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Use a fixed entity spawn cause of PLUGIN type for creating entities
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d1e9446d47
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@ -44,6 +44,8 @@ import org.spongepowered.api.data.property.block.SkyLuminanceProperty;
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import org.spongepowered.api.entity.EntityType;
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import org.spongepowered.api.entity.EntityTypes;
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import org.spongepowered.api.event.cause.Cause;
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import org.spongepowered.api.event.cause.entity.spawn.SpawnCause;
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import org.spongepowered.api.event.cause.entity.spawn.SpawnTypes;
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import org.spongepowered.api.world.World;
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import javax.annotation.Nullable;
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@ -262,6 +264,8 @@ public abstract class SpongeWorld extends AbstractWorld {
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protected abstract void applyEntityData(org.spongepowered.api.entity.Entity entity, BaseEntity data);
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private static final Cause ENTITY_SPAWN_CAUSE = Cause.source(SpawnCause.builder().type(SpawnTypes.PLUGIN).build()).build();
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@Nullable
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@Override
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public Entity createEntity(Location location, BaseEntity entity) {
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@ -285,7 +289,7 @@ public abstract class SpongeWorld extends AbstractWorld {
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new Vector3d(dir.getX(), dir.getY(), dir.getZ())
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);
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if (world.spawnEntity(newEnt, Cause.source(SpongeWorldEdit.container()).build())) {
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if (world.spawnEntity(newEnt, ENTITY_SPAWN_CAUSE)) {
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return new SpongeEntity(newEnt);
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}
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}
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