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synced 2024-11-20 02:45:00 +00:00
Updated blocks and items for 1.4 and 1.5
This commit is contained in:
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@ -52,6 +52,9 @@ public final class BlockID {
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public static final int SANDSTONE = 24;
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public static final int SANDSTONE = 24;
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public static final int NOTE_BLOCK = 25;
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public static final int NOTE_BLOCK = 25;
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public static final int BED = 26;
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public static final int BED = 26;
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public static final int POWERED_RAIL = 27;
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public static final int DETECTOR_RAIL = 28;
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public static final int WEB = 30;
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public static final int CLOTH = 35;
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public static final int CLOTH = 35;
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public static final int YELLOW_FLOWER = 37;
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public static final int YELLOW_FLOWER = 37;
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public static final int RED_FLOWER = 38;
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public static final int RED_FLOWER = 38;
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@ -112,4 +115,5 @@ public final class BlockID {
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public static final int CAKE_BLOCK = 92;
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public static final int CAKE_BLOCK = 92;
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public static final int REDSTONE_REPEATER_OFF = 93;
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public static final int REDSTONE_REPEATER_OFF = 93;
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public static final int REDSTONE_REPEATER_ON = 94;
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public static final int REDSTONE_REPEATER_ON = 94;
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public static final int LOCKED_CHEST = 95;
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}
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}
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@ -35,27 +35,33 @@ public enum BlockType {
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DIRT(3, "Dirt", "dirt"),
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DIRT(3, "Dirt", "dirt"),
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COBBLESTONE(4, "Cobblestone", new String[] {"cobblestone", "cobble"}),
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COBBLESTONE(4, "Cobblestone", new String[] {"cobblestone", "cobble"}),
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WOOD(5, "Wood", new String[] {"wood", "woodplank", "plank", "woodplanks", "planks"}),
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WOOD(5, "Wood", new String[] {"wood", "woodplank", "plank", "woodplanks", "planks"}),
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SAPLING(6, "Sapling", new String[] {"tree", "sapling"}),
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SAPLING(6, "Sapling", "sapling"),
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BEDROCK(7, "Bedrock", new String[] {"adminium", "bedrock"}),
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BEDROCK(7, "Bedrock", new String[] {"adminium", "bedrock"}),
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WATER(8, "Water", new String[] {"watermoving", "movingwater"}),
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WATER(8, "Water", new String[] {"watermoving", "movingwater"}),
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STATIONARY_WATER(9, "Water (stationary)", new String[] {"water", "waterstationary", "stationarywater"}),
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STATIONARY_WATER(9, "Water (stationary)",
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new String[] {"water", "waterstationary", "stationarywater", "stillwater"}),
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LAVA(10, "Lava", new String[] {"lavamoving", "movinglava"}),
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LAVA(10, "Lava", new String[] {"lavamoving", "movinglava"}),
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STATIONARY_LAVA(11, "Lava (stationary)", new String[] {"lava", "lavastationary", "stationarylava"}),
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STATIONARY_LAVA(11, "Lava (stationary)",
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new String[] {"lava", "lavastationary", "stationarylava", "stilllava"}),
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SAND(12, "Sand", "sand"),
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SAND(12, "Sand", "sand"),
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GRAVEL(13, "Gravel", "gravel"),
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GRAVEL(13, "Gravel", "gravel"),
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GOLD_ORE(14, "Gold ore", "goldore"),
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GOLD_ORE(14, "Gold ore", "goldore"),
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IRON_ORE(15, "Iron ore", "ironore"),
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IRON_ORE(15, "Iron ore", "ironore"),
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COAL_ORE(16, "Coal ore", "coalore"),
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COAL_ORE(16, "Coal ore", "coalore"),
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LOG(17, "Log", new String[] {"log", "pine", "oak", "birch", "redwood"}),
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LOG(17, "Log", new String[] {"log", "tree", "pine", "oak", "birch", "redwood"}),
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LEAVES(18, "Leaves", new String[] {"leaves", "leaf", "tree"}),
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LEAVES(18, "Leaves", new String[] {"leaves", "leaf"}),
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SPONGE(19, "Sponge", "sponge"),
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SPONGE(19, "Sponge", "sponge"),
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GLASS(20, "Glass", "glass"),
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GLASS(20, "Glass", "glass"),
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LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", new String[] {"lapislazuliore", "blueore"}),
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LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", new String[] {"lapislazuliore", "blueore", "lapisore"}),
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LAPIS_LAZULI(22, "Lapis lazuli", new String[] {"lapislazuli", "lapislazuliblock", "bluerock"}),
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LAPIS_LAZULI(22, "Lapis lazuli", new String[] {"lapislazuli", "lapislazuliblock", "bluerock"}),
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DISPENSER(23, "Dispenser", "dispenser"),
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DISPENSER(23, "Dispenser", "dispenser"),
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SANDSTONE(24, "Sandstone", "sandstone"),
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SANDSTONE(24, "Sandstone", "sandstone"),
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NOTE_BLOCK(25, "Note block", new String[] {"musicblock", "noteblock", "note", "music", "instrument"}),
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NOTE_BLOCK(25, "Note block", new String[] {"musicblock", "noteblock", "note", "music", "instrument"}),
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BED(26, "Bed", "bed"),
