2011-08-06 14:22:02 +00:00
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// $Id$
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/*
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* WorldEdit
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2012-01-05 21:38:23 +00:00
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* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
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2011-08-06 14:22:02 +00:00
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.tools;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* A wand that can be used at a distance.
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*
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* @author wizjany
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*/
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public class DistanceWand extends BrushTool implements DoubleActionTraceTool {
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public DistanceWand() {
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super("worldedit.wand");
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}
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2011-11-29 17:23:24 +00:00
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@Override
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2011-08-06 14:22:02 +00:00
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public boolean canUse(LocalPlayer player) {
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return player.hasPermission("worldedit.wand");
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}
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public boolean actSecondary(ServerInterface server, LocalConfiguration config,
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LocalPlayer player, LocalSession session) {
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if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) {
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WorldVector target = getTarget(player);
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if (target == null) return true;
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RegionSelector selector = session.getRegionSelector(player.getWorld());
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if (selector.selectPrimary(target)) {
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selector.explainPrimarySelection(player, session, target);
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}
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return true;
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}
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return false;
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}
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@Override
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public boolean actPrimary(ServerInterface server, LocalConfiguration config,
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LocalPlayer player, LocalSession session) {
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if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) {
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WorldVector target = getTarget(player);
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if (target == null) return true;
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RegionSelector selector = session.getRegionSelector(player.getWorld());
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if (selector.selectSecondary(target)) {
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selector.explainSecondarySelection(player, session, target);
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}
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return true;
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}
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return false;
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}
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public WorldVector getTarget(LocalPlayer player) {
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WorldVector target = null;
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if (this.range > -1) {
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target = player.getBlockTrace(getRange(), true);
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} else {
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target = player.getBlockTrace(MAX_RANGE);
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}
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if (target == null) {
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player.printError("No block in sight!");
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return null;
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}
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return target;
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}
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}
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