Updated the WorldEdit license using find and replace

This commit is contained in:
MattBDev
2020-08-24 21:31:47 -04:00
parent ce078aad70
commit 02886b0387
788 changed files with 7156 additions and 7156 deletions

View File

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command;
@ -230,7 +230,7 @@ public class GenerationCommands {
worldEdit.checkMaxRadius(radiusX);
worldEdit.checkMaxRadius(radiusZ);
worldEdit.checkMaxRadius(height);
BlockVector3 pos = session.getPlacementPosition(actor);
int affected = editSession.makeCylinder(pos, pattern, radiusX, radiusZ, height, !hollow);
actor.printInfo(TranslatableComponent.of("worldedit.cyl.created", TextComponent.of(affected)));
@ -294,7 +294,7 @@ public class GenerationCommands {
if (raised) {
pos = pos.add(0, (int) radiusY, 0);
}
int affected = editSession.makeSphere(pos, pattern, radiusX, radiusY, radiusZ, !hollow);
if (actor instanceof Player) {
((Player) actor).findFreePosition();