Plex-FAWE/worldedit-forge/src/main/java/com/sk89q/worldedit/forge/TileEntityUtils.java

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.forge;
import static com.google.common.base.Preconditions.checkNotNull;
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import com.sk89q.worldedit.math.BlockVector3;
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import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.IntNBT;
import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
/**
* Utility methods for setting tile entities in the world.
*/
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final class TileEntityUtils {
private TileEntityUtils() {
}
/**
* Update the given tag compound with position information.
*
* @param tag the tag
* @param position the position
*/
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private static void updateForSet(CompoundNBT tag, BlockVector3 position) {
checkNotNull(tag);
checkNotNull(position);
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tag.put("x", new IntNBT(position.getBlockX()));
tag.put("y", new IntNBT(position.getBlockY()));
tag.put("z", new IntNBT(position.getBlockZ()));
}
/**
* Set a tile entity at the given location using the tile entity ID from
* the tag.
*
* @param world the world
* @param position the position
* @param tag the tag for the tile entity (may be null to do nothing)
*/
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static void setTileEntity(World world, BlockVector3 position, @Nullable CompoundNBT tag) {
if (tag != null) {
updateForSet(tag, position);
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TileEntity tileEntity = TileEntity.create(tag);
if (tileEntity != null) {
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world.setTileEntity(new BlockPos(position.getBlockX(), position.getBlockY(), position.getBlockZ()), tileEntity);
}
}
}
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public static CompoundNBT copyNbtData(TileEntity tile) {
CompoundNBT tag = new CompoundNBT();
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tile.write(tag);
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return tag;
}
}