Plex-FAWE/src/main/java/com/sk89q/worldedit/spout/SpoutServerInterface.java

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import org.spout.api.Game;
import org.spout.api.Spout;
import org.spout.api.geo.World;
import org.spout.api.material.Material;
import org.spout.api.material.MaterialData;
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import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
public class SpoutServerInterface extends ServerInterface {
public Game game;
public WorldEditPlugin plugin;
private final SpoutRawCommandExecutor executor;
public SpoutServerInterface(WorldEditPlugin plugin, Game game) {
this.plugin = plugin;
this.game = game;
this.executor = new SpoutRawCommandExecutor(plugin);
}
@Override
public int resolveItem(String name) {
Material mat = MaterialData.getMaterial(name);
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return mat == null ? 0 : mat.getId();
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}
@Override
public boolean isValidMobType(String type) {
return false;
//return CreatureType.fromName(type) != null;
}
@Override
public void reload() {
plugin.loadConfiguration();
}
@Override
public int schedule(long delay, long period, Runnable task) {
return game.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period);
}
@Override
public List<LocalWorld> getWorlds() {
Collection<World> worlds = game.getWorlds();
List<LocalWorld> ret = new ArrayList<LocalWorld>(worlds.size());
for (World world : worlds) {
ret.add(SpoutUtil.getLocalWorld(world));
}
return ret;
}
@Override
public void onCommandRegistration(List<Command> commands) {
for (Command command : commands) {
Spout.getGame().getRootCommand().addSubCommand(plugin, command.aliases()[0])
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.addAlias(command.aliases()).setRawExecutor(executor).closeSubCommand();
}
}
}