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BED(26, "Bed", "bed"),
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POWERED_RAIL(27, "Powered Rail",
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new String[] {"poweredrail", "boosterrail", "poweredtrack", "boostertrack"}),
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DETECTOR_RAIL(28, "Detector Rail", "detectorrail"),
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WEB(30, "Web", new String[] {"web", "spiderweb"}),
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CLOTH(35, "Wool", new String[] {"cloth", "wool"}),
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CLOTH(35, "Wool", new String[] {"cloth", "wool"}),
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YELLOW_FLOWER(37, "Yellow flower", new String[] {"yellowflower", "flower"}),
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YELLOW_FLOWER(37, "Yellow flower", new String[] {"yellowflower", "flower"}),
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RED_FLOWER(38, "Red rose", new String[] {"redflower", "redrose", "rose"}),
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RED_FLOWER(38, "Red rose", new String[] {"redflower", "redrose", "rose"}),
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@ -70,7 +76,7 @@ public enum BlockType {
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BOOKCASE(47, "Bookcase", new String[] {"bookshelf", "bookshelves"}),
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BOOKCASE(47, "Bookcase", new String[] {"bookshelf", "bookshelves"}),
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MOSSY_COBBLESTONE(48, "Cobblestone (mossy)",
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MOSSY_COBBLESTONE(48, "Cobblestone (mossy)",
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new String[] {"mossycobblestone", "mossstone", "mossystone",
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new String[] {"mossycobblestone", "mossstone", "mossystone",
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"mosscobble", "mossycobble", "moss", "mossy"}),
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"mosscobble", "mossycobble", "moss", "mossy", "sossymobblecone"}),
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OBSIDIAN(49, "Obsidian", "obsidian"),
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OBSIDIAN(49, "Obsidian", "obsidian"),
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TORCH(50, "Torch", "torch"),
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TORCH(50, "Torch", "torch"),
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FIRE(51, "Fire", new String[] {"fire", "flame", "flames"}),
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FIRE(51, "Fire", new String[] {"fire", "flame", "flames"}),
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@ -83,9 +89,9 @@ public enum BlockType {
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DIAMOND_BLOCK(57, "Diamond block", new String[] {"diamond", "diamondblock"}),
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DIAMOND_BLOCK(57, "Diamond block", new String[] {"diamond", "diamondblock"}),
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WORKBENCH(58, "Workbench", new String[] {"workbench", "table", "craftingtable"}),
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WORKBENCH(58, "Workbench", new String[] {"workbench", "table", "craftingtable"}),
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CROPS(59, "Crops", new String[] {"crops", "crop", "plant", "plants"}),
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CROPS(59, "Crops", new String[] {"crops", "crop", "plant", "plants"}),
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SOIL(60, "Soil", "soil"),
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SOIL(60, "Soil", new String[] {"soil", "farmland"}),
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FURNACE(61, "Furnace", "furnace"),
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FURNACE(61, "Furnace", "furnace"),
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BURNING_FURNACE(62, "Furnace (burning)", "burningfurnace"),
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BURNING_FURNACE(62, "Furnace (burning)", new String[] {"burningfurnace", "litfurnace"}),
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SIGN_POST(63, "Sign post", new String[] {"sign", "signpost"}),
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SIGN_POST(63, "Sign post", new String[] {"sign", "signpost"}),
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WOODEN_DOOR(64, "Wooden door", new String[] {"wooddoor", "woodendoor", "door"}),
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WOODEN_DOOR(64, "Wooden door", new String[] {"wooddoor", "woodendoor", "door"}),
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LADDER(65, "Ladder", "ladder"),
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LADDER(65, "Ladder", "ladder"),
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@ -103,8 +109,9 @@ public enum BlockType {
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REDSTONE_ORE(73, "Redstone ore", "redstoneore"),
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REDSTONE_ORE(73, "Redstone ore", "redstoneore"),
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GLOWING_REDSTONE_ORE(74, "Glowing redstone ore", "glowingredstoneore"),
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GLOWING_REDSTONE_ORE(74, "Glowing redstone ore", "glowingredstoneore"),
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REDSTONE_TORCH_OFF(75, "Redstone torch (off)",
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REDSTONE_TORCH_OFF(75, "Redstone torch (off)",
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new String[] {"redstonetorch"," redstonetorchoff", "rstorch"}),
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new String[] {"redstonetorchoff", "rstorchoff"}),
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REDSTONE_TORCH_ON(76, "Redstone torch (on)", "redstonetorchon"),
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REDSTONE_TORCH_ON(76, "Redstone torch (on)",
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new String [] {"redstonetorch", "redstonetorchon", "rstorchon"}),
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STONE_BUTTON(77, "Stone Button", new String[] {"stonebutton", "button"}),
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STONE_BUTTON(77, "Stone Button", new String[] {"stonebutton", "button"}),
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SNOW(78, "Snow", "snow"),
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SNOW(78, "Snow", "snow"),
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ICE(79, "Ice", "ice"),
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ICE(79, "Ice", "ice"),
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@ -126,8 +133,8 @@ public enum BlockType {
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JACK_O_LANTERN(91, "Pumpkin (on)",
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JACK_O_LANTERN(91, "Pumpkin (on)",
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new String[] {"pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"}),
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new String[] {"pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"}),
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CAKE(92, "Cake", new String[] {"cake", "cakeblock"}),
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CAKE(92, "Cake", new String[] {"cake", "cakeblock"}),
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REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", new String[] {"diode", "redstonerepeater", "repeater", "delayer"}),
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REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", new String[] {"diodeoff", "redstonerepeater", "repeater", "delayer"}),
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REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", new String[] {"diodeon", "redstonerepeateron", "repeateron", "delayeron"}),
