2011-01-29 10:05:22 +00:00
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.commands;
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import com.sk89q.util.commands.Command;
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import com.sk89q.util.commands.CommandContext;
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import com.sk89q.worldedit.*;
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/**
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* General WorldEdit commands.
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*
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* @author sk89q
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*/
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public class GeneralCommands {
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@Command(
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2011-01-29 19:36:28 +00:00
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aliases = {"/limit"},
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2011-01-29 10:05:22 +00:00
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usage = "<limit>",
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desc = "Modify block change limit",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.limit"})
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public static void limit(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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LocalConfiguration config = we.getConfiguration();
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int limit = Math.max(-1, args.getInteger(0));
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if (!player.hasPermission("worldedit.limit.unrestricted")
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&& config.maxChangeLimit > -1) {
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if (limit > config.maxChangeLimit) {
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player.printError("Your maximum allowable limit is "
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+ config.maxChangeLimit + ".");
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return;
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}
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}
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session.setBlockChangeLimit(limit);
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player.print("Block change limit set to " + limit + ".");
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}
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@Command(
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2011-01-29 19:36:28 +00:00
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aliases = {"toggleplace"},
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2011-01-29 10:05:22 +00:00
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usage = "",
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desc = "",
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min = 0,
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max = 0
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)
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public static void togglePlace(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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if (session.togglePlacementPosition()) {
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player.print("Now placing at pos #1.");
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} else {
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player.print("Now placing at the block you stand in.");
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}
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}
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}
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