2014-03-28 23:13:27 +00:00
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2014-03-28 23:15:40 +00:00
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package com.sk89q.worldedit.function;
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2014-03-28 23:13:27 +00:00
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2014-03-30 01:51:33 +00:00
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import com.sk89q.worldedit.EditSession;
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2014-03-28 23:13:27 +00:00
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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2014-03-30 01:51:33 +00:00
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import com.sk89q.worldedit.masks.ExistingBlockMask;
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import com.sk89q.worldedit.masks.Mask;
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2014-03-28 23:13:27 +00:00
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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2014-03-30 01:51:33 +00:00
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* Applies a {@link RegionFunction} to the first ground block.
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2014-03-28 23:13:27 +00:00
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*/
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2014-03-30 01:51:33 +00:00
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public class GroundFunction implements LayerFunction {
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2014-03-28 23:13:27 +00:00
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2014-03-30 01:51:33 +00:00
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private final EditSession editSession;
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2014-03-28 23:13:27 +00:00
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private final RegionFunction function;
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2014-03-30 01:51:33 +00:00
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private Mask mask = new ExistingBlockMask();
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private int affected;
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2014-03-28 23:13:27 +00:00
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/**
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2014-03-30 01:51:33 +00:00
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* Create a new ground function.
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2014-03-28 23:13:27 +00:00
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*
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2014-03-30 01:51:33 +00:00
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* @param editSession an edit session
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* @param function the function to apply
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2014-03-28 23:13:27 +00:00
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*/
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2014-03-30 01:51:33 +00:00
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public GroundFunction(EditSession editSession, RegionFunction function) {
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checkNotNull(editSession);
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2014-03-28 23:13:27 +00:00
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checkNotNull(function);
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2014-03-30 01:51:33 +00:00
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this.editSession = editSession;
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2014-03-28 23:13:27 +00:00
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this.function = function;
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2014-03-30 01:51:33 +00:00
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}
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/**
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* Get the mask that determines what the ground consists of.
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*
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* @return a mask
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*/
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public Mask getMask() {
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return mask;
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}
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/**
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* Set the mask that determines what the ground consists of.
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*
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* @param mask a mask
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*/
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public void setMask(Mask mask) {
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checkNotNull(mask);
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this.mask = mask;
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}
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/**
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* Get the number of affected objects.
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*
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* @return the number of affected
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*/
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public int getAffected() {
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return affected;
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2014-03-28 23:13:27 +00:00
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}
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@Override
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2014-03-30 01:51:33 +00:00
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public boolean isGround(Vector position) {
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return mask.matches(editSession, position);
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2014-03-28 23:13:27 +00:00
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}
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2014-03-30 01:51:33 +00:00
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@Override
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public boolean apply(Vector position, int depth) throws WorldEditException {
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if (depth == 0) {
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if (function.apply(position)) {
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affected++;
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}
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}
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return false;
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}
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2014-03-28 23:13:27 +00:00
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}
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