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REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", new String[] {"diode", "diodeon", "redstonerepeateron", "repeateron", "delayeron"}),
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LOCKED_CHEST(95, "Locked chest", new String[] {"lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"});
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LOCKED_CHEST(95, "Locked chest", new String[] {"lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"});
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/**
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/**
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@ -160,6 +167,10 @@ public enum BlockType {
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blockDrops.put(23, 23);
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blockDrops.put(23, 23);
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blockDrops.put(24, 24);
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blockDrops.put(24, 24);
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blockDrops.put(25, 25);
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blockDrops.put(25, 25);
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blockDrops.put(26, 355);
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blockDrops.put(27, 27);
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blockDrops.put(28, 28);
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blockDrops.put(30, 30);
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blockDrops.put(35, 35);
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blockDrops.put(35, 35);
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blockDrops.put(37, 37);
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blockDrops.put(37, 37);
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blockDrops.put(38, 38);
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blockDrops.put(38, 38);
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@ -177,7 +188,7 @@ public enum BlockType {
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blockDrops.put(53, 53);
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blockDrops.put(53, 53);
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blockDrops.put(54, 54);
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blockDrops.put(54, 54);
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blockDrops.put(55, 331);
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blockDrops.put(55, 331);
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blockDrops.put(56, 56);
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blockDrops.put(56, 264);
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blockDrops.put(57, 57);
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blockDrops.put(57, 57);
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blockDrops.put(58, 58);
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blockDrops.put(58, 58);
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blockDrops.put(59, 295);
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blockDrops.put(59, 295);
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@ -199,17 +210,22 @@ public enum BlockType {
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blockDrops.put(75, 76);
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blockDrops.put(75, 76);
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blockDrops.put(76, 76);
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blockDrops.put(76, 76);
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blockDrops.put(77, 77);
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blockDrops.put(77, 77);
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blockDrops.put(78, 332);
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blockDrops.put(80, 80);
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blockDrops.put(80, 80);
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blockDrops.put(81, 81);
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blockDrops.put(81, 81);
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blockDrops.put(82, 82);
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blockDrops.put(82, 82);
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blockDrops.put(83, 83);
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blockDrops.put(83, 338);
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blockDrops.put(84, 84);
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blockDrops.put(84, 84);
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blockDrops.put(85, 85);
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blockDrops.put(85, 85);
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blockDrops.put(86, 86);
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blockDrops.put(86, 86);
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blockDrops.put(87, 87);
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blockDrops.put(87, 87);
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blockDrops.put(88, 88);
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blockDrops.put(88, 88);
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blockDrops.put(89, 248);
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blockDrops.put(89, 348);
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blockDrops.put(91, 91);
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blockDrops.put(91, 91);
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blockDrops.put(92, 354);
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blockDrops.put(93, 356);
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blockDrops.put(94, 356);
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blockDrops.put(95, 95);
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}
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}
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/**
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/**
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@ -315,6 +331,8 @@ public enum BlockType {
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public static boolean shouldPlaceLast(int id) {
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public static boolean shouldPlaceLast(int id) {
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return id == 6 // Saplings
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return id == 6 // Saplings
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|| id == 26 // Beds
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|| id == 26 // Beds
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|| id == 27 // Powered rails
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|| id == 28 // Detector rails
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|| id == 37 // Yellow flower
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|| id == 37 // Yellow flower
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|| id == 38 // Red flower
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|| id == 38 // Red flower
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|| id == 39 // Brown mushroom
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|| id == 39 // Brown mushroom
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@ -338,7 +356,10 @@ public enum BlockType {
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|| id == 78 // Snow
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|| id == 78 // Snow
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|| id == 81 // Cactus
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|| id == 81 // Cactus
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|| id == 83 // Reed
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|| id == 83 // Reed
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|| id == 90; // Portal
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|| id == 90 // Portal
