Plex-FAWE/worldedit-forge/src/main/java/com/sk89q/worldedit/forge/ForgeAdapter.java

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.forge;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.world.World;
import net.minecraft.util.Vec3;
import net.minecraftforge.common.util.ForgeDirection;
final class ForgeAdapter {
private ForgeAdapter() {
}
public static World adapt(net.minecraft.world.World world) {
return new ForgeWorld(world);
}
public static Vector adapt(Vec3 vector) {
return new Vector(vector.xCoord, vector.yCoord, vector.zCoord);
}
public static int adapt(Direction face) {
switch (face) {
case NORTH: return ForgeDirection.NORTH.ordinal();
case SOUTH: return ForgeDirection.SOUTH.ordinal();
case WEST: return ForgeDirection.WEST.ordinal();
case EAST: return ForgeDirection.EAST.ordinal();
case UP: return ForgeDirection.UP.ordinal();
case DOWN: return ForgeDirection.DOWN.ordinal();
default: return ForgeDirection.UNKNOWN.ordinal();
}
}
}