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// $Id$
/ *
* WorldEdit
* Copyright ( C ) 2010 sk89q < http : //www.sk89q.com> and contributors
*
* This program is free software : you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation , either version 3 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program . If not , see < http : //www.gnu.org/licenses/>.
* /
package com.sk89q.worldedit.blocks ;
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import java.util.EnumSet ;
import java.util.HashMap ;
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import java.util.HashSet ;
import java.util.LinkedHashMap ;
import java.util.Map ;
import java.util.Set ;
import com.sk89q.util.StringUtil ;
/ * *
* ItemType types .
*
* @author sk89q
* /
public enum ItemType {
// Blocks
AIR ( BlockID . AIR , " Air " , " air " ) ,
STONE ( BlockID . STONE , " Stone " , " stone " , " rock " ) ,
GRASS ( BlockID . GRASS , " Grass " , " grass " ) ,
DIRT ( BlockID . DIRT , " Dirt " , " dirt " ) ,
COBBLESTONE ( BlockID . COBBLESTONE , " Cobblestone " , " cobblestone " , " cobble " ) ,
WOOD ( BlockID . WOOD , " Wood " , " wood " , " woodplank " , " plank " , " woodplanks " , " planks " ) ,
SAPLING ( BlockID . SAPLING , " Sapling " , " sapling " , " seedling " ) ,
BEDROCK ( BlockID . BEDROCK , " Bedrock " , " adminium " , " bedrock " ) ,
WATER ( BlockID . WATER , " Water " , " watermoving " , " movingwater " , " flowingwater " , " waterflowing " ) ,
STATIONARY_WATER ( BlockID . STATIONARY_WATER , " Water (stationary) " , " water " , " waterstationary " , " stationarywater " , " stillwater " ) ,
LAVA ( BlockID . LAVA , " Lava " , " lavamoving " , " movinglava " , " flowinglava " , " lavaflowing " ) ,
STATIONARY_LAVA ( BlockID . STATIONARY_LAVA , " Lava (stationary) " , " lava " , " lavastationary " , " stationarylava " , " stilllava " ) ,
SAND ( BlockID . SAND , " Sand " , " sand " ) ,
GRAVEL ( BlockID . GRAVEL , " Gravel " , " gravel " ) ,
GOLD_ORE ( BlockID . GOLD_ORE , " Gold ore " , " goldore " ) ,
IRON_ORE ( BlockID . IRON_ORE , " Iron ore " , " ironore " ) ,
COAL_ORE ( BlockID . COAL_ORE , " Coal ore " , " coalore " ) ,
LOG ( BlockID . LOG , " Log " , " log " , " tree " , " pine " , " oak " , " birch " , " redwood " ) ,
LEAVES ( BlockID . LEAVES , " Leaves " , " leaves " , " leaf " ) ,
SPONGE ( BlockID . SPONGE , " Sponge " , " sponge " ) ,
GLASS ( BlockID . GLASS , " Glass " , " glass " ) ,
LAPIS_LAZULI_ORE ( BlockID . LAPIS_LAZULI_ORE , " Lapis lazuli ore " , " lapislazuliore " , " blueore " , " lapisore " ) ,
LAPIS_LAZULI ( BlockID . LAPIS_LAZULI_BLOCK , " Lapis lazuli " , " lapislazuli " , " lapislazuliblock " , " bluerock " ) ,
DISPENSER ( BlockID . DISPENSER , " Dispenser " , " dispenser " ) ,
SANDSTONE ( BlockID . SANDSTONE , " Sandstone " , " sandstone " ) ,
NOTE_BLOCK ( BlockID . NOTE_BLOCK , " Note block " , " musicblock " , " noteblock " , " note " , " music " , " instrument " ) ,
BED ( BlockID . BED , " Bed " , " bed " ) ,
POWERED_RAIL ( BlockID . POWERED_RAIL , " Powered Rail " , " poweredrail " , " boosterrail " , " poweredtrack " , " boostertrack " , " booster " ) ,
DETECTOR_RAIL ( BlockID . DETECTOR_RAIL , " Detector Rail " , " detectorrail " , " detector " ) ,
PISTON_STICKY_BASE ( BlockID . PISTON_STICKY_BASE , " Sticky Piston " , " stickypiston " ) ,
WEB ( BlockID . WEB , " Web " , " web " , " spiderweb " ) ,
LONG_GRASS ( BlockID . LONG_GRASS , " Long grass " , " longgrass " , " tallgrass " ) ,
DEAD_BUSH ( BlockID . DEAD_BUSH , " Shrub " , " deadbush " , " shrub " , " deadshrub " , " tumbleweed " ) ,
PISTON_BASE ( BlockID . PISTON_BASE , " Piston " , " piston " ) ,
PISTON_EXTENSION ( BlockID . PISTON_EXTENSION , " Piston extension " , " pistonextendsion " , " pistonhead " ) ,
CLOTH ( BlockID . CLOTH , " Wool " , " cloth " , " wool " ) ,
PISTON_MOVING_PIECE ( BlockID . PISTON_MOVING_PIECE , " Piston moving piece " , " movingpiston " ) ,
YELLOW_FLOWER ( BlockID . YELLOW_FLOWER , " Yellow flower " , " yellowflower " , " flower " ) ,
RED_FLOWER ( BlockID . RED_FLOWER , " Red rose " , " redflower " , " redrose " , " rose " ) ,
BROWN_MUSHROOM ( BlockID . BROWN_MUSHROOM , " Brown mushroom " , " brownmushroom " , " mushroom " ) ,
RED_MUSHROOM ( BlockID . RED_MUSHROOM , " Red mushroom " , " redmushroom " ) ,
GOLD_BLOCK ( BlockID . GOLD_BLOCK , " Gold block " , " gold " , " goldblock " ) ,
IRON_BLOCK ( BlockID . IRON_BLOCK , " Iron block " , " iron " , " ironblock " ) ,
DOUBLE_STEP ( BlockID . DOUBLE_STEP , " Double step " , " doubleslab " , " doublestoneslab " , " doublestep " ) ,
STEP ( BlockID . STEP , " Step " , " slab " , " stoneslab " , " step " , " halfstep " ) ,
BRICK ( BlockID . BRICK , " Brick " , " brick " , " brickblock " ) ,
TNT ( BlockID . TNT , " TNT " , " tnt " , " c4 " , " explosive " ) ,
BOOKCASE ( BlockID . BOOKCASE , " Bookcase " , " bookshelf " , " bookshelves " , " bookcase " , " bookcases " ) ,