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|| id == 92 // Cake
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|| id == 93 // Repeater (off)
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|| id == 94; // Repeater (on)
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}
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}
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/**
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/**
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@ -352,6 +373,9 @@ public enum BlockType {
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|| id == 8 // Water
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|| id == 8 // Water
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|| id == 9 // Water
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|| id == 9 // Water
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|| id == 6 // Saplings
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|| id == 6 // Saplings
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|| id == 27 // Powered rails
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|| id == 28 // Detector rails
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|| id == 30 // Web <- someone will hate me for this
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|| id == 37 // Yellow flower
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|| id == 37 // Yellow flower
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|| id == 38 // Red flower
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|| id == 38 // Red flower
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|| id == 39 // Brown mushroom
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|| id == 39 // Brown mushroom
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@ -372,7 +396,9 @@ public enum BlockType {
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|| id == 77 // Stone button
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|| id == 77 // Stone button
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|| id == 78 // Snow
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|| id == 78 // Snow
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|| id == 83 // Reed
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|| id == 83 // Reed
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|| id == 90; // Portal
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|| id == 90 // Portal
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|| id == 93 // Diode (off)
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|| id == 94; // Diode (on)
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}
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}
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/**
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/**
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@ -390,7 +416,10 @@ public enum BlockType {
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|| id == 17 // Wood
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|| id == 17 // Wood
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|| id == 18 // Leaves
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|| id == 18 // Leaves
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|| id == 23 // Dispenser
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|| id == 23 // Dispenser
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|| id == 25 // Note Block
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|| id == 26 // Bed
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|| id == 26 // Bed
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|| id == 27 // Powered rails
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|| id == 28 // Detector rails
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|| id == 35 // Wool
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|| id == 35 // Wool
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|| id == 43 // Double slab
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|| id == 43 // Double slab
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|| id == 44 // Slab
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|| id == 44 // Slab
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@ -442,7 +471,9 @@ public enum BlockType {
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* @return
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* @return
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*/
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*/
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public static boolean isRedstoneBlock(int id) {
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public static boolean isRedstoneBlock(int id) {
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return id == 69 // Lever
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return id == 27 // Powered rail
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|| id == 28 // Detector rail
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|| id == 69 // Lever
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|| id == 70 // Stone pressure plate
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|| id == 70 // Stone pressure plate
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|| id == 72 // Wood pressure plate
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|| id == 72 // Wood pressure plate
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|| id == 76 // Redstone torch
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|| id == 76 // Redstone torch
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@ -450,7 +481,43 @@ public enum BlockType {
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|| id == 77 // Stone button
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|| id == 77 // Stone button
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|| id == 55 // Redstone wire
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|| id == 55 // Redstone wire
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|| id == 64 // Wooden door
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|| id == 64 // Wooden door
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|| id == 71; // Iron door
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|| id == 71 // Iron door
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|| id == 46 // TNT
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|| id == 23 // Dispenser
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|| id == 25 // Note block
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|| id == 93 // Diode (off)
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|| id == 94; // Diode (on)
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}
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/**
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* Returns true if a block can transfer redstone.
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* Made this since isRedstoneBlock was getting big.
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*
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* @param id
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* @return
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*/
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public static boolean canTransferRedstone(int id) {
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return id == 75 // Redstone torch (off)
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|| id == 76 // Redstone torch (on)
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|| id == 55 // Redstone wire
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|| id == 93 // Diode (off)
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|| id == 94; // Diode (on)
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}
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/**
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* Yay for convenience methods.
