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Compiling
=========
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You can compile FastAsyncWorldEdit as long as you have some version of Java greater than or equal to 8 installed. Gradle will download JDK 8 specifically if needed,
but it needs some version of Java to bootstrap from.
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The build process uses Gradle, which you do *not* need to download. FastAsyncWorldEdit is a multi-module project with two active modules:
* `worldedit-core` contains the FastAsyncWorldEdit API
* `worldedit-bukkit` is the Bukkit plugin
## To compile...
### On Windows
1. Shift + right click the folder with FastAsyncWorldEdit's files and click "Open command prompt".
2. `gradlew build`
### On Linux, BSD, or Mac OS X
1. In your terminal, navigate to the folder with FastAsyncWorldEdit's files (`cd /folder/of/fawe/files`)
2. `./gradlew build`
## Then you will find...
You will find:
* The core FastAsyncWorldEdit API in **worldedit-core/build/libs**
* FastAsyncWorldEdit for Bukkit in **worldedit-bukkit/build/libs** *
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If you want to use FastAsyncWorldEdit, use the `FastAsyncWorldEdit-1.16-#` version.
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## Other commands
* `gradlew idea` will generate an [IntelliJ IDEA ](http://www.jetbrains.com/idea/ ) module for each folder.
_Possibly broken_:
* `gradlew eclipse` will generate an [Eclipse ](https://www.eclipse.org/downloads/ ) project for each folder.