this.addDefaultMessage("alreadyInGuild","<red>You're currently in a guild. Please do <gold>/guild leave<red> if you're a member, or if you're an owner with members, <gold>/guild promote <player><red> then <gold>/guild leave<red>, or just an owner, <gold>/guild disband<red>.");
this.addDefaultMessage("guildMemberNotFound","<red>This guild member could not be found!");
this.addDefaultMessage("guildOwnerSet","<green>You have successfully promoted <dark_green>{0}<green> to be the new guild owner. You have been set to a default guild member.");
this.addDefaultMessage("guildChatMessage","<blue>[GUILD] <aqua>{0} <yellow>{1}","0 - The player name","1 - The message");
this.addDefaultMessage("guildChatToggled","<green>Your chat has been toggled {0}","0 - On / Off");
this.addDefaultMessage("guildChatConsoleLog","<blue>[GUILD - {0}:{1}] <aqua>{2} <yellow>{3}","0 - The guild name","1 - The guild unique identifier","2 - The player name","3 - The message");
this.addDefaultMessage("guildInviteReceived","<gold>You have received an invite from <yellow>{0}<gold> for the guild <yellow>{1}<newline><newline><green><bold><click:run_command:/guild invite accept {1}>[ACCEPT]<newline><newline><!bold><gold>You may also run <yellow>/guild invite accept {1}<gold> to accept this invite. It will expire in 5 minutes","0 - The inviter","1 - The guild name");
this.addDefaultMessage("guildMemberJoined","<green>{0} has joined the guild!","0 - The player who joined");
this.addDefaultMessage("guildMemberLeft","<green>{0} has left the guild!","0 - The player who left");
this.addDefaultMessage("guildDisbandNeeded","<red>You need to disband your guild using <gold>/guild disband<red> or promote a new owner using <gold>/guild owner <player>");
this.addDefaultMessage("guildAutoDisbanded","<green>Auto-disbanding your guild since there were no members");