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*
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* @param id
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* @return
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*/
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public static boolean isRedstoneSource(int id) {
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return id == 28 // Detector rail
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|| id == 75 // Redstone torch (off)
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|| id == 76 // Redstone torch (on)
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|| id == 69 // Lever
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|| id == 70 // Stone plate
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|| id == 72 // Wood plate
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|| id == 77; // Button
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}
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}
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/**
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/**
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@ -29,33 +29,40 @@ import java.util.EnumSet;
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* @author sk89q
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* @author sk89q
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*/
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*/
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||||||
public enum ItemType {
|
public enum ItemType {
|
||||||
|
// Blocks
|
||||||
AIR(0, "Air", "air"),
|
AIR(0, "Air", "air"),
|
||||||
STONE(1, "Stone", new String[] {"stone", "rock"}),
|
STONE(1, "Stone", new String[] {"stone", "rock"}),
|
||||||
GRASS(2, "Grass", "grass"),
|
GRASS(2, "Grass", "grass"),
|
||||||
DIRT(3, "Dirt", "dirt"),
|
DIRT(3, "Dirt", "dirt"),
|
||||||
COBBLESTONE(4, "Cobblestone", new String[] {"cobblestone", "cobble"}),
|
COBBLESTONE(4, "Cobblestone", new String[] {"cobblestone", "cobble"}),
|
||||||
WOOD(5, "Wood", new String[] {"wood", "woodplank", "plank", "woodplanks", "planks"}),
|
WOOD(5, "Wood", new String[] {"wood", "woodplank", "plank", "woodplanks", "planks"}),
|
||||||
SAPLING(6, "Sapling", new String[] {"tree", "sapling"}),
|
SAPLING(6, "Sapling", "sapling"),
|
||||||
BEDROCK(7, "Bedrock", new String[] {"adminium", "bedrock"}),
|
BEDROCK(7, "Bedrock", new String[] {"adminium", "bedrock"}),
|
||||||
WATER(8, "Water", new String[] {"watermoving", "movingwater"}),
|
WATER(8, "Water", new String[] {"watermoving", "movingwater"}),
|
||||||
STATIONARY_WATER(9, "Water (stationary)", new String[] {"water", "waterstationary", "stationarywater"}),
|
STATIONARY_WATER(9, "Water (stationary)",
|
||||||
|
new String[] {"water", "waterstationary", "stationarywater", "stillwater"}),
|
||||||
LAVA(10, "Lava", new String[] {"lavamoving", "movinglava"}),
|
LAVA(10, "Lava", new String[] {"lavamoving", "movinglava"}),
|
||||||
STATIONARY_LAVA(11, "Lava (stationary)", new String[] {"lava", "lavastationary", "stationarylava"}),
|
STATIONARY_LAVA(11, "Lava (stationary)",
|
||||||
|
new String[] {"lava", "lavastationary", "stationarylava", "stilllava"}),
|
||||||
SAND(12, "Sand", "sand"),
|
SAND(12, "Sand", "sand"),
|
||||||
GRAVEL(13, "Gravel", "gravel"),
|
GRAVEL(13, "Gravel", "gravel"),
|
||||||
GOLD_ORE(14, "Gold ore", "goldore"),
|
GOLD_ORE(14, "Gold ore", "goldore"),
|
||||||
IRON_ORE(15, "Iron ore", "ironore"),
|
IRON_ORE(15, "Iron ore", "ironore"),
|
||||||
COAL_ORE(16, "Coal ore", "coalore"),
|
COAL_ORE(16, "Coal ore", "coalore"),
|
||||||
LOG(17, "Log", new String[] {"log", "pine", "oak", "birch", "redwood"}),
|
LOG(17, "Log", new String[] {"log", "tree", "pine", "oak", "birch", "redwood"}),