MOSSY_COBBLESTONE ( BlockID . MOSSY_COBBLESTONE , " Cobblestone (mossy) " , " mossycobblestone " , " mossstone " , " mossystone " , " mosscobble " , " mossycobble " , " moss " , " mossy " , " sossymobblecone " ) ,
OBSIDIAN ( BlockID . OBSIDIAN , " Obsidian " , " obsidian " ) ,
TORCH ( BlockID . TORCH , " Torch " , " torch " , " light " , " candle " ) ,
FIRE ( BlockID . FIRE , " Fire " , " fire " , " flame " , " flames " ) ,
MOB_SPAWNER ( BlockID . MOB_SPAWNER , " Mob spawner " , " mobspawner " , " spawner " ) ,
WOODEN_STAIRS ( BlockID . WOODEN_STAIRS , " Wooden stairs " , " woodstair " , " woodstairs " , " woodenstair " , " woodenstairs " ) ,
CHEST ( BlockID . CHEST , " Chest " , " chest " , " storage " , " storagechest " ) ,
REDSTONE_WIRE ( BlockID . REDSTONE_WIRE , " Redstone wire " , " redstone " , " redstoneblock " ) ,
DIAMOND_ORE ( BlockID . DIAMOND_ORE , " Diamond ore " , " diamondore " ) ,
DIAMOND_BLOCK ( BlockID . DIAMOND_BLOCK , " Diamond block " , " diamond " , " diamondblock " ) ,
WORKBENCH ( BlockID . WORKBENCH , " Workbench " , " workbench " , " table " , " craftingtable " , " crafting " ) ,
CROPS ( BlockID . CROPS , " Crops " , " crops " , " crop " , " plant " , " plants " ) ,
SOIL ( BlockID . SOIL , " Soil " , " soil " , " farmland " ) ,
FURNACE ( BlockID . FURNACE , " Furnace " , " furnace " ) ,
BURNING_FURNACE ( BlockID . BURNING_FURNACE , " Furnace (burning) " , " burningfurnace " , " litfurnace " ) ,
SIGN_POST ( BlockID . SIGN_POST , " Sign post " , " sign " , " signpost " ) ,
WOODEN_DOOR ( BlockID . WOODEN_DOOR , " Wooden door " , " wooddoor " , " woodendoor " , " door " ) ,
LADDER ( BlockID . LADDER , " Ladder " , " ladder " ) ,
MINECART_TRACKS ( BlockID . MINECART_TRACKS , " Minecart tracks " , " track " , " tracks " , " minecrattrack " , " minecarttracks " , " rails " , " rail " ) ,
COBBLESTONE_STAIRS ( BlockID . COBBLESTONE_STAIRS , " Cobblestone stairs " , " cobblestonestair " , " cobblestonestairs " , " cobblestair " , " cobblestairs " ) ,
WALL_SIGN ( BlockID . WALL_SIGN , " Wall sign " , " wallsign " ) ,
LEVER ( BlockID . LEVER , " Lever " , " lever " , " switch " , " stonelever " , " stoneswitch " ) ,
STONE_PRESSURE_PLATE ( BlockID . STONE_PRESSURE_PLATE , " Stone pressure plate " , " stonepressureplate " , " stoneplate " ) ,
IRON_DOOR ( BlockID . IRON_DOOR , " Iron Door " , " irondoor " ) ,
WOODEN_PRESSURE_PLATE ( BlockID . WOODEN_PRESSURE_PLATE , " Wooden pressure plate " , " woodpressureplate " , " woodplate " , " woodenpressureplate " , " woodenplate " , " plate " , " pressureplate " ) ,
REDSTONE_ORE ( BlockID . REDSTONE_ORE , " Redstone ore " , " redstoneore " ) ,
GLOWING_REDSTONE_ORE ( BlockID . GLOWING_REDSTONE_ORE , " Glowing redstone ore " , " glowingredstoneore " ) ,
REDSTONE_TORCH_OFF ( BlockID . REDSTONE_TORCH_OFF , " Redstone torch (off) " , " redstonetorchoff " , " rstorchoff " ) ,
REDSTONE_TORCH_ON ( BlockID . REDSTONE_TORCH_ON , " Redstone torch (on) " , " redstonetorch " , " redstonetorchon " , " rstorchon " , " redtorch " ) ,
STONE_BUTTON ( BlockID . STONE_BUTTON , " Stone Button " , " stonebutton " , " button " ) ,
SNOW ( BlockID . SNOW , " Snow " , " snow " ) ,
ICE ( BlockID . ICE , " Ice " , " ice " ) ,
SNOW_BLOCK ( BlockID . SNOW_BLOCK , " Snow block " , " snowblock " ) ,
CACTUS ( BlockID . CACTUS , " Cactus " , " cactus " , " cacti " ) ,
CLAY ( BlockID . CLAY , " Clay " , " clay " ) ,
SUGAR_CANE ( BlockID . REED , " Reed " , " reed " , " cane " , " sugarcane " , " sugarcanes " , " vine " , " vines " ) ,
JUKEBOX ( BlockID . JUKEBOX , " Jukebox " , " jukebox " , " stereo " , " recordplayer " ) ,
FENCE ( BlockID . FENCE , " Fence " , " fence " ) ,
PUMPKIN ( BlockID . PUMPKIN , " Pumpkin " , " pumpkin " ) ,
NETHERRACK ( BlockID . NETHERRACK , " Netherrack " , " redmossycobblestone " , " redcobblestone " , " redmosstone " , " redcobble " , " netherstone " , " netherrack " , " nether " , " hellstone " ) ,
SOUL_SAND ( BlockID . SLOW_SAND , " Soul sand " , " slowmud " , " mud " , " soulsand " , " hellmud " ) ,
GLOWSTONE ( BlockID . LIGHTSTONE , " Glowstone " , " brittlegold " , " glowstone " , " lightstone " , " brimstone " , " australium " ) ,
PORTAL ( BlockID . PORTAL , " Portal " , " portal " ) ,
JACK_O_LANTERN ( BlockID . JACKOLANTERN , " Pumpkin (on) " , " pumpkinlighted " , " pumpkinon " , " litpumpkin " , " jackolantern " ) ,
CAKE ( BlockID . CAKE_BLOCK , " Cake " , " cake " , " cakeblock " ) ,
REDSTONE_REPEATER_OFF ( BlockID . REDSTONE_REPEATER_OFF , " Redstone repeater (off) " , " diodeoff " , " redstonerepeater " , " repeateroff " , " delayeroff " ) ,
REDSTONE_REPEATER_ON ( BlockID . REDSTONE_REPEATER_ON , " Redstone repeater (on) " , " diodeon " , " redstonerepeateron " , " repeateron " , " delayeron " ) ,
LOCKED_CHEST ( BlockID . LOCKED_CHEST , " Locked chest " , " lockedchest " , " steveco " , " supplycrate " , " valveneedstoworkonep3nottf2kthx " ) ,
