Plex-FAWE/worldedit-core/src/main/java/com/boydti/fawe/beta/IBatchProcessor.java

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package com.boydti.fawe.beta;
import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.implementation.processors.EmptyBatchProcessor;
import com.boydti.fawe.beta.implementation.processors.MultiBatchProcessor;
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import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import java.util.Iterator;
import java.util.Map;
import java.util.Set;
import java.util.function.Function;
public interface IBatchProcessor {
/**
* Process a chunk that has been set
* @param chunk
* @param get
* @param set
* @return
*/
IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set);
default boolean processGet(int chunkX, int chunkZ) {
return true;
}
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/**
* Convert this processor into an Extent based processor instead of a queue batch based on
* @param child
* @return
*/
Extent construct(Extent child);
/**
* Utility method to trim a chunk based on min and max Y
* @param set
* @param minY
* @param maxY
* @return false if chunk is empty of blocks
*/
default boolean trimY(IChunkSet set, int minY, int maxY) {
int minLayer = (minY - 1) >> 4;
for (int layer = 0; layer <= minLayer; layer++) {
if (set.hasSection(layer)) {
if (layer == minLayer) {
char[] arr = set.getArray(layer);
int index = (minY & 15) << 12;
for (int i = 0; i < index; i++) arr[i] = 0;
set.setBlocks(layer, arr);
} else {
set.setBlocks(layer, null);
}
}
}
int maxLayer = (maxY + 1) >> 4;
for (int layer = maxLayer; layer < FaweCache.IMP.CHUNK_LAYERS; layer++) {
if (set.hasSection(layer)) {
if (layer == minLayer) {
char[] arr = set.getArray(layer);
int index = ((maxY + 1) & 15) << 12;
for (int i = index; i < arr.length; i++) arr[i] = 0;
set.setBlocks(layer, arr);
} else {
set.setBlocks(layer, null);
}
}
}
for (int layer = (minY - 15) >> 4; layer < (maxY + 15) >> 4; layer++) {
if (set.hasSection(layer)) {
return true;
}
}
return false;
}
/**
* Utility method to trim entity and blocks with a provided contains function
* @param set
* @param contains
* @return false if chunk is empty of NBT
*/
default boolean trimNBT(IChunkSet set, Function<BlockVector3, Boolean> contains) {
Set<CompoundTag> ents = set.getEntities();
if (!ents.isEmpty()) {
for (Iterator<CompoundTag> iter = ents.iterator(); iter.hasNext();) {
CompoundTag ent = iter.next();
if (!contains.apply(ent.getEntityPosition().toBlockPoint())) {
iter.remove();
}
}
}
Map<BlockVector3, CompoundTag> tiles = set.getTiles();
if (!tiles.isEmpty()) {
for (Iterator<Map.Entry<BlockVector3, CompoundTag>> iter = tiles.entrySet().iterator(); iter.hasNext();) {
if (!contains.apply(iter.next().getKey())) {
iter.remove();
}
}
}
return !tiles.isEmpty() || !ents.isEmpty();
}
/**
* Join two processors and return the result
* @param other
* @return
*/
default IBatchProcessor join(IBatchProcessor other) {
return MultiBatchProcessor.of(this, other);
}
/**
* Return a new processor after removing all are instances of a specified class
* @param clazz
* @param <T>
* @return
*/
default <T extends IBatchProcessor> IBatchProcessor remove(Class<T> clazz) {
if (clazz.isInstance(this)) {
return EmptyBatchProcessor.INSTANCE;
}
return this;
}
}