(block, block.getState(), clicked, event.getItem(), player, true, player.getHandRaised());
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plugin.getServer().getPluginManager().callEvent(placeEvent);
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if (placeEvent.isCancelled()) {
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block.setType(oldType);
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block.setBlockData(oldData);
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return;
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}
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if (player.getGameMode() != GameMode.CREATIVE && event.getItem() != null) event.getItem().setAmount(event.getItem().getAmount() - 1);
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player.closeInventory();
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} else if (event.getAction() == Action.LEFT_CLICK_BLOCK && clickedTargetBlock) {
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if (!canBreak) return;
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if (event.getItem() != null && (EnchantmentTarget.WEAPON.includes(event.getItem().getType()) || event.getItem().getType() == Material.DEBUG_STICK || event.getItem().getType() == Material.TRIDENT)) return;
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BlockBreakEvent breakEvent = new BlockBreakEvent(clicked, player);
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plugin.getServer().getPluginManager().callEvent(breakEvent);
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if (breakEvent.isCancelled()) return;
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clicked.breakNaturally(event.getItem());
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}
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}
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private static BlockFace calcVecBlockFace(Vector vector) {
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double x = Math.abs(vector.getX());
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double y = Math.abs(vector.getY());
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double z = Math.abs(vector.getZ());
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if (x > z) {
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if (x > y) {
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return calcFacing(vector.getX(), BlockFace.EAST, BlockFace.WEST);
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} else {
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return calcFacing(vector.getY(), BlockFace.UP, BlockFace.DOWN);
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}
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} else {
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if (z > y) {
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return calcFacing(vector.getZ(), BlockFace.SOUTH, BlockFace.NORTH);
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} else {
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return calcFacing(vector.getY(), BlockFace.UP, BlockFace.DOWN);
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}
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}
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}
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private static BlockFace calcFacing(double value, BlockFace positive, BlockFace negative) {
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return value > 0 ? positive : negative;
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}
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private boolean isInteractable(Material material) {
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return switch (material) {
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case BREWING_STAND, CAKE, CHEST, HOPPER, TRAPPED_CHEST, ENDER_CHEST, CAULDRON, COMMAND_BLOCK, REPEATING_COMMAND_BLOCK, CHAIN_COMMAND_BLOCK, BEACON, REPEATER, COMPARATOR, BARREL, DISPENSER, DROPPER, LEVER, CRAFTING_TABLE, CARTOGRAPHY_TABLE, SMITHING_TABLE, ENCHANTING_TABLE, FLETCHING_TABLE, BLAST_FURNACE, LOOM, GRINDSTONE, FURNACE, STONECUTTER, BELL, DAYLIGHT_DETECTOR, JIGSAW, STRUCTURE_BLOCK ->
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true;
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default ->
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Tag.SIGNS.isTagged(material) || Tag.BEDS.isTagged(material) || Tag.BUTTONS.isTagged(material) || Tag.TRAPDOORS.isTagged(material) || Tag.WOODEN_DOORS.isTagged(material) || Tag.SHULKER_BOXES.isTagged(material) || Tag.ANVIL.isTagged(material) || Tag.FENCE_GATES.isTagged(material);
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};
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}
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}
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