TRAP_DOOR ( BlockID . TRAP_DOOR , " Trap door " , " trapdoor " , " hatch " , " floordoor " ) ,
SILVERFISH_BLOCK ( BlockID . SILVERFISH_BLOCK , " Silverfish block " , " silverfish " , " silver " ) ,
STONE_BRICK ( BlockID . STONE_BRICK , " Stone brick " , " stonebrick " , " sbrick " , " smoothstonebrick " ) ,
RED_MUSHROOM_CAP ( BlockID . RED_MUSHROOM_CAP , " Red mushroom cap " , " giantmushroomred " , " redgiantmushroom " , " redmushroomcap " ) ,
BROWN_MUSHROOM_CAP ( BlockID . BROWN_MUSHROOM_CAP , " Brown mushroom cap " , " giantmushroombrown " , " browngiantmushoom " , " brownmushroomcap " ) ,
IRON_BARS ( BlockID . IRON_BARS , " Iron bars " , " ironbars " , " ironfence " ) ,
GLASS_PANE ( BlockID . GLASS_PANE , " Glass pane " , " window " , " glasspane " , " glasswindow " ) ,
MELON_BLOCK ( BlockID . MELON_BLOCK , " Melon (block) " , " melonblock " ) ,
PUMPKIN_STEM ( BlockID . PUMPKIN_STEM , " Pumpkin stem " , " pumpkinstem " ) ,
MELON_STEM ( BlockID . MELON_STEM , " Melon stem " , " melonstem " ) ,
VINE ( BlockID . VINE , " Vine " , " vine " , " vines " , " creepers " ) ,
FENCE_GATE ( BlockID . FENCE_GATE , " Fence gate " , " fencegate " , " gate " ) ,
BRICK_STAIRS ( BlockID . BRICK_STAIRS , " Brick stairs " , " brickstairs " , " bricksteps " ) ,
STONE_BRICK_STAIRS ( BlockID . STONE_BRICK_STAIRS , " Stone brick stairs " , " stonebrickstairs " , " smoothstonebrickstairs " ) ,
MYCELIUM ( BlockID . MYCELIUM , " Mycelium " , " fungus " , " mycel " ) ,
LILY_PAD ( BlockID . LILY_PAD , " Lily pad " , " lilypad " , " waterlily " ) ,
NETHER_BRICK ( BlockID . NETHER_BRICK , " Nether brick " , " netherbrick " ) ,
NETHER_BRICK_FENCE ( BlockID . NETHER_BRICK_FENCE , " Nether brick fence " , " netherbrickfence " , " netherfence " ) ,
NETHER_BRICK_STAIRS ( BlockID . NETHER_BRICK_STAIRS , " Nether brick stairs " , " netherbrickstairs " , " netherbricksteps " , " netherstairs " , " nethersteps " ) ,
NETHER_WART ( BlockID . NETHER_WART , " Nether wart " , " netherwart " , " netherstalk " ) ,
ENCHANTMENT_TABLE ( BlockID . ENCHANTMENT_TABLE , " Enchantment table " , " enchantmenttable " , " enchanttable " ) ,
BREWING_STAND ( BlockID . BREWING_STAND , " Brewing Stand " , " brewingstand " ) ,
CAULDRON ( BlockID . CAULDRON , " Cauldron " ) ,
END_PORTAL ( BlockID . END_PORTAL , " End Portal " , " endportal " , " blackstuff " , " airportal " , " weirdblackstuff " ) ,
END_PORTAL_FRAME ( BlockID . END_PORTAL_FRAME , " End Portal Frame " , " endportalframe " , " airportalframe " , " crystalblock " ) ,
END_STONE ( BlockID . END_STONE , " End Stone " , " endstone " , " enderstone " , " endersand " ) ,
DRAGON_EGG ( BlockID . DRAGON_EGG , " Dragon Egg " , " dragonegg " , " dragons " ) ,
REDSTONE_LAMP_OFF ( BlockID . REDSTONE_LAMP_OFF , " Redstone lamp (off) " , " redstonelamp " , " redstonelampoff " , " rslamp " , " rslampoff " , " rsglow " , " rsglowoff " ) ,
REDSTONE_LAMP_ON ( BlockID . REDSTONE_LAMP_ON , " Redstone lamp (on) " , " redstonelampon " , " rslampon " , " rsglowon " ) ,
DOUBLE_WOODEN_STEP ( BlockID . DOUBLE_WOODEN_STEP , " Double wood step " , " doublewoodslab " , " doublewoodstep " ) ,
WOODEN_STEP ( BlockID . WOODEN_STEP , " Wood step " , " woodenslab " , " woodslab " , " woodstep " , " woodhalfstep " ) ,
COCOA_PLANT ( BlockID . COCOA_PLANT , " Cocoa plant " , " cocoplant " , " cocoaplant " ) ,
SANDSTONE_STAIRS ( BlockID . SANDSTONE_STAIRS , " Sandstone stairs " , " sandstairs " , " sandstonestairs " ) ,
EMERALD_ORE ( BlockID . EMERALD_ORE , " Emerald ore " , " emeraldore " ) ,
ENDER_CHEST ( BlockID . ENDER_CHEST , " Ender chest " , " enderchest " ) ,
TRIPWIRE_HOOK ( BlockID . TRIPWIRE_HOOK , " Tripwire hook " , " tripwirehook " ) ,
TRIPWIRE ( BlockID . TRIPWIRE , " Tripwire " , " tripwire " , " string " ) ,
EMERALD_BLOCK ( BlockID . EMERALD_BLOCK , " Emerald block " , " emeraldblock " , " emerald " ) ,
SPRUCE_WOOD_STAIRS ( BlockID . SPRUCE_WOOD_STAIRS , " Spruce wood stairs " , " sprucestairs " , " sprucewoodstairs " ) ,
BIRCH_WOOD_STAIRS ( BlockID . BIRCH_WOOD_STAIRS , " Birch wood stairs " , " birchstairs " , " birchwoodstairs " ) ,
JUNGLE_WOOD_STAIRS ( BlockID . JUNGLE_WOOD_STAIRS , " Jungle wood stairs " , " junglestairs " , " junglewoodstairs " ) ,
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COMMAND_BLOCK ( BlockID . COMMAND_BLOCK , " Command block " , " commandblock " , " cmdblock " , " command " , " cmd " ) ,
BEACON ( BlockID . BEACON , " Beacon " , " beacon " , " beaconblock " ) ,
COBBLESTONE_WALL ( BlockID . COBBLESTONE_WALL , " Cobblestone wall " , " cobblestonewall " , " cobblewall " ) ,
FLOWER_POT_BLOCK ( BlockID . FLOWER_POT , " Flower pot " , " flowerpot " , " plantpot " , " pot " , " flowerpotblock " ) ,
CARROTS_BLOCK ( BlockID . CARROTS , " Carrots " , " carrots " , " carrotsplant " , " carrotsblock " ) ,
POTATOES_BLOCK ( BlockID . POTATOES , " Potatoes " , " patatoes " , " potatoesblock " ) ,
WOODEN_BUTTON ( BlockID . WOODEN_BUTTON , " Wooden button " , " woodbutton " , " woodenbutton " ) ,
