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Updated the WorldEdit license using find and replace
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@ -3,18 +3,18 @@
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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@ -230,7 +230,7 @@ public class GenerationCommands {
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worldEdit.checkMaxRadius(radiusX);
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worldEdit.checkMaxRadius(radiusZ);
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worldEdit.checkMaxRadius(height);
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BlockVector3 pos = session.getPlacementPosition(actor);
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int affected = editSession.makeCylinder(pos, pattern, radiusX, radiusZ, height, !hollow);
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actor.printInfo(TranslatableComponent.of("worldedit.cyl.created", TextComponent.of(affected)));
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@ -294,7 +294,7 @@ public class GenerationCommands {
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if (raised) {
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pos = pos.add(0, (int) radiusY, 0);
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}
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int affected = editSession.makeSphere(pos, pattern, radiusX, radiusY, radiusZ, !hollow);
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if (actor instanceof Player) {
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((Player) actor).findFreePosition();
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