|
||||||
LEAVES(18, "Leaves", new String[] {"leaves", "leaf", "tree"}),
|
LEAVES(18, "Leaves", new String[] {"leaves", "leaf"}),
|
||||||
SPONGE(19, "Sponge", "sponge"),
|
SPONGE(19, "Sponge", "sponge"),
|
||||||
GLASS(20, "Glass", "glass"),
|
GLASS(20, "Glass", "glass"),
|
||||||
LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", new String[] {"lapislazuliore", "blueore"}),
|
LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", new String[] {"lapislazuliore", "blueore", "lapisore"}),
|
||||||
LAPIS_LAZULI(22, "Lapis lazuli", new String[] {"lapislazuli", "lapislazuliblock", "bluerock"}),
|
LAPIS_LAZULI(22, "Lapis lazuli", new String[] {"lapislazuli", "lapislazuliblock", "bluerock"}),
|
||||||
DISPENSER(23, "Dispenser", "dispenser"),
|
DISPENSER(23, "Dispenser", "dispenser"),
|
||||||
SANDSTONE(24, "Sandstone", "sandstone"),
|
SANDSTONE(24, "Sandstone", "sandstone"),
|
||||||
NOTE_BLOCK(25, "Note block", new String[] {"musicblock", "noteblock", "note", "music", "instrument"}),
|
NOTE_BLOCK(25, "Note block", new String[] {"musicblock", "noteblock", "note", "music", "instrument"}),
|
||||||
BED(26, "Bed", "bed"),
|
BED(26, "Bed", "bed"),
|
||||||
|
POWERED_RAIL(27, "Powered Rail",
|
||||||
|
new String[] {"poweredrail", "boosterrail", "poweredtrack", "boostertrack"}),
|
||||||
|
DETECTOR_RAIL(28, "Detector Rail", "detectorrail"),
|
||||||
|
WEB(30, "Web", new String[] {"web", "spiderweb"}),
|
||||||
CLOTH(35, "Wool", new String[] {"cloth", "wool"}),
|
CLOTH(35, "Wool", new String[] {"cloth", "wool"}),
|
||||||
YELLOW_FLOWER(37, "Yellow flower", new String[] {"yellowflower", "flower"}),
|
YELLOW_FLOWER(37, "Yellow flower", new String[] {"yellowflower", "flower"}),
|
||||||
RED_FLOWER(38, "Red rose", new String[] {"redflower", "redrose", "rose"}),
|
RED_FLOWER(38, "Red rose", new String[] {"redflower", "redrose", "rose"}),
|
||||||
@ -70,7 +77,7 @@ public enum ItemType {
|
|||||||
BOOKCASE(47, "Bookcase", new String[] {"bookshelf", "bookshelves"}),
|
BOOKCASE(47, "Bookcase", new String[] {"bookshelf", "bookshelves"}),
|
||||||
MOSSY_COBBLESTONE(48, "Cobblestone (mossy)",
|
MOSSY_COBBLESTONE(48, "Cobblestone (mossy)",
|
||||||
new String[] {"mossycobblestone", "mossstone", "mossystone",
|
new String[] {"mossycobblestone", "mossstone", "mossystone",
|
||||||
"mosscobble", "mossycobble", "moss", "mossy"}),
|
"mosscobble", "mossycobble", "moss", "mossy", "sossymobblecone"}),
|
||||||
OBSIDIAN(49, "Obsidian", "obsidian"),
|
OBSIDIAN(49, "Obsidian", "obsidian"),
|
||||||
TORCH(50, "Torch", "torch"),
|
TORCH(50, "Torch", "torch"),
|
||||||
FIRE(51, "Fire", new String[] {"fire", "flame", "flames"}),
|
FIRE(51, "Fire", new String[] {"fire", "flame", "flames"}),
|
||||||
@ -83,9 +90,9 @@ public enum ItemType {
|
|||||||
DIAMOND_BLOCK(57, "Diamond block", new String[] {"diamond", "diamondblock"}),
|
DIAMOND_BLOCK(57, "Diamond block", new String[] {"diamond", "diamondblock"}),
|
||||||
WORKBENCH(58, "Workbench", new String[] {"workbench", "table", "craftingtable"}),
|
WORKBENCH(58, "Workbench", new String[] {"workbench", "table", "craftingtable"}),
|
||||||
CROPS(59, "Crops", new String[] {"crops", "crop", "plant", "plants"}),
|
CROPS(59, "Crops", new String[] {"crops", "crop", "plant", "plants"}),
|
||||||
SOIL(60, "Soil", "soil"),
|
SOIL(60, "Soil", new String[] {"soil", "farmland"}),
|
||||||
FURNACE(61, "Furnace", "furnace"),
|
FURNACE(61, "Furnace", "furnace"),
|
||||||
BURNING_FURNACE(62, "Furnace (burning)", "burningfurnace"),
|
BURNING_FURNACE(62, "Furnace (burning)", new String[] {"burningfurnace", "litfurnace"}),
|
||||||
SIGN_POST(63, "Sign post", new String[] {"sign", "signpost"}),
|
SIGN_POST(63, "Sign post", new String[] {"sign", "signpost"}),
|
||||||
