Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/internal/command/ConfirmHandler.java

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
package com.sk89q.worldedit.internal.command;
import com.boydti.fawe.config.Settings;
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import com.sk89q.worldedit.command.util.annotation.Confirm;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import org.enginehub.piston.CommandParameters;
import org.enginehub.piston.exception.StopExecutionException;
import org.enginehub.piston.gen.CommandCallListener;
import org.enginehub.piston.inject.Key;
import java.lang.reflect.Method;
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import java.util.Optional;
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/**
* Logs called commands to a logger.
*/
public class ConfirmHandler implements CommandCallListener {
@Override
public void beforeCall(Method method, CommandParameters parameters) {
Confirm confirmAnnotation = method.getAnnotation(Confirm.class);
if (confirmAnnotation == null) {
return;
}
Optional<Actor> actorOpt = parameters.injectedValue(Key.of(Actor.class));
if (!actorOpt.isPresent()) {
return;
}
Actor actor = actorOpt.get();
// don't check confirmation if actor doesn't need to confirm
if (!Settings.IMP.getLimit(actor).CONFIRM_LARGE) {
return;
}
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if (!confirmAnnotation.value().passes(actor, parameters, 1)) {
throw new StopExecutionException(TextComponent.empty());
}
}
}