Plex-FAWE/src/main/java/com/sk89q/worldedit/LocalWorld.java

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit;
import java.util.Random;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.regions.Region;
/**
* Represents a world.
*
* @author sk89q
*/
public abstract class LocalWorld {
/**
* Random generator.
*/
protected Random random = new Random();
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
public abstract boolean setBlockType(Vector pt, int type);
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
public boolean setBlockTypeFast(Vector pt, int type) {
return setBlockType(pt, type);
}
/**
* Get block type.
*
* @param pt
* @return
*/
public abstract int getBlockType(Vector pt);
/**
* Set block data.
*
* @param pt
* @param data
*/
public abstract void setBlockData(Vector pt, int data);
/**
* Set block data.
*
* @param pt
* @param data
*/
public void setBlockDataFast(Vector pt, int data) {
setBlockData(pt, data);
}
/**
* Get block data.
*
* @param pt
* @return
*/
public abstract int getBlockData(Vector pt);
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/**
* Get block light level.
*
* @param pt
* @return
*/
public abstract int getBlockLightLevel(Vector pt);
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/**
* Regenerate an area.
*
* @param region
* @param editSession
* @return
*/
public abstract boolean regenerate(Region region, EditSession editSession);
/**
* Attempts to accurately copy a BaseBlock's extra data to the world.
*
* @param pt
* @param block
* @return
*/
public abstract boolean copyToWorld(Vector pt, BaseBlock block);
/**
* Attempts to read a BaseBlock's extra data from the world.
*
* @param pt
* @param block
* @return
*/
public abstract boolean copyFromWorld(Vector pt, BaseBlock block);
/**
* Clear a chest's contents.
*
* @param pt
* @return
*/
public abstract boolean clearContainerBlockContents(Vector pt);
/**
* Generate a tree at a location.
*
* @param editSession
* @param pt
* @return
* @throws MaxChangedBlocksException
*/
public abstract boolean generateTree(EditSession editSession, Vector pt)
throws MaxChangedBlocksException;
/**
* Generate a big tree at a location.
*
* @param editSession
* @param pt
* @return
* @throws MaxChangedBlocksException
*/
public abstract boolean generateBigTree(EditSession editSession, Vector pt)
throws MaxChangedBlocksException;
/**
* Generate a birch tree at a location.
*
* @param editSession
* @param pt
* @return
* @throws MaxChangedBlocksException
*/
public abstract boolean generateBirchTree(EditSession editSession, Vector pt)
throws MaxChangedBlocksException;
/**
* Generate a redwood tree at a location.
*
* @param editSession
* @param pt
* @return
* @throws MaxChangedBlocksException
*/
public abstract boolean generateRedwoodTree(EditSession editSession,
Vector pt) throws MaxChangedBlocksException;
/**
* Generate a tall redwood tree at a location.
*
* @param editSession
* @param pt
* @return
* @throws MaxChangedBlocksException
*/
public abstract boolean generateTallRedwoodTree(EditSession editSession,
Vector pt) throws MaxChangedBlocksException;
/**
* Drop an item.
*
* @param pt
* @param item
* @param times
*/
public void dropItem(Vector pt, BaseItemStack item, int times) {
for (int i = 0; i < times; i++) {
dropItem(pt, item);
}
}
/**
* Drop an item.
*
* @param pt
* @param item
*/
public abstract void dropItem(Vector pt, BaseItemStack item);
/**
* Simulate a block being mined.