WOODEN_DOOR(64, "Wooden door", new String[] {"wooddoor", "woodendoor", "door"}),
|
WOODEN_DOOR(64, "Wooden door", new String[] {"wooddoor", "woodendoor", "door"}),
|
||||||
LADDER(65, "Ladder", "ladder"),
|
LADDER(65, "Ladder", "ladder"),
|
||||||
@ -103,8 +110,9 @@ public enum ItemType {
|
|||||||
REDSTONE_ORE(73, "Redstone ore", "redstoneore"),
|
REDSTONE_ORE(73, "Redstone ore", "redstoneore"),
|
||||||
GLOWING_REDSTONE_ORE(74, "Glowing redstone ore", "glowingredstoneore"),
|
GLOWING_REDSTONE_ORE(74, "Glowing redstone ore", "glowingredstoneore"),
|
||||||
REDSTONE_TORCH_OFF(75, "Redstone torch (off)",
|
REDSTONE_TORCH_OFF(75, "Redstone torch (off)",
|
||||||
new String[] {"redstonetorch"," redstonetorchoff", "rstorch"}),
|
new String[] {"redstonetorchoff", "rstorchoff"}),
|
||||||
REDSTONE_TORCH_ON(76, "Redstone torch (on)", "redstonetorchon"),
|
REDSTONE_TORCH_ON(76, "Redstone torch (on)",
|
||||||
|
new String [] {"redstonetorch", "redstonetorchon", "rstorchon"}),
|
||||||
STONE_BUTTON(77, "Stone Button", new String[] {"stonebutton", "button"}),
|
STONE_BUTTON(77, "Stone Button", new String[] {"stonebutton", "button"}),
|
||||||
SNOW(78, "Snow", "snow"),
|
SNOW(78, "Snow", "snow"),
|
||||||
ICE(79, "Ice", "ice"),
|
ICE(79, "Ice", "ice"),
|
||||||
@ -126,10 +134,11 @@ public enum ItemType {
|
|||||||
JACK_O_LANTERN(91, "Pumpkin (on)",
|
JACK_O_LANTERN(91, "Pumpkin (on)",
|
||||||
new String[] {"pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"}),
|
new String[] {"pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"}),
|
||||||
CAKE(92, "Cake", new String[] {"cake", "cakeblock"}),
|
CAKE(92, "Cake", new String[] {"cake", "cakeblock"}),
|
||||||
REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", new String[] {"diode", "redstonerepeater", "repeater", "delayer"}),
|
REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", new String[] {"diodeoff", "redstonerepeater", "repeater", "delayer"}),
|
||||||
REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", new String[] {"diodeon", "redstonerepeateron", "repeateron", "delayeron"}),
|
REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", new String[] {"diode", "diodeon", "redstonerepeateron", "repeateron", "delayeron"}),
|
||||||
LOCKED_CHEST(95, "Locked chest", new String[] {"lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"}),
|
LOCKED_CHEST(95, "Locked chest", new String[] {"lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"}),
|
||||||
|
|
||||||
|
// Items
|
||||||
IRON_SHOVEL(256, "Iron shovel", "ironshovel"),
|
IRON_SHOVEL(256, "Iron shovel", "ironshovel"),
|
||||||
IRON_PICK(257, "Iron pick", new String[] {"ironpick", "ironpickaxe"}),
|
IRON_PICK(257, "Iron pick", new String[] {"ironpick", "ironpickaxe"}),
|
||||||
IRON_AXE(258, "Iron axe", "ironaxe"),
|
IRON_AXE(258, "Iron axe", "ironaxe"),
|
||||||
@ -158,14 +167,14 @@ public enum ItemType {
|
|||||||
DIAMOND_AXE(279, "Diamond axe", "diamondaxe"),
|
DIAMOND_AXE(279, "Diamond axe", "diamondaxe"),
|
||||||
STICK(280, "Stick", "stick"),
|
STICK(280, "Stick", "stick"),
|
||||||
BOWL(281, "Bowl", "bowl"),
|
BOWL(281, "Bowl", "bowl"),
|
||||||
MUSHROOM_SOUP(282, "Mushroom soup", "mushroomsoup"),
|
MUSHROOM_SOUP(282, "Mushroom soup", new String[] {"mushroomsoup", "soup", "brbsoup"}),
|
||||||
GOLD_SWORD(283, "Golden sword", "goldsword"),
|
GOLD_SWORD(283, "Golden sword", "goldsword"),
|
||||||
GOLD_SHOVEL(284, "Golden shovel", "goldshovel"),
|
GOLD_SHOVEL(284, "Golden shovel", "goldshovel"),
|
||||||
GOLD_PICKAXE(285, "Golden pickaxe", new String[] {"goldpick", "goldpickaxe"}),
|
GOLD_PICKAXE(285, "Golden pickaxe", new String[] {"goldpick", "goldpickaxe"}),
|
||||||
GOLD_AXE(286, "Golden axe", "goldaxe"),
|
GOLD_AXE(286, "Golden axe", "goldaxe"),
|
||||||
STRING(287, "String", "string"),