HEAD_BLOCK ( BlockID . HEAD , " Head " , " head " , " headmount " , " mount " , " headblock " , " mountblock " ) ,
ANVIL ( BlockID . ANVIL , " Anvil " , " anvil " , " blacksmith " ) ,
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// Items
IRON_SHOVEL ( ItemID . IRON_SHOVEL , " Iron shovel " , " ironshovel " ) ,
IRON_PICK ( ItemID . IRON_PICK , " Iron pick " , " ironpick " , " ironpickaxe " ) ,
IRON_AXE ( ItemID . IRON_AXE , " Iron axe " , " ironaxe " ) ,
FLINT_AND_TINDER ( ItemID . FLINT_AND_TINDER , " Flint and tinder " , " flintandtinder " , " lighter " , " flintandsteel " , " flintsteel " , " flintandiron " , " flintnsteel " , " flintniron " , " flintntinder " ) ,
RED_APPLE ( ItemID . RED_APPLE , " Red apple " , " redapple " , " apple " ) ,
BOW ( ItemID . BOW , " Bow " , " bow " ) ,
ARROW ( ItemID . ARROW , " Arrow " , " arrow " ) ,
COAL ( ItemID . COAL , " Coal " , " coal " ) ,
DIAMOND ( ItemID . DIAMOND , " Diamond " , " diamond " ) ,
IRON_BAR ( ItemID . IRON_BAR , " Iron bar " , " ironbar " , " iron " ) ,
GOLD_BAR ( ItemID . GOLD_BAR , " Gold bar " , " goldbar " , " gold " ) ,
IRON_SWORD ( ItemID . IRON_SWORD , " Iron sword " , " ironsword " ) ,
WOOD_SWORD ( ItemID . WOOD_SWORD , " Wooden sword " , " woodsword " ) ,
WOOD_SHOVEL ( ItemID . WOOD_SHOVEL , " Wooden shovel " , " woodshovel " ) ,
WOOD_PICKAXE ( ItemID . WOOD_PICKAXE , " Wooden pickaxe " , " woodpick " , " woodpickaxe " ) ,
WOOD_AXE ( ItemID . WOOD_AXE , " Wooden axe " , " woodaxe " ) ,
STONE_SWORD ( ItemID . STONE_SWORD , " Stone sword " , " stonesword " ) ,
STONE_SHOVEL ( ItemID . STONE_SHOVEL , " Stone shovel " , " stoneshovel " ) ,
STONE_PICKAXE ( ItemID . STONE_PICKAXE , " Stone pickaxe " , " stonepick " , " stonepickaxe " ) ,
STONE_AXE ( ItemID . STONE_AXE , " Stone pickaxe " , " stoneaxe " ) ,
DIAMOND_SWORD ( ItemID . DIAMOND_SWORD , " Diamond sword " , " diamondsword " ) ,
DIAMOND_SHOVEL ( ItemID . DIAMOND_SHOVEL , " Diamond shovel " , " diamondshovel " ) ,
DIAMOND_PICKAXE ( ItemID . DIAMOND_PICKAXE , " Diamond pickaxe " , " diamondpick " , " diamondpickaxe " ) ,
DIAMOND_AXE ( ItemID . DIAMOND_AXE , " Diamond axe " , " diamondaxe " ) ,
STICK ( ItemID . STICK , " Stick " , " stick " ) ,
BOWL ( ItemID . BOWL , " Bowl " , " bowl " ) ,
MUSHROOM_SOUP ( ItemID . MUSHROOM_SOUP , " Mushroom soup " , " mushroomsoup " , " soup " , " brbsoup " ) ,
GOLD_SWORD ( ItemID . GOLD_SWORD , " Golden sword " , " goldsword " ) ,
GOLD_SHOVEL ( ItemID . GOLD_SHOVEL , " Golden shovel " , " goldshovel " ) ,
GOLD_PICKAXE ( ItemID . GOLD_PICKAXE , " Golden pickaxe " , " goldpick " , " goldpickaxe " ) ,
GOLD_AXE ( ItemID . GOLD_AXE , " Golden axe " , " goldaxe " ) ,
STRING ( ItemID . STRING , " String " , " string " ) ,
FEATHER ( ItemID . FEATHER , " Feather " , " feather " ) ,
SULPHUR ( ItemID . SULPHUR , " Sulphur " , " sulphur " , " sulfur " , " gunpowder " ) ,
WOOD_HOE ( ItemID . WOOD_HOE , " Wooden hoe " , " woodhoe " ) ,
STONE_HOE ( ItemID . STONE_HOE , " Stone hoe " , " stonehoe " ) ,
IRON_HOE ( ItemID . IRON_HOE , " Iron hoe " , " ironhoe " ) ,
DIAMOND_HOE ( ItemID . DIAMOND_HOE , " Diamond hoe " , " diamondhoe " ) ,
GOLD_HOE ( ItemID . GOLD_HOE , " Golden hoe " , " goldhoe " ) ,
SEEDS ( ItemID . SEEDS , " Seeds " , " seeds " , " seed " ) ,
WHEAT ( ItemID . WHEAT , " Wheat " , " wheat " ) ,
BREAD ( ItemID . BREAD , " Bread " , " bread " ) ,
LEATHER_HELMET ( ItemID . LEATHER_HELMET , " Leather helmet " , " leatherhelmet " , " leatherhat " ) ,
LEATHER_CHEST ( ItemID . LEATHER_CHEST , " Leather chestplate " , " leatherchest " , " leatherchestplate " , " leathervest " , " leatherbreastplate " , " leatherplate " , " leathercplate " , " leatherbody " ) ,
LEATHER_PANTS ( ItemID . LEATHER_PANTS , " Leather pants " , " leatherpants " , " leathergreaves " , " leatherlegs " , " leatherleggings " , " leatherstockings " , " leatherbreeches " ) ,
LEATHER_BOOTS ( ItemID . LEATHER_BOOTS , " Leather boots " , " leatherboots " , " leathershoes " , " leatherfoot " , " leatherfeet " ) ,
CHAINMAIL_HELMET ( ItemID . CHAINMAIL_HELMET , " Chainmail helmet " , " chainmailhelmet " , " chainmailhat " ) ,
CHAINMAIL_CHEST ( ItemID . CHAINMAIL_CHEST , " Chainmail chestplate " , " chainmailchest " , " chainmailchestplate " , " chainmailvest " , " chainmailbreastplate " , " chainmailplate " , " chainmailcplate " , " chainmailbody " ) ,
CHAINMAIL_PANTS ( ItemID . CHAINMAIL_PANTS , " Chainmail pants " , " chainmailpants " , " chainmailgreaves " , " chainmaillegs " , " chainmailleggings " , " chainmailstockings " , " chainmailbreeches " ) ,
CHAINMAIL_BOOTS ( ItemID . CHAINMAIL_BOOTS , " Chainmail boots " , " chainmailboots " , " chainmailshoes " , " chainmailfoot " , " chainmailfeet " ) ,
IRON_HELMET ( ItemID . IRON_HELMET , " Iron helmet " , " ironhelmet " , " ironhat " ) ,
IRON_CHEST ( ItemID . IRON_CHEST , " Iron chestplate " , " ironchest " , " ironchestplate " , " ironvest " , " ironbreastplate " , " ironplate " , " ironcplate " , " ironbody " ) ,