*
* @param pt
*/
public void simulateBlockMine(Vector pt) {
int type = getBlockType(pt);
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//setBlockType(pt, 0);
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if (type == 1) { dropItem(pt, new BaseItemStack(4)); } // Stone
else if (type == 2) { dropItem(pt, new BaseItemStack(3)); } // Grass
else if (type == 7) { } // Bedrock
else if (type == 8) { } // Water
else if (type == 9) { } // Water
else if (type == 10) { } // Lava
else if (type == 11) { } // Lava
else if (type == 13) { // Gravel
dropItem(pt, new BaseItemStack(type));
if (random.nextDouble() >= 0.9) {
dropItem(pt, new BaseItemStack(318));
}
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}
else if (type == 16) { dropItem(pt, new BaseItemStack(263)); } // Coal ore
else if (type == 17) { dropItem(pt, new BaseItemStack(17, 1, (short)getBlockData(pt))); } // Log
else if (type == 18) { // Leaves
if (random.nextDouble() > 0.95) {
dropItem(pt, new BaseItemStack(6));
}
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}
else if (type == 20) { } // Glass
else if (type == 21) { dropItem(pt, new BaseItemStack(351, 1, (short)4), (random.nextInt(5)+4)); }
else if (type == 26) { dropItem(pt, new BaseItemStack(355)); } // Bed
else if (type == 35) { dropItem(pt, new BaseItemStack(35, 1, (short)getBlockData(pt))); } // Cloth
else if (type == 43) { // Double step
dropItem(pt, new BaseItemStack(44, 1, (short)getBlockData(pt)), 2);
}
else if (type == 44) { dropItem(pt, new BaseItemStack(44, 1, (short)getBlockData(pt))); } // Step
else if (type == 47) { } // Bookshelves
else if (type == 51) { } // Fire
else if (type == 52) { } // Mob spawner
else if (type == 53) { dropItem(pt, new BaseItemStack(5)); } // Wooden stairs
else if (type == 55) { dropItem(pt, new BaseItemStack(331)); } // Redstone wire
else if (type == 56) { dropItem(pt, new BaseItemStack(264)); } // Diamond ore
else if (type == 59) { dropItem(pt, new BaseItemStack(295)); } // Crops
else if (type == 60) { dropItem(pt, new BaseItemStack(3)); } // Soil
else if (type == 62) { dropItem(pt, new BaseItemStack(61)); } // Furnace
else if (type == 63) { dropItem(pt, new BaseItemStack(323)); } // Sign post
else if (type == 64) { dropItem(pt, new BaseItemStack(324)); } // Wood door
else if (type == 67) { dropItem(pt, new BaseItemStack(4)); } // Cobblestone stairs
else if (type == 68) { dropItem(pt, new BaseItemStack(323)); } // Wall sign
else if (type == 71) { dropItem(pt, new BaseItemStack(330)); } // Iron door
else if (type == 73) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Redstone ore
else if (type == 74) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Glowing redstone ore
else if (type == 75) { dropItem(pt, new BaseItemStack(76)); } // Redstone torch
else if (type == 78) { } // Snow
else if (type == 79) { } // Ice
else if (type == 82) { dropItem(pt, new BaseItemStack(337), 4); } // Clay
else if (type == 83) { dropItem(pt, new BaseItemStack(338)); } // Reed
else if (type == 89) { dropItem(pt, new BaseItemStack(348)); } // Lightstone
else if (type == 90) { } // Portal
else if (type == 93) { dropItem(pt, new BaseItemStack(356)); } // Repeater
else if (type == 94) { dropItem(pt, new BaseItemStack(356)); } // Repeater
else if (type != 0) {
dropItem(pt, new BaseItemStack(type));
}
}
/**
* Kill mobs in an area, excluding pet wolves.
*
* @param origin
* @param radius
* @return
*/
public abstract int killMobs(Vector origin, int radius);
/**
* Kill mobs in an area.
*
* @param origin
* @param radius
* @param killPets
* @return
*/
public abstract int killMobs(Vector origin, int radius, boolean killPets);
/**
* Remove entities in an area.
*
* @param type
* @param origin
* @param radius
* @return
*/
public abstract int removeEntities(EntityType type, Vector origin, int radius);
/**
* Returns whether a block has a valid ID.
*
* @param type
* @return
*/
public boolean isValidBlockType(int type) {
return !((type > 32 && type < 35) || type == 36 || type == 29 || type > 96);
}
/**
* Compare if the other world is equal.
*
* @param other
* @return
*/
@Override
public abstract boolean equals(Object other);
/**
* Hash code.
*
* @return
*/
@Override
public abstract int hashCode();
}