|
STRING(287, "String", "string"),
|
||||||
FEATHER(288, "Feather", "feather"),
|
FEATHER(288, "Feather", "feather"),
|
||||||
SULPHUR(289, "Sulphur", new String[] {"sulphur", "gunpowder"}),
|
SULPHUR(289, "Sulphur", new String[] {"sulphur", "sulfur", "gunpowder"}),
|
||||||
WOOD_HOE(290, "Wooden hoe", "woodhoe"),
|
WOOD_HOE(290, "Wooden hoe", "woodhoe"),
|
||||||
STONE_HOE(291, "Stone hoe", "stonehoe"),
|
STONE_HOE(291, "Stone hoe", "stonehoe"),
|
||||||
IRON_HOE(292, "Iron hoe", "ironhoe"),
|
IRON_HOE(292, "Iron hoe", "ironhoe"),
|
||||||
@ -203,9 +212,9 @@ public enum ItemType {
|
|||||||
GOLD_APPLE(322, "Golden apple", new String[] {"goldapple", "goldenapple"}),
|
GOLD_APPLE(322, "Golden apple", new String[] {"goldapple", "goldenapple"}),
|
||||||
SIGN(323, "Wooden sign", "sign"),
|
SIGN(323, "Wooden sign", "sign"),
|
||||||
WOODEN_DOOR_ITEM(324, "Wooden door", new String[] {"wooddoor", "door"}),
|
WOODEN_DOOR_ITEM(324, "Wooden door", new String[] {"wooddoor", "door"}),
|
||||||
BUCKET(325, "Bucket", "bucket"),
|
BUCKET(325, "Bucket", new String[] {"bucket", "bukkit"}),
|
||||||
WATER_BUCKET(326, "Water bucket", "waterbucket"),
|
WATER_BUCKET(326, "Water bucket", new String[] {"waterbucket", "waterbukkit"}),
|
||||||
LAVA_BUCKET(327, "Lava bucket", "lavabucket"),
|
LAVA_BUCKET(327, "Lava bucket", new String[] {"lavabucket", "lavabukkit"}),
|
||||||
MINECART(328, "Minecart", new String[] {"minecart", "cart"}),
|
MINECART(328, "Minecart", new String[] {"minecart", "cart"}),
|
||||||
SADDLE(329, "Saddle", "saddle"),
|
SADDLE(329, "Saddle", "saddle"),
|
||||||
IRON_DOOR_ITEM(330, "Iron door", "irondoor"),
|
IRON_DOOR_ITEM(330, "Iron door", "irondoor"),
|
||||||
@ -213,7 +222,7 @@ public enum ItemType {
|
|||||||
SNOWBALL(332, "Snowball", "snowball"),
|
SNOWBALL(332, "Snowball", "snowball"),
|
||||||
WOOD_BOAT(333, "Wooden boat", new String[] {"woodboat", "woodenboat", "boat"}),
|
WOOD_BOAT(333, "Wooden boat", new String[] {"woodboat", "woodenboat", "boat"}),
|
||||||
LEATHER(334, "Leather", new String[] {"leather", "cowhide"}),
|
LEATHER(334, "Leather", new String[] {"leather", "cowhide"}),
|
||||||
MILK_BUCKET(335, "Milk bucket", new String[] {"milkbucket", "milk"}),
|
MILK_BUCKET(335, "Milk bucket", new String[] {"milkbucket", "milk", "milkbukkit"}),
|
||||||
BRICK_BAR(336, "Brick", "brick"),
|
BRICK_BAR(336, "Brick", "brick"),
|
||||||
CLAY_BALL(337, "Clay", "clay"),
|
CLAY_BALL(337, "Clay", "clay"),
|
||||||
SUGAR_CANE_ITEM(338, "Sugar cane", new String[] {"sugarcane", "reed", "reeds"}),
|
SUGAR_CANE_ITEM(338, "Sugar cane", new String[] {"sugarcane", "reed", "reeds"}),
|
||||||
@ -231,7 +240,7 @@ public enum ItemType {
|
|||||||
"brittlegolddust", "brimstonedust"}),
|
"brittlegolddust", "brimstonedust"}),
|
||||||
RAW_FISH(349, "Raw fish", new String[] {"rawfish", "fish"}),
|
RAW_FISH(349, "Raw fish", new String[] {"rawfish", "fish"}),
|
||||||
COOKED_FISH(350, "Cooked fish", "cookedfish"),
|
COOKED_FISH(350, "Cooked fish", "cookedfish"),
|
||||||
INK_SACK(351, "Ink sac", new String[] {"inksac", "ink", "dye"}),
|
INK_SACK(351, "Ink sac", new String[] {"inksac", "ink", "dye", "inksack"}),
|
||||||
BONE(352, "Bone", "bone"),
|
BONE(352, "Bone", "bone"),
|
||||||
SUGAR(353, "Sugar", "sugar"),
|
SUGAR(353, "Sugar", "sugar"),
|
||||||
CAKE_ITEM(354, "Cake", "cake"),
|
CAKE_ITEM(354, "Cake", "cake"),
|
||||||
@ -383,7 +392,9 @@ public enum ItemType {
|
|||||||
|| (id >= 298 && id <= 317)
|
|| (id >= 298 && id <= 317)
|
||||||
|| (id >= 325 && id <= 327)
|
|| (id >= 325 && id <= 327)
|
||||||
|| id == 335
|
|| id == 335
|
||||||
|| id == 346;
|
|| id == 354
|
||||||
|
|| id == 355
|
||||||
|
|| id >= 2256;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Loading…
Reference in New Issue
Block a user