Plex-FAWE/src/main/java/com/sk89q/worldedit/Extent.java

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2014-03-30 04:05:09 +00:00
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit;
import com.sk89q.worldedit.blocks.BaseBlock;
/**
* A world, portion of a world, clipboard, or other object that can have blocks set or
* entities placed.
*/
public interface Extent {
/**
* Get a copy of the block at the given location. May return null if the location
* given is out of bounds. The returned block must not be tied to any real block
* in the world, so changes to the returned {@link BaseBlock} have no effect until
* {@link #setBlock(Vector, BaseBlock)} is called.
*
* @param location location of the block
* @return the block, or null if the block does not exist
*/
BaseBlock getBlock(Vector location);
/**
* Get the block ID at the given location.
*
* @param location location of the block
* @return the block ID
*/
int getBlockType(Vector location);
/**
* Get the data value of the block at the given location.
*
* @param location the location of the block
* @return the block data value
*/
int getBlockData(Vector location);
/**
* Change the block at the given location to the given block. The operation may
* not tie the given {@link BaseBlock} to the world, so future changes to the
* {@link BaseBlock} do not affect the world until this method is called again.
*
* <p>The return value of this method indicates whether the change "went through," as
* in the block was changed in the world in any way. If the new block is no different
* than the block already at the position in the world, 'false' would be returned.
* If the position is invalid (out of bounds, for example), then nothing should
* occur and 'false' should be returned. If possible, the return value should be
* accurate as possible, but implementations may choose to not provide an accurate
* value if it is not possible to know.</p>
*
* @param location location of the block
* @param block block to set
* @param notifyAdjacent true to notify adjacent blocks of changes
* @return true if the block was successfully set (return value may not be accurate)
*/
boolean setBlock(Vector location, BaseBlock block, boolean notifyAdjacent);
}