Plex-FAWE/src/ScriptPlayer.java

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Albert
*/
public class ScriptPlayer {
private Player player;
public String name;
public double pitch;
public double yaw;
public double x;
public double y;
public double z;
public int blockX;
public int blockY;
public int blockZ;
/**
* Constructs the player instance.
*
* @param player
*/
public ScriptPlayer(Player player) {
this.player = player;
name = player.getName();
pitch = player.getPitch();
yaw = player.getRotation();
x = player.getX();
y = player.getY();
z = player.getZ();
blockX = (int)Math.floor(player.getX());
blockY = (int)Math.floor(player.getY());
blockZ = (int)Math.floor(player.getZ());
}
/**
* Prints a message to the player.
*
* @param msg
*/
public void print(String msg) {
player.sendMessage(msg);
}
/**
* Prints an error message to the player.
*
* @param msg
*/
public void error(String msg) {
player.sendMessage(Colors.Rose + msg);
}
/**
* Teleport the player to a position.
*
* @param x
* @param y
* @param z
*/
public void teleporTo(double x, double y, double z) {
Location loc = new Location();
loc.x = x;
loc.y = y;
loc.z = z;
loc.rotX = player.getRotation();
loc.rotY = player.getPitch();
player.teleportTo(loc);
}
/**
* Teleport the player to a position with a certain rotation.
*
* @param x
* @param y
* @param z
* @param pitch
* @param yaw
*/
public void teleporTo(double x, double y, double z, float pitch, float yaw) {
Location loc = new Location();
loc.x = x;
loc.y = y;
loc.z = z;
loc.rotX = yaw;
loc.rotY = pitch;
player.teleportTo(loc);
}
}