IRON_PANTS ( ItemID . IRON_PANTS , " Iron pants " , " ironpants " , " irongreaves " , " ironlegs " , " ironleggings " , " ironstockings " , " ironbreeches " ) ,
IRON_BOOTS ( ItemID . IRON_BOOTS , " Iron boots " , " ironboots " , " ironshoes " , " ironfoot " , " ironfeet " ) ,
DIAMOND_HELMET ( ItemID . DIAMOND_HELMET , " Diamond helmet " , " diamondhelmet " , " diamondhat " ) ,
DIAMOND_CHEST ( ItemID . DIAMOND_CHEST , " Diamond chestplate " , " diamondchest " , " diamondchestplate " , " diamondvest " , " diamondbreastplate " , " diamondplate " , " diamondcplate " , " diamondbody " ) ,
DIAMOND_PANTS ( ItemID . DIAMOND_PANTS , " Diamond pants " , " diamondpants " , " diamondgreaves " , " diamondlegs " , " diamondleggings " , " diamondstockings " , " diamondbreeches " ) ,
DIAMOND_BOOTS ( ItemID . DIAMOND_BOOTS , " Diamond boots " , " diamondboots " , " diamondshoes " , " diamondfoot " , " diamondfeet " ) ,
GOLD_HELMET ( ItemID . GOLD_HELMET , " Gold helmet " , " goldhelmet " , " goldhat " ) ,
GOLD_CHEST ( ItemID . GOLD_CHEST , " Gold chestplate " , " goldchest " , " goldchestplate " , " goldvest " , " goldbreastplate " , " goldplate " , " goldcplate " , " goldbody " ) ,
GOLD_PANTS ( ItemID . GOLD_PANTS , " Gold pants " , " goldpants " , " goldgreaves " , " goldlegs " , " goldleggings " , " goldstockings " , " goldbreeches " ) ,
GOLD_BOOTS ( ItemID . GOLD_BOOTS , " Gold boots " , " goldboots " , " goldshoes " , " goldfoot " , " goldfeet " ) ,
FLINT ( ItemID . FLINT , " Flint " , " flint " ) ,
RAW_PORKCHOP ( ItemID . RAW_PORKCHOP , " Raw porkchop " , " rawpork " , " rawporkchop " , " rawbacon " , " baconstrips " , " rawmeat " ) ,
COOKED_PORKCHOP ( ItemID . COOKED_PORKCHOP , " Cooked porkchop " , " pork " , " cookedpork " , " cookedporkchop " , " cookedbacon " , " bacon " , " meat " ) ,
PAINTING ( ItemID . PAINTING , " Painting " , " painting " ) ,
GOLD_APPLE ( ItemID . GOLD_APPLE , " Golden apple " , " goldapple " , " goldenapple " ) ,
SIGN ( ItemID . SIGN , " Wooden sign " , " sign " ) ,
WOODEN_DOOR_ITEM ( ItemID . WOODEN_DOOR_ITEM , " Wooden door " , " wooddoor " , " door " ) ,
BUCKET ( ItemID . BUCKET , " Bucket " , " bucket " , " bukkit " ) ,
WATER_BUCKET ( ItemID . WATER_BUCKET , " Water bucket " , " waterbucket " , " waterbukkit " ) ,
LAVA_BUCKET ( ItemID . LAVA_BUCKET , " Lava bucket " , " lavabucket " , " lavabukkit " ) ,
MINECART ( ItemID . MINECART , " Minecart " , " minecart " , " cart " ) ,
SADDLE ( ItemID . SADDLE , " Saddle " , " saddle " ) ,
IRON_DOOR_ITEM ( ItemID . IRON_DOOR_ITEM , " Iron door " , " irondoor " ) ,
REDSTONE_DUST ( ItemID . REDSTONE_DUST , " Redstone dust " , " redstonedust " , " reddust " , " redstone " , " dust " , " wire " ) ,
SNOWBALL ( ItemID . SNOWBALL , " Snowball " , " snowball " ) ,
WOOD_BOAT ( ItemID . WOOD_BOAT , " Wooden boat " , " woodboat " , " woodenboat " , " boat " ) ,
LEATHER ( ItemID . LEATHER , " Leather " , " leather " , " cowhide " ) ,
MILK_BUCKET ( ItemID . MILK_BUCKET , " Milk bucket " , " milkbucket " , " milk " , " milkbukkit " ) ,
BRICK_BAR ( ItemID . BRICK_BAR , " Brick " , " brickbar " ) ,
CLAY_BALL ( ItemID . CLAY_BALL , " Clay " , " clay " ) ,
SUGAR_CANE_ITEM ( ItemID . SUGAR_CANE_ITEM , " Sugar cane " , " sugarcane " , " reed " , " reeds " ) ,
PAPER ( ItemID . PAPER , " Paper " , " paper " ) ,
BOOK ( ItemID . BOOK , " Book " , " book " ) ,
SLIME_BALL ( ItemID . SLIME_BALL , " Slime ball " , " slimeball " , " slime " ) ,
STORAGE_MINECART ( ItemID . STORAGE_MINECART , " Storage minecart " , " storageminecart " , " storagecart " ) ,
POWERED_MINECART ( ItemID . POWERED_MINECART , " Powered minecart " , " poweredminecart " , " poweredcart " ) ,
EGG ( ItemID . EGG , " Egg " , " egg " ) ,
COMPASS ( ItemID . COMPASS , " Compass " , " compass " ) ,
FISHING_ROD ( ItemID . FISHING_ROD , " Fishing rod " , " fishingrod " , " fishingpole " ) ,
WATCH ( ItemID . WATCH , " Watch " , " watch " , " clock " , " timer " ) ,
LIGHTSTONE_DUST ( ItemID . LIGHTSTONE_DUST , " Glowstone dust " , " lightstonedust " , " glowstonedone " , " brightstonedust " , " brittlegolddust " , " brimstonedust " ) ,
RAW_FISH ( ItemID . RAW_FISH , " Raw fish " , " rawfish " , " fish " ) ,
COOKED_FISH ( ItemID . COOKED_FISH , " Cooked fish " , " cookedfish " ) ,
INK_SACK ( ItemID . INK_SACK , " Ink sac " , " inksac " , " ink " , " dye " , " inksack " ) ,
BONE ( ItemID . BONE , " Bone " , " bone " ) ,
SUGAR ( ItemID . SUGAR , " Sugar " , " sugar " ) ,
CAKE_ITEM ( ItemID . CAKE_ITEM , " Cake " , " cake " ) ,
BED_ITEM ( ItemID . BED_ITEM , " Bed " , " bed " ) ,
REDSTONE_REPEATER ( ItemID . REDSTONE_REPEATER , " Redstone repeater " , " redstonerepeater " , " diode " , " delayer " , " repeater " ) ,
COOKIE ( ItemID . COOKIE , " Cookie " , " cookie " ) ,
MAP ( ItemID . MAP , " Map " , " map " ) ,
SHEARS ( ItemID . SHEARS , " Shears " , " shears " , " scissors " ) ,
MELON ( ItemID . MELON , " Melon Slice " , " melon " , " melonslice " ) ,
PUMPKIN_SEEDS ( ItemID . PUMPKIN_SEEDS , " Pumpkin seeds " , " pumpkinseed " , " pumpkinseeds " ) ,
MELON_SEEDS ( ItemID . MELON_SEEDS , " Melon seeds " , " melonseed " , " melonseeds " ) ,
RAW_BEEF ( ItemID . RAW_BEEF , " Raw beef " , " rawbeef " , " rawcow " , " beef " ) ,
COOKED_BEEF ( ItemID . COOKED_BEEF , " Steak " , " steak " , " cookedbeef " , " cookedcow " ) ,
RAW_CHICKEN ( ItemID . RAW_CHICKEN , " Raw chicken " , " rawchicken " ) ,
COOKED_CHICKEN ( ItemID . COOKED_CHICKEN , " Cooked chicken " , " cookedchicken " , " chicken " , " grilledchicken " ) ,
ROTTEN_FLESH ( ItemID . ROTTEN_FLESH , " Rotten flesh " , " rottenflesh " , " zombiemeat " , " flesh " ) ,
ENDER_PEARL ( ItemID . ENDER_PEARL , " Ender pearl " , " pearl " , " enderpearl " ) ,
BLAZE_ROD ( ItemID . BLAZE_ROD , " Blaze rod " , " blazerod " ) ,
GHAST_TEAR ( ItemID . GHAST_TEAR , " Ghast tear " , " ghasttear " ) ,
GOLD_NUGGET ( ItemID . GOLD_NUGGET , " Gold nuggest " , " goldnugget " ) ,
NETHER_WART_ITEM ( ItemID . NETHER_WART_SEED , " Nether wart " , " netherwart " , " netherwartseed " ) ,
POTION ( ItemID . POTION , " Potion " , " potion " ) ,
GLASS_BOTTLE ( ItemID . GLASS_BOTTLE , " Glass bottle " , " glassbottle " ) ,
SPIDER_EYE ( ItemID . SPIDER_EYE , " Spider eye " , " spidereye " ) ,
FERMENTED_SPIDER_EYE ( ItemID . FERMENTED_SPIDER_EYE , " Fermented spider eye " , " fermentedspidereye " , " fermentedeye " ) ,
BLAZE_POWDER ( ItemID . BLAZE_POWDER , " Blaze powder " , " blazepowder " ) ,
MAGMA_CREAM ( ItemID . MAGMA_CREAM , " Magma cream " , " magmacream " ) ,
BREWING_STAND_ITEM ( ItemID . BREWING_STAND , " Brewing stand " , " brewingstand " ) ,
CAULDRON_ITEM ( ItemID . CAULDRON , " Cauldron " , " cauldron " ) ,
EYE_OF_ENDER ( ItemID . EYE_OF_ENDER , " Eye of Ender " , " eyeofender " , " endereye " ) ,
GLISTERING_MELON ( ItemID . GLISTERING_MELON , " Glistering Melon " , " glisteringmelon " , " goldmelon " ) ,
SPAWN_EGG ( ItemID . SPAWN_EGG , " Spawn Egg " , " spawnegg " , " spawn " , " mobspawnegg " ) ,
BOTTLE_O_ENCHANTING ( ItemID . BOTTLE_O_ENCHANTING , " Bottle o' Enchanting " , " expbottle " , " bottleoenchanting " , " experiencebottle " , " exppotion " , " experiencepotion " ) ,
FIRE_CHARGE ( ItemID . FIRE_CHARGE , " Fire Charge " , " firecharge " , " firestarter " , " firerock " ) ,
BOOK_AND_QUILL ( ItemID . BOOK_AND_QUILL , " Book and Quill " , " bookandquill " , " quill " , " writingbook " ) ,
WRITTEN_BOOK ( ItemID . WRITTEN_BOOK , " Written Book " , " writtenbook " ) ,
EMERALD ( ItemID . EMERALD , " Emerald " , " emeraldingot " , " emerald " ) ,
2012-10-28 19:12:39 +00:00
ITEM_FRAME ( ItemID . ITEM_FRAME , " Item frame " , " itemframe " , " frame " , " itempainting " ) ,
FLOWER_POT ( ItemID . FLOWER_POT , " Flower pot " , " flowerpot " , " plantpot " , " pot " ) ,
CARROT ( ItemID . CARROT , " Carrot " , " carrot " ) ,
POTATO ( ItemID . POTATO , " Potato " , " potato " ) ,
BAKED_POTATO ( ItemID . BAKED_POTATO , " Baked potato " , " bakedpotato " , " potatobaked " ) ,
POISONOUS_POTATO ( ItemID . POISONOUS_POTATO , " Poisonous potato " , " poisonpotato " , " poisonouspotato " ) ,
BLANK_MAP ( ItemID . BLANK_MAP , " Blank map " , " blankmap " , " emptymap " ) ,
GOLDEN_CARROT ( ItemID . GOLDEN_CARROT , " Golden carrot " , " goldencarrot " , " goldcarrot " ) ,
HEAD ( ItemID . HEAD , " Head " , " head " , " headmount " , " mount " ) ,
CARROT_ON_A_STICK ( ItemID . CARROT_ON_A_STICK , " Carrot on a stick " , " carrotonastick " , " carrotonstick " , " stickcarrot " , " carrotstick " ) ,
NETHER_STAR ( ItemID . NETHER_STAR , " Nether star " , " netherstar " , " starnether " ) ,
PUMPKIN_PIE ( ItemID . PUMPKIN_PIE , " Pumpkin pie " , " pumpkinpie " ) ,
2012-10-28 19:35:24 +00:00
DISC_13 ( ItemID . DISC_13 , " Music Disc - 13 " , " disc_13 " ) ,
DISC_CAT ( ItemID . DISC_CAT , " Music Disc - Cat " , " disc_cat " ) ,
DISC_BLOCKS ( ItemID . DISC_BLOCKS , " Music Disc - blocks " , " disc_blocks " ) ,
DISC_CHIRP ( ItemID . DISC_CHIRP , " Music Disc - chirp " , " disc_chirp " ) ,
DISC_FAR ( ItemID . DISC_FAR , " Music Disc - far " , " disc_far " ) ,
DISC_MALL ( ItemID . DISC_MALL , " Music Disc - mall " , " disc_mall " ) ,
DISC_MELLOHI ( ItemID . DISC_MELLOHI , " Music Disc - mellohi " , " disc_mellohi " ) ,
DISC_STAL ( ItemID . DISC_STAL , " Music Disc - stal " , " disc_stal " ) ,
DISC_STRAD ( ItemID . DISC_STRAD , " Music Disc - strad " , " disc_strad " ) ,
DISC_WARD ( ItemID . DISC_WARD , " Music Disc - ward " , " disc_ward " ) ,
DISC_11 ( ItemID . DISC_11 , " Music Disc - 11 " , " disc_11 " ) ,
// deprecated
@Deprecated GOLD_RECORD ( ItemID . GOLD_RECORD , " Gold Record " , " goldrecord " , " golddisc " ) ,
@Deprecated GREEN_RECORD ( ItemID . GREEN_RECORD , " Green Record " , " greenrecord " , " greenddisc " ) ;
/ * *
* Stores a map of the IDs for fast access .
* /
private static final Map < Integer , ItemType > ids = new HashMap < Integer , ItemType > ( ) ;
/ * *
* Stores a map of the names for fast access .
* /
private static final Map < String , ItemType > lookup = new LinkedHashMap < String , ItemType > ( ) ;
private final int id ;
private final String name ;
private final String [ ] lookupKeys ;
static {
for ( ItemType type : EnumSet . allOf ( ItemType . class ) ) {
ids . put ( type . id , type ) ;
for ( String key : type . lookupKeys ) {
lookup . put ( key , type ) ;
}
}
}
/ * *
* Construct the type .
*
* @param id
* @param name
* /
ItemType ( int id , String name , String lookupKey ) {
this . id = id ;
this . name = name ;
this . lookupKeys = new String [ ] { lookupKey } ;
}
/ * *
* Construct the type .
*
* @param id
* @param name
* /
ItemType ( int id , String name , String . . . lookupKeys ) {
this . id = id ;
this . name = name ;
this . lookupKeys = lookupKeys ;
}
/ * *
* Return type from ID . May return null .
*
* @param id
* @return
* /
public static ItemType fromID ( int id ) {
return ids . get ( id ) ;
}
/ * *
* Get a name for the item .
*
* @param id
* @return
* /
public static String toName ( int id ) {
ItemType type = ids . get ( id ) ;
if ( type ! = null ) {
return type . getName ( ) ;
} else {
return " # " + id ;
}
}
/ * *
* Get a name for a held item .
*
* @param id
* @return
* /
public static String toHeldName ( int id ) {
if ( id = = 0 ) {
return " Hand " ;
}
ItemType type = ids . get ( id ) ;
if ( type ! = null ) {
return type . getName ( ) ;
} else {
return " # " + id ;
}
}
/ * *
* Return type from name . May return null .
*
* @param name
* @return
* /
public static ItemType lookup ( String name ) {
return lookup ( name , true ) ;
}
/ * *
* Return type from name . May return null .
*
* @param name
* @param fuzzy
* @return
* /
public static ItemType lookup ( String name , boolean fuzzy ) {
try {
return fromID ( Integer . parseInt ( name ) ) ;
} catch ( NumberFormatException e ) {
return StringUtil . lookup ( lookup , name , fuzzy ) ;
}
}
/ * *
* Get item numeric ID .
*
* @return
* /
public int getID ( ) {
return id ;
}
/ * *
* Get user - friendly item name .
*
* @return
* /
public String getName ( ) {
return name ;
}
/ * *
* Get a list of aliases .
*
* @return
* /
public String [ ] getAliases ( ) {
return lookupKeys ;
}
private static final Set < Integer > shouldNotStack = new HashSet < Integer > ( ) ;
static {
shouldNotStack . add ( ItemID . IRON_SHOVEL ) ;
shouldNotStack . add ( ItemID . IRON_PICK ) ;
shouldNotStack . add ( ItemID . IRON_AXE ) ;
shouldNotStack . add ( ItemID . FLINT_AND_TINDER ) ;
shouldNotStack . add ( ItemID . BOW ) ;
shouldNotStack . add ( ItemID . IRON_SWORD ) ;
shouldNotStack . add ( ItemID . WOOD_SWORD ) ;
shouldNotStack . add ( ItemID . WOOD_SHOVEL ) ;
shouldNotStack . add ( ItemID . WOOD_PICKAXE ) ;
shouldNotStack . add ( ItemID . WOOD_AXE ) ;
shouldNotStack . add ( ItemID . STONE_SWORD ) ;
shouldNotStack . add ( ItemID . STONE_SHOVEL ) ;
shouldNotStack . add ( ItemID . STONE_PICKAXE ) ;
shouldNotStack . add ( ItemID . STONE_AXE ) ;
shouldNotStack . add ( ItemID . DIAMOND_SWORD ) ;
shouldNotStack . add ( ItemID . DIAMOND_SHOVEL ) ;
shouldNotStack . add ( ItemID . DIAMOND_PICKAXE ) ;
shouldNotStack . add ( ItemID . DIAMOND_AXE ) ;
shouldNotStack . add ( ItemID . BOWL ) ;
shouldNotStack . add ( ItemID . GOLD_SWORD ) ;
shouldNotStack . add ( ItemID . GOLD_SHOVEL ) ;
shouldNotStack . add ( ItemID . GOLD_PICKAXE ) ;
shouldNotStack . add ( ItemID . GOLD_AXE ) ;
shouldNotStack . add ( ItemID . WOOD_HOE ) ;
shouldNotStack . add ( ItemID . STONE_HOE ) ;
shouldNotStack . add ( ItemID . IRON_HOE ) ;
shouldNotStack . add ( ItemID . DIAMOND_HOE ) ;
shouldNotStack . add ( ItemID . GOLD_HOE ) ;
shouldNotStack . add ( ItemID . LEATHER_HELMET ) ;
shouldNotStack . add ( ItemID . LEATHER_CHEST ) ;
shouldNotStack . add ( ItemID . LEATHER_PANTS ) ;
shouldNotStack . add ( ItemID . LEATHER_BOOTS ) ;
shouldNotStack . add ( ItemID . CHAINMAIL_CHEST ) ;
shouldNotStack . add ( ItemID . CHAINMAIL_HELMET ) ;
shouldNotStack . add ( ItemID . CHAINMAIL_BOOTS ) ;
shouldNotStack . add ( ItemID . CHAINMAIL_PANTS ) ;
shouldNotStack . add ( ItemID . IRON_HELMET ) ;
shouldNotStack . add ( ItemID . IRON_CHEST ) ;
shouldNotStack . add ( ItemID . IRON_PANTS ) ;
shouldNotStack . add ( ItemID . IRON_BOOTS ) ;
shouldNotStack . add ( ItemID . DIAMOND_HELMET ) ;
shouldNotStack . add ( ItemID . DIAMOND_PANTS ) ;
shouldNotStack . add ( ItemID . DIAMOND_CHEST ) ;
shouldNotStack . add ( ItemID . DIAMOND_BOOTS ) ;
shouldNotStack . add ( ItemID . GOLD_HELMET ) ;
shouldNotStack . add ( ItemID . GOLD_CHEST ) ;
shouldNotStack . add ( ItemID . GOLD_PANTS ) ;
shouldNotStack . add ( ItemID . GOLD_BOOTS ) ;
shouldNotStack . add ( ItemID . WOODEN_DOOR_ITEM ) ;
shouldNotStack . add ( ItemID . WATER_BUCKET ) ;
shouldNotStack . add ( ItemID . LAVA_BUCKET ) ;
shouldNotStack . add ( ItemID . MINECART ) ;
shouldNotStack . add ( ItemID . SADDLE ) ;
shouldNotStack . add ( ItemID . IRON_DOOR_ITEM ) ;
shouldNotStack . add ( ItemID . WOOD_BOAT ) ;
shouldNotStack . add ( ItemID . MILK_BUCKET ) ;
shouldNotStack . add ( ItemID . STORAGE_MINECART ) ;
shouldNotStack . add ( ItemID . POWERED_MINECART ) ;
shouldNotStack . add ( ItemID . WATCH ) ;
shouldNotStack . add ( ItemID . CAKE_ITEM ) ;
shouldNotStack . add ( ItemID . BED_ITEM ) ;
shouldNotStack . add ( ItemID . MAP ) ;
shouldNotStack . add ( ItemID . SHEARS ) ;
shouldNotStack . add ( ItemID . DISC_13 ) ;
shouldNotStack . add ( ItemID . DISC_CAT ) ;
shouldNotStack . add ( ItemID . DISC_BLOCKS ) ;
shouldNotStack . add ( ItemID . DISC_CHIRP ) ;
shouldNotStack . add ( ItemID . DISC_FAR ) ;
shouldNotStack . add ( ItemID . DISC_MALL ) ;
shouldNotStack . add ( ItemID . DISC_MELLOHI ) ;
shouldNotStack . add ( ItemID . DISC_STAL ) ;
shouldNotStack . add ( ItemID . DISC_STRAD ) ;
shouldNotStack . add ( ItemID . DISC_WARD ) ;
shouldNotStack . add ( ItemID . DISC_11 ) ;
}
/ * *
* Returns true if an item should not be stacked .
*
* @param id
* @return
* /
public static boolean shouldNotStack ( int id ) {
return shouldNotStack . contains ( id ) ;
}
private static final Set < Integer > usesDamageValue = new HashSet < Integer > ( ) ;
static {
usesDamageValue . add ( BlockID . SAPLING ) ;
//usesDamageValue.add(BlockID.WATER);
//usesDamageValue.add(BlockID.STATIONARY_WATER);
//usesDamageValue.add(BlockID.LAVA);
//usesDamageValue.add(BlockID.STATIONARY_LAVA);
usesDamageValue . add ( BlockID . LOG ) ;
usesDamageValue . add ( BlockID . LEAVES ) ;
//usesDamageValue.add(BlockID.DISPENSER);
//usesDamageValue.add(BlockID.BED);
//usesDamageValue.add(BlockID.POWERED_RAIL);
//usesDamageValue.add(BlockID.DETECTOR_RAIL);
//usesDamageValue.add(BlockID.PISTON_STICKY_BASE);
//usesDamageValue.add(BlockID.LONG_GRASS);
//usesDamageValue.add(BlockID.PISTON_BASE);
//usesDamageValue.add(BlockID.PISTON_EXTENSION);
usesDamageValue . add ( BlockID . CLOTH ) ;
usesDamageValue . add ( BlockID . DOUBLE_STEP ) ;
usesDamageValue . add ( BlockID . STEP ) ;
//usesDamageValue.add(BlockID.TORCH);
//usesDamageValue.add(BlockID.FIRE);
//usesDamageValue.add(BlockID.WOODEN_STAIRS);
//usesDamageValue.add(BlockID.CHEST);
//usesDamageValue.add(BlockID.REDSTONE_WIRE);
//usesDamageValue.add(BlockID.CROPS);
//usesDamageValue.add(BlockID.SOIL);
//usesDamageValue.add(BlockID.FURNACE);
//usesDamageValue.add(BlockID.BURNING_FURNACE);
//usesDamageValue.add(BlockID.SIGN_POST);
//usesDamageValue.add(BlockID.WOODEN_DOOR);
//usesDamageValue.add(BlockID.LADDER);
//usesDamageValue.add(BlockID.MINECART_TRACKS);
//usesDamageValue.add(BlockID.COBBLESTONE_STAIRS);
//usesDamageValue.add(BlockID.WALL_SIGN);
//usesDamageValue.add(BlockID.LEVER);
//usesDamageValue.add(BlockID.STONE_PRESSURE_PLATE);
//usesDamageValue.add(BlockID.IRON_DOOR);
//usesDamageValue.add(BlockID.WOODEN_PRESSURE_PLATE);
//usesDamageValue.add(BlockID.REDSTONE_TORCH_OFF);
//usesDamageValue.add(BlockID.REDSTONE_TORCH_ON);
//usesDamageValue.add(BlockID.STONE_BUTTON);
//usesDamageValue.add(BlockID.SNOW);
//usesDamageValue.add(BlockID.CACTUS);
//usesDamageValue.add(BlockID.REED);
//usesDamageValue.add(BlockID.JUKEBOX);
//usesDamageValue.add(BlockID.PUMPKIN);
//usesDamageValue.add(BlockID.JACKOLANTERN);
//usesDamageValue.add(BlockID.CAKE_BLOCK);
//usesDamageValue.add(BlockID.REDSTONE_REPEATER_OFF);
//usesDamageValue.add(BlockID.REDSTONE_REPEATER_ON);
//usesDamageValue.add(BlockID.TRAP_DOOR);
//usesDamageValue.add(BlockID.SILVERFISH_BLOCK);
usesDamageValue . add ( BlockID . STONE_BRICK ) ;
//usesDamageValue.add(BlockID.RED_MUSHROOM_CAP);
//usesDamageValue.add(BlockID.BROWN_MUSHROOM_CAP);
//usesDamageValue.add(BlockID.PUMPKIN_STEM);
//usesDamageValue.add(BlockID.MELON_STEM);
//usesDamageValue.add(BlockID.VINE);
//usesDamageValue.add(BlockID.FENCE_GATE);
//usesDamageValue.add(BlockID.BRICK_STAIRS);
//usesDamageValue.add(BlockID.STONE_BRICK_STAIRS);
//usesDamageValue.add(BlockID.NETHER_BRICK_STAIRS);
//usesDamageValue.add(BlockID.NETHER_WART);
//usesDamageValue.add(BlockID.ENCHANTMENT_TABLE);
//usesDamageValue.add(BlockID.BREWING_STAND);
//usesDamageValue.add(BlockID.CAULDRON);
//usesDamageValue.add(BlockID.END_PORTAL_FRAME);
usesDamageValue . add ( ItemID . COAL ) ;
usesDamageValue . add ( ItemID . INK_SACK ) ;
usesDamageValue . add ( ItemID . POTION ) ;
usesDamageValue . add ( ItemID . GLASS_BOTTLE ) ;
usesDamageValue . add ( ItemID . SPAWN_EGG ) ;
usesDamageValue . add ( ItemID . MAP ) ;
}
/ * *
* Returns true if an item uses its damage value for something
* other than damage .
*
* @param id
* @return
* /
public static boolean usesDamageValue ( int id ) {
return usesDamageValue . contains ( id ) ;
}
}