EllipsoidRegion's constructor now takes radius, not offset radius.

This commit is contained in:
TomyLobo 2012-01-03 17:26:22 +01:00
parent 3a828c9759
commit 0138cd7f1c
2 changed files with 3 additions and 3 deletions

View File

@ -59,11 +59,11 @@ public class EllipsoidRegion extends AbstractRegion {
public EllipsoidRegion(LocalWorld world, Vector center, Vector radius) { public EllipsoidRegion(LocalWorld world, Vector center, Vector radius) {
super(world); super(world);
this.center = center; this.center = center;
this.radius = radius; setRadius(radius);
} }
public EllipsoidRegion(EllipsoidRegion ellipsoidRegion) { public EllipsoidRegion(EllipsoidRegion ellipsoidRegion) {
this(ellipsoidRegion.world, ellipsoidRegion.center, ellipsoidRegion.radius); this(ellipsoidRegion.world, ellipsoidRegion.center, ellipsoidRegion.getRadius());
} }
/** /**

View File

@ -63,7 +63,7 @@ public class EllipsoidRegionSelector implements RegionSelector, CUIRegion {
BlockVector pos1 = oldRegion.getMinimumPoint().toBlockVector(); BlockVector pos1 = oldRegion.getMinimumPoint().toBlockVector();
BlockVector pos2 = oldRegion.getMaximumPoint().toBlockVector(); BlockVector pos2 = oldRegion.getMaximumPoint().toBlockVector();
Vector center = pos1.add(pos2).divide(2).floor(); Vector center = pos1.add(pos2).divide(2).floor();
region.setCenter(center); region.setCenter(center);
region.setRadius(pos2.subtract(center)); region.setRadius(pos2.subtract(center));