Plex-FAWE/src/EditSession.java

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import java.util.Map;
import java.util.HashMap;
import java.util.HashSet;
import com.sk89q.worldedit.*;
/**
* This class can wrap all block editing operations into one "edit session" that
* stores the state of the blocks before modification. This allows for easy
* undo or redo. In addition to that, this class can use a "queue mode" that
* will know how to handle some special types of items such as signs and
* torches. For example, torches must be placed only after there is already
* a block below it, otherwise the torch will be placed as an item.
*
* @author sk89q
*/
public class EditSession {
/**
* Stores the original blocks before modification.
*/
private HashMap<Point<Integer>,Integer> original = new HashMap<Point<Integer>,Integer>();
/**
* Stores the current blocks.
*/
private HashMap<Point<Integer>,Integer> current = new HashMap<Point<Integer>,Integer>();
/**
* Queue.
*/
private HashMap<Point<Integer>,Integer> queue = new HashMap<Point<Integer>,Integer>();
/**
* The maximum number of blocks to change at a time. If this number is
* exceeded, a MaxChangedBlocksException exception will be
* raised. -1 indicates no limit.
*/
private int maxBlocks = -1;
/**
* Indicates whether some types of blocks should be queued for best
* reproduction.
*/
private boolean queued = false;
/**
* List of object types to queue.
*/
private static HashSet<Integer> queuedBlocks = new HashSet<Integer>();
static {
queuedBlocks.add(50); // Torch
queuedBlocks.add(37); // Yellow flower
queuedBlocks.add(38); // Red rose
queuedBlocks.add(39); // Brown mushroom
queuedBlocks.add(40); // Red mushroom
queuedBlocks.add(59); // Crops
queuedBlocks.add(63); // Sign
queuedBlocks.add(75); // Redstone torch (off)
queuedBlocks.add(76); // Redstone torch (on)
queuedBlocks.add(84); // Reed
}
/**
* Default constructor. There is no maximum blocks limit.
*/
public EditSession() {
}
/**
* Construct the object with a maximum number of blocks.
*/
public EditSession(int maxBlocks) {
if (maxBlocks < -1) {
throw new IllegalArgumentException("Max blocks must be >= -1");
}
this.maxBlocks = maxBlocks;
}
/**
* Sets a block without changing history.
*
* @param x
* @param y
* @param z
* @param blockType
* @return Whether the block changed
*/
private boolean rawSetBlock(int x, int y, int z, int blockType) {
return etc.getMCServer().e.d(x, y, z, blockType);
}
/**
* Sets the block at position x, y, z with a block type. If queue mode is
* enabled, blocks may not be actually set in world until flushQueue()
* is called.
*
* @param x
* @param y
* @param z
* @param blockType
* @return Whether the block changed -- not entirely dependable
*/
public boolean setBlock(int x, int y, int z, int blockType)
throws MaxChangedBlocksException {
Point<Integer> pt = new Point<Integer>(x, y, z);
if (!original.containsKey(pt)) {
original.put(pt, getBlock(x, y, z));
if (maxBlocks != -1 && original.size() > maxBlocks) {
throw new MaxChangedBlocksException(maxBlocks);
}
}
current.put(pt, blockType);
return smartSetBlock(x, y, z, blockType);
}
/**
* Actually set the block. Will use queue.
*
* @param x
* @param y
* @param z
* @param blockType
* @return
*/
private boolean smartSetBlock(int x, int y, int z, int blockType) {
Point<Integer> pt = new Point<Integer>(x, y, z);
if (queued) {
if (blockType != 0 && queuedBlocks.contains(blockType)
&& rawGetBlock(x, y - 1, z) == 0) {
queue.put(pt, blockType);
return getBlock(x, y, z) != blockType;
} else if (blockType == 0
&& queuedBlocks.contains(rawGetBlock(x, y + 1, z))) {
rawSetBlock(x, y + 1, z, 0); // Prevent items from being dropped
}
}
return rawSetBlock(x, y, z, blockType);
}
/**
* Gets the block type at a position x, y, z.
*
* @param x
* @param y
* @param z
* @return Block type
*/
public int getBlock(int x, int y, int z) {
// In the case of the queue, the block may have not actually been
// changed yet
if (queued) {
Point<Integer> pt = new Point<Integer>(x, y, z);
if (current.containsKey(pt)) {
return current.get(pt);
}
}
return etc.getMCServer().e.a(x, y, z);
}
/**
* Gets the block type at a position x, y, z.
*
* @param x
* @param y
* @param z
* @return Block type
*/
public int rawGetBlock(int x, int y, int z) {
return etc.getMCServer().e.a(x, y, z);
}
/**
* Restores all blocks to their initial state.
*/
public void undo() {
for (Map.Entry<Point<Integer>,Integer> entry : original.entrySet()) {
Point pt = (Point)entry.getKey();
smartSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
}
flushQueue();
}
/**
* Sets to new state.
*/
public void redo() {
for (Map.Entry<Point<Integer>,Integer> entry : current.entrySet()) {
Point pt = (Point)entry.getKey();
smartSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
}
flushQueue();
}
/**
* Get the number of changed blocks.
*
*/
public int size() {
return original.size();
}
/**
* Get the maximum number of blocks that can be changed. -1 will be
* returned if disabled.
*
* @return
*/
public int getBlockChangeLimit() {
return maxBlocks;
}
/**
* Set the maximum number of blocks that can be changed.
*
* @param maxBlocks -1 to disable
*/
public void setBlockChangeLimit(int maxBlocks) {
if (maxBlocks < -1) {
throw new IllegalArgumentException("Max blocks must be >= -1");
}
this.maxBlocks = maxBlocks;
}
/**
* Returns queue status.
*
* @return
*/
public boolean isQueueEnabled() {
return queued;
}
/**
* Queue certain types of block for better reproduction of those blocks.
*/
public void enableQueue() {
queued = true;
}
/**
* Disable the queue. This will flush the queue.
*/
public void disableQueue() {
if (queued != false) {
flushQueue();
}
queued = false;
}
/**
* Finish off the queue.
*/
public void flushQueue() {
if (!queued) { return; }
for (Map.Entry<Point<Integer>,Integer> entry : queue.entrySet()) {
Point pt = (Point)entry.getKey();
rawSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
}
}
}