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Fix loading schematic files with block data values >127
Minecraft 1.3 introduces several blocks with data values over 127, such as sandstone stairs (128). Since byte is signed, implicit conversion to short results in negative block data values that cause later IndexOutOfBounds exceptions. This change explicitly masks off the extended sign bits so the result is positive.
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@ -121,7 +121,7 @@ public class MCEditSchematicFormat extends SchematicFormat {
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}
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} else {
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for (int i = 0; i < rawBlocks.length; ++i) {
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blocks[i] = rawBlocks[i];
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blocks[i] = (short) (rawBlocks[i] & 0xFF);
